Passing this along from the discord, from one of the game developers:
“We’ve seen a lot of comments about why StudioFow making movies, and I wasn’t sure where the best place to provide an update on this would be — so I’m sharing it here, but please ping this to the correct thread.
The reality is that making cinematics costs money. On top of that, supporting the free content we provide also comes with expenses. For example, we self-host the StudioFow website and have access to all the metrics. Here’s what’s happening: the website gets tens of millions of hits every month, with millions of downloads. Maintaining the infrastructure to support this requires a lot of time, effort, and resources. And yet, the revenue generated from the website is exactly zero.
The team is working hard to raise funds to create the next movie. Despite their work being enjoyed by millions of users every month, they’ve only managed to raise around $700 per month or so to fund new projects. That's fine, that figure makes us (I mean our business) to support the team even more, but when the interest from the public is not there, things are slowing down.
So, when people kindly tell StudioFow team to fuck off and go back to making movies, as a long time supporter of the team all I can say is, please be realistic.”