- Apr 12, 2017
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I think editing a starting character to begin the game with double the max possible agility most of the characters in the game can obtain when they are maxed out would fall under the "cheat massively" category that my post started with. In this game levels give absolutely nothing (yes, it gives the 2 stat points, but no inherent HP boosts, increased chance to hit, or anything like that). If you are manually changing the stats to anything that you want then level 1, level 5, level 1000 are all the exact same power.Using nothing more than a text editor (Notepad+) you can alter the maximum ability scores for your MC all the way past 50. Once your agility is past 10 or so pretty much nothing will ever hit you. You still have level up like normal, but by level 5 you'll be able to solo most of the early encounters and by level 10 you'll be able to solo anything in the game, including the final cave boss.
As for surviving those first few levels, it's not really that hard. You get one free loyal slave at game start, so just make them an orc and pick "physical" for their perk. Ta-da, instant fighter. You'll still have to buy bandages and heal through sleeping for the first week or so, but like I said, once you get your agility past 10 you won't need any extra help at all ever again - at least for combat.
If I simply wanted to sleepwalk through every fight I could give my character armor of 50 and a cannon weapon that does 500 area damage to all opponents with no cooldown between shots. Not my idea of what I'm looking for in a game... Might be funny for 5 minutes to go around and 1-shot all foes, but if I don't need energy, mana, and don't lose health, heck, I might never have cause to make it back to my mansion. (I cheat or save-scum at times same as many people. I'm not knocking the activity. Games should not require it in order to play though.)
Sure there are ways to survive the game with or without cheating. There are a ton of ways to cheat to get past early game. If one wants to play it cleanly though most ways won't work. My goal with the weapon mod was to add something to the game that felt like it naturally belongs with the game as it currently exists. It is an attempt to make fighting in the early stages actually possible, although by no means certain, while hopefully not putting in a huge loophole that breaks later fights.
Heck, a simple suit of chainmail is enough to reduce incoming damage from most early foes to 1. No need to go beyond that with cheating. So just a few hundred extra gold to start and it switches to fairly easy.