So also been going back and forth, for a while building out the MC skill tree and how it would work. I don't want this to be a grind of a game where you are just grinding for xp so you can get skills.
So here is how the basic overview of the corruption system is going to work.
STAT SYSTEM OVERVIEW
This system governs how captives react to Amanda's corruption. Stats are modified by skills, devices, interactions, and story events.
RESISTANCE
Range: 0–100
Goal: Decrease it
Description:
Represents the target’s mental fortitude and ability to resist Amanda’s influence.
- High Resistance (70–100):
- Target fights back, disobeys, and shrugs off pleasure
- Commands often fail
- Raising lust and obedience will be hard, and will decrease overnight.
- Medium Resistance (30–69):
- Target is conflicted and vulnerable to manipulation
- Raising lust and obedience will now have an effect, however they will still decrease over night.
- Low Resistance (0–29):
- Target becomes highly suggestible
- Most skills become more effective
- Certain scenes may automatically trigger
Ways to modify:
- Decrease: orgasm loops, invasive stimulation
- Increase: Pain, humiliation without aftercare, failed obedience conditioning
OBEDIENCE
Range: 0–100
Goal: Increase it
Description:
Measures the target’s willingness to follow Amanda’s commands, especially non-erotic ones.
- Low Obedience (0–29):
- Target disobeys most direct orders
- Medium Obedience (30–69):
- Will obey under the right conditions (fear, pleasure, authority)
- High Obedience (70–100):
- Target follows most commands automatically
- May request commands to feel useful or earn reward
Ways to modify:
- Increase: Voice-based control, seed implants, obedience aftercare
- Decrease: Public failure, conflicting desires, punishment without structure
LUST
Range: 0–Cap (usually starts around 80)
Goal: Raise it — but manage it
Description:
Represents the target’s current level of arousal.
- At Cap:
- Target will orgasm on next Lust-raising action
- Orgasms reset Lust to 0
- Each orgasm lowers Resistance and may raise Obedience (depending on skills)
- Below Cap:
- Builds toward climax
- Increases vulnerability to commands and makes it easier to lower resistance
Lust Cap:
- Default Cap = 80
- Cap can be modified up or down per target
- Lower Cap: Easier orgasms, more frequent corruption effects (Degeneration focus)
- Higher Cap: Delayed orgasms, enables edging or obedience-driven heat (Loyalty/Servitude synergy)
Ways to modify:
- Raise Lust: Stimulation, whispers, tendrils, training
- Lower Lust: Denial skills, orgasm resets
- Change Cap: Foundation Tree: Cap Suppression / Cap Expansion
ORGASM EFFECTS
Every time a captive orgasms:
- Lust is reset to 0
- Resistance drops (amount depends on skill interaction)
- Obedience may rise if orgasm was obediently earned
- Degeneration may rise if orgasm was mindless or forced
- Fatigue may be applied (can skip next scene if no support skill is active)
⚠ PATH AFFINITY (INVISIBLE)
Behind the scenes, each action adds to a hidden counter for:
- Degeneration - slut slave- only cares about sex and pleasure.
- Servitude - sub - personality doesn’t change but is now obedient to you.
- Loyalty - dom - this should turn her into a new type of villain
Whichever stat reaches 35 / 65 / 100 first triggers a milestone, granting Amanda a skill point in that path. These points are spent in the corresponding skill trees.