You can find it on the training window (Same place you would assign food preferences). Though Loyalty has changed dramatically so I would suggest starting anew since its now more of a 'currency' to be spent rather than just a one time increase.just upgraded from v62a to v64b and loaded a past save. All slaves lack 'basic servitude' and cannot be assigned a task. How do I train basic servitude.
I have no issue with it being different, some people are just saying they enjoyed the first game more. Tyrnn said want I wanted to better; the simulation and immersion aspects were definitely better in the first one IMO. This game works better as a theme park through the story mode, but it's a worse sandbox sim IMO.Some players need to under stand that this game is very different that the first game and trying to bring in what the last game has into this one will just make you mad.
Yes this game is a different game altogether and has its own learning curve.
Yes in the beginning you need to harvest what ever you can and sell it for money to progress the story but dev gives you and out with the main story where you only have to pay about or less than 5k and then no more.
Yeah in my case there's a better sense of emergent storytelling that the first game had because of stuff like how you can encounter the same bandit multiple times while out exploring(Can't remember if this is actually a vanilla game thing or something Aric's mod added since I basically always play with that mod) that this one kinda lacks I feel like that makes me like the first one a tiny bit more.I have no issue with it being different, some people are just saying they enjoyed the first game more. Tyrnn said want I wanted to better; the simulation and immersion aspects were definitely better in the first one IMO. This game works better as a theme park through the story mode, but it's a worse sandbox sim IMO.
The only encounter that was repeatable was with an Elfen Noble whom wanted to punish MC for traveliing a certain area in the first Game (Main Game)Yeah in my case there's a better sense of emergent storytelling that the first game had because of stuff like how you can encounter the same bandit multiple times while out exploring(Can't remember if this is actually a vanilla game thing or something Aric's mod added since I basically always play with that mod) that this one kinda lacks I feel like that makes me like the first one a tiny bit more.
Well see that is where you are wrong, starting the main quest up to the point that the girl shows up in town is where the loan stops and you can get there in less than a week to 3 weeks maxed.Tbh (and I have written this before) my main gripe is the Loan quest, which I will definitely be skipping the next time I start a new game. IMO it doesn't really add to the enjoyment of the game. It restricts player freedom by forcing you to play in an "optimized" way in order to avoid game over, and just grind away like that for a while. I'd go so far as to say it delays getting to the actual story for no particular reason, since embarking on story quests takes away from your ability to slave away for the bank with their enforcers breathing down your neck.
Okay, I know this now after playing a few times. But a new player doesn't. So trying to manage both (and Daisy quests) at the same time ends up fucking him over.Well see that is where you are wrong, starting the main quest up to the point that the girl shows up in town is where the loan stops and you can get there in less than a week to 3 weeks maxed.
At that point you can go do what ever you want to building up everything before taken up the main quest again.
Well I should have said take the first week of play grinding out money enough to pay the first payment then the next week to 3 weeks you can have the main quest to the point that you no longer have to pay it.Okay, I know this now after playing a few times. But a new player doesn't. So trying to manage both (and Daisy quests) at the same time ends up fucking him over.
It's not that the game is too hard if you know what you are doing and "play well". (btw how do you get the guild rep points in one week if quests only spawn once a week?)
It is too harsh imo when you are new and do not yet know exactly what you are doing, and when you are experienced, what does the loan phase add? Nothing in my opinion. It's a difficulty wall you have to pass to get to the "real" sandbox game.
I must be missing something, because I only got one per guild until I built reputation to a certain point (which can be impossible to progress with bad rng.)You get 2 quest each week
I'm talking about the randomized bandits you can encounter in battles not specific npcs.The only encounter that was repeatable was with an Elfen Noble whom wanted to punish MC for traveliing a certain area in the first Game (Main Game)
Well in that case you can consider repeatable encounters to be in every Dungeon in this game aswell.I'm talking about the randomized bandits you can encounter in battles not specific npcs.
Sounds like you have a bad download or you antivirus program maybe blocking the file from running.Someone can help me pls ?
The difference is they're just generic enemies you can fight rather than characters you can get to join you.Well in that case you can consider repeatable encounters to be in every Dungeon in this game aswell.
Yes and no... you can't capture enemies as you fight to death, but you can still aquire new slaves in Dungeons.The difference is they're just generic enemies you can fight rather than characters you can get to join you.
Its outdated and has moved into more alpha/beta stage.question is this still just a tech demo or is the first post outdated?