- May 23, 2023
- 165
- 84
Thanks for that. I hadn't even looked at the tfl files and didn't realise they were source code.Looks like this is the official trigger:
Looks like now I'm good to go teaching myself Unity scripting.
Thanks for that. I hadn't even looked at the tfl files and didn't realise they were source code.Looks like this is the official trigger:
Not quite:Thanks for that. I hadn't even looked at the tfl files and didn't realise they were source code.
Looks like now I'm good to go teaching myself Unity scripting.
Yeah, the TFL language I created. It's not very original, it's most closely resembling Perl but with a bunch of simplifications to make the parsing easier at perhaps the expense of readability.
I like that.Not quite:
Before or after the latest update that allows Security staff to join the fight?I "won" a fight where I ended up with something like -72 health. It was months of game time before I could do anything. I also switched to just paying them off.
Yeah, occasionally they do. However, there seems to be no real help in that. You do not get the information who the culprit was, you cannot do stuff to prevent it, you cannot press charges or whatever. Training them won't help either when both are on your team.I've occasionally had employees admit they've been in a fight when I ask that. If you could train your strippers' fighting skills you'd probably end up with a fight club.
A bit grim that nearly everyone in the game uses the classic domestic violence victim cover story.
High prices lead to low satisfaction which lead to less people coming to the club. But it takes a while for the numbers to go down and as you are introducing strippers and new services you can balance out the high price satisfaction. And fame goes up faster than it goes down. (And then it still better to sell 100 drinks for $100 each than 2000 drinks for $5 simply because of the cost. So yeah, I'm aware of this and is something I'm constantly trying to improve but it isn't close to being right yet.I think the economy could still do with some tweaking. My club generates most of its income from alcohol sales and it seems almost demand inelastic.
I need to put an exception to reporting someone in that situation. Thanks.Mingling with guests at the morality meeting after taking it over.
Got dared to get naked after she went first. She then turned around and reported me to the cops.
1. Not for now. But I appreciate the sentiment.Still loving the game and I know I asked the 1st question before, but I wanted to see if you changed your mind on well the 1st question yet.
1. I know you wanted to do this as a free game, but have you changed your mind on any financial support for it yet ?? I still don't agree with Patreon as well but maybe another site ?
2. Pregnancy? Marriage? Maybe girlfriend (s) living with you ? How far out are you on that yet ??
The only other thing I can think of is that she doesn't like public nudity or revealing clothing or likes conservative clothing too much.I've "raised" (via save file) a girl's lewdness to over 90, but the option for her to work as a stripper or sex worker doesn't show up when I try to reassign the job. I've also tried affecting her opinions on prostitution and sex work through the dialogue options, but that still doesn't to do anything.
Being convicted of an offense means they have to pay a fine and/or do community service work. They get the negative relationship penalty as a result of the initial crime, not from the conviction. They also get a gossip about it which has a fairly high negative penalty with all other people who hear about it.Sorry if this has been answered elsewhere, but what are the effects of someone being convicted of an offence?
Presumably the relationship between offender and victim takes a hit but I wouldn't have thought that'd often have much impact on the game and there seems a heck of a lot of court cases to no obvious effect.
BTW, nice there's no more double-booking the same time slot for regular dates but it still happens with threesomes.
No, you can build it as soon as you complete your entrance and you expand the club to 20 rooms.Is it only possible to establish a Security Room after the mobster storyline becomes available?
Getting pretty sick of being restricted for weeks out of every month because it takes that long to heal even after winning the fight.
Yes, that's the trigger for when the mobsters start showing up. What that means is that it requires at least 3 clubs to have expanded the club at least once and not be in debt.19 months and they've only just appeared as soon as I made the second expansion.
EDIT:
Looks like this is the official trigger:
# not initialized yet, make sure at least 3 clubs are debt free and of level 2
set club:clist = &all_clubs(false);
set $count = 0;
foreach club:c in club:clist {
if(club:c.expansion_level >= 2) {
set O = club:c.owner;
if(O) {
if(O.debt < 1) {
set $count = $count + 1;
}
}
}
}
if($count < 3) {
return;
}
You also have energy of 7 which is enough to last one round of fighting. So unless you can win on one punch, you will lose and you will suffer injuries. So only try to fight them off when your have enough energy to last enough rounds to win.While I was winning every fight after reloading, I was still getting absolutely fucked health-wise.
View attachment 3910687
Fame is shown at the top of the display (it's the one with the siren/red light icon) and also appears at the top right of the club management display. Fame is essentially what drives people to your club. It calculated from a combination of the products you offer, the customer satisfaction and the lewdness of your employees.I can't say I've ever understood fame - either its inputs or outputs. I don't even know how to find a numerical value for it; just the chart showing its rises and falls.
As soon as my kitchen's running I set meals down to $5 and leave them there.
I originally developed my drinks price policy before I realised how important it was to employ managers ASAP and assign two of them to inventory management. I was having to refill the storeroom myself 2-3 times per week and thought I could manage it by increasing the drink price. But no matter how high I set it the customers kept sucking my cellars dry until I finally put them off at about $95.
Yeah the "fell down the stairs" comment is exactly that. And yes, if two of your employees had the same issue at the same time, chances are they were fighting each other.I am pretty certain that somebody getting injured by that (or so they say) means they got into a fight with their rival and got beaten up, not actually fell down stairs (or whatever else of an excuse they give, apart from straight out admitting they've been in a kerfuffle the excuses are the typical ones of victims of domestic abuse). I don't know for sure but I think that because two of my employees repeatedly had that happen on the same day (I dubbed them the "twins" for that) and then I found out they were rivals.
So something to make rivals not beat each other up would be nice but probably not realistic.
Either way on the topic of health related absence: you get the option to ask for more details (which seems useless) and to help. However, once you asked for details you cannot help anymore, don't know whether that is intentional. And just for roleplaying purposes some answer of lesser humanity might be a nice option to have.
Thanks for these! Will get them fixed asap.And some minor dialogue errors I found which may be quick fixes:
I'll have to check this. I thought I already put in a check for the AI not to engage with a same sex MC unless the MC was gay/bi.@TotalFluke - For MFM threesomes, there should be an option to avoid gay content that happens by mistake.
The screenshot was taken after the fact purely for highlighting the character stats. Full energy or not, the result was the same, leading to the series of questioning. The 7 energy was a result of being injured.You also have energy of 7 which is enough to last one round of fighting. So unless you can win on one punch, you will lose and you will suffer injuries. So only try to fight them off when your have enough energy to last enough rounds to win.
I've noticed. But high prices also leads to an early income boost that can be used to develop the club and do other stuff to deal with satisfaction issues. It also gives you an early lead over the other clubs that's easy to maintain.High prices lead to low satisfaction which lead to less people coming to the club. But it takes a while for the numbers to go down and as you are introducing strippers and new services you can balance out the high price satisfaction. And fame goes up faster than it goes down. (And then it still better to sell 100 drinks for $100 each than 2000 drinks for $5 simply because of the cost. So yeah, I'm aware of this and is something I'm constantly trying to improve but it isn't close to being right yet.
Nope, it isn't.And, is it possible to turn an asexual girl into normal without cheats?
I've noticed that too. Can't say if it's a bug but I can say from real-life political lobbying experience that it's realistic.Is it a bug? Or there are exceptions to 'will vote for everything you say' ?
Given how many factors feed into transactions it's hard to say from that graph alone, but if you compare it to other graphs like 'visits', 'fame' and 'satisfaction' it should give you some insight as to where the problem is.Anbody got any idea why this is happening?