While I like this game quite a bit, I think it lacks in some places.
Story is simple. Good, in mine opinion, but too short. It's just a few quests for the guild, a plot to discover and choice to stay loyal or betray the mage order. And that's it. While it could be expanded quite a little bit more. On the loyal path, after becoming the headmaster of the Wimborn order, to find those two siblings with thier associates, stop thier plans to make civil war and bring them to justice. Or, on the traitors path, to take down the rest of the loyalists in the area fast enough before they make powerful resistance and prepare for arriving of the royal army.
The game have very nice system of managing your manor with, of crouse, your slaves. But there is, in mine opinion, poor choice of jobs they can do. No option for making supplies, which are simply dried food, forging weapons and armor in forge which you could build near your manor, or making building materials in your lumberjack camp near forest. There is plenty ideas of jobs. And, which is funny, MC can't do any of them. Just fight and explore.
And about the fight. The game is easy, in mine opinion. While the start is quite harsh, mostly because of poor agility, low armor and bad weapon, after a hour you can easily fight one battle after another almost without losing single point of health. And if you ran out of energy you can just use spell to restore it and continue your jurney. I shouldn't complain about that, MC is in mage order after all. Mages are powerful, right? Well...
Most of those spells is not that useful. Not even single one is multiple targets. All are single target. In the end you will forget about them, because good old warhammer is better in smashing your enemies.
Also with few spells there is actually no point to manage your manor anymore, because you can just defeat some bandits or elves, make them the perfect slaves and sell them on the market to make a lot of money, and I mean a lot of them.
And as I mentione amove bulding materials. Player have to obtain points to upgrade the manor. I think it is quite stupid, because it is easy to obtain them, while it is also quite anoying.
I think building materials obtained for gold is better idea than points. They can't be cheap, and of course player have to make or buy them a lot to upgade manor and obtain them even more to build new building. This could easily make better balance, because amount of gold you can recive from selling slaves is quit large.
This game have an great potential. I would give it 6,5/10.
Story is simple. Good, in mine opinion, but too short. It's just a few quests for the guild, a plot to discover and choice to stay loyal or betray the mage order. And that's it. While it could be expanded quite a little bit more. On the loyal path, after becoming the headmaster of the Wimborn order, to find those two siblings with thier associates, stop thier plans to make civil war and bring them to justice. Or, on the traitors path, to take down the rest of the loyalists in the area fast enough before they make powerful resistance and prepare for arriving of the royal army.
The game have very nice system of managing your manor with, of crouse, your slaves. But there is, in mine opinion, poor choice of jobs they can do. No option for making supplies, which are simply dried food, forging weapons and armor in forge which you could build near your manor, or making building materials in your lumberjack camp near forest. There is plenty ideas of jobs. And, which is funny, MC can't do any of them. Just fight and explore.
And about the fight. The game is easy, in mine opinion. While the start is quite harsh, mostly because of poor agility, low armor and bad weapon, after a hour you can easily fight one battle after another almost without losing single point of health. And if you ran out of energy you can just use spell to restore it and continue your jurney. I shouldn't complain about that, MC is in mage order after all. Mages are powerful, right? Well...
Most of those spells is not that useful. Not even single one is multiple targets. All are single target. In the end you will forget about them, because good old warhammer is better in smashing your enemies.
Also with few spells there is actually no point to manage your manor anymore, because you can just defeat some bandits or elves, make them the perfect slaves and sell them on the market to make a lot of money, and I mean a lot of them.
And as I mentione amove bulding materials. Player have to obtain points to upgrade the manor. I think it is quite stupid, because it is easy to obtain them, while it is also quite anoying.
I think building materials obtained for gold is better idea than points. They can't be cheap, and of course player have to make or buy them a lot to upgade manor and obtain them even more to build new building. This could easily make better balance, because amount of gold you can recive from selling slaves is quit large.
This game have an great potential. I would give it 6,5/10.