SilentPlayer1234
New Member
- Feb 22, 2020
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And when i created a new game from scratch, the folder remained empty after saving. So I was thinking "is the game storing and loading the from another location?"
its somewhere burried down in the posts, its already there. If you're dedicated enough you might find it hahahahach4 PC Mega link please yushasama
In my phone the saves are in that exact subfolder, but the game still shows "No Saves" .there they have to be in the sub folderfiles/saveand of course you need not only the save filesfilexx.rpgsavebut also their indexglobal.rpgsave.
Zion said it should be ok because he didn't change anything in the previous chapters that would cause problems. Worked for me, I had no problems.Will I encounter problems with importing my old saves from episode 3??
And when i created a new game from scratch, the folder remained empty after saving. So I was thinking "is the game storing and loading the from another location?"
local save files are now being properly created and used.In my phone the saves are in that exact subfolder, but the game still shows "No Saves" .
Also, I tried saving on a file that I didn't save on and that file doesn't seem to be in the saves subfolder.
Thanks man.local save files are now being properly created and used.
download the current build. sorry for the inconveniences.
According to a previous comment, the recollection room will be updated in chapter 5Has the recollection room updated in ch4?
The relics are optional. You will be surprised by the amount of people that don't do them and have problems with the main game.Zion how do tiers work? I mean, I thought tier 1 was after vivid forest, tier 2 was after decaying woods, tier 3 after underground grove, and so on. But this means I am extremely OP now, and I can defeat pretty much anything just by using attack no more than 3/4 times on the hardest enemies. This makes the game unbalanced. I believe you should either balance out the relics if I am doing it right, or at least name the tiers in a way that makes sense or even lock them until after you've passed a certain area (like you do with dwarven ruins for example).
Imo you went overboard this time. They are just too OP. Beating spider succubus early was rewarding but still no walk in the park afterwards. Those relics though... big oof.The relics are optional. You will be surprised by the amount of people that don't do them and have problems with the main game.
And this is my objective. For the player to become OP if he does all side stuff. Becoming OP is his reward for the effort.
Yeah, when I played that was exactly what happened, was a lot to do at first then it just becomes easier and easier :3 I love all the little details and areas you have put into the game, certainly feels rewarding, of course the content is always amazing too Artists do a great job in my eyes, Thanks so much for the hard work. now one shall go back to lurking and watching for news more then likely ;pThe relics are optional. You will be surprised by the amount of people that don't do them and have problems with the main game.
And this is my objective. For the player to become OP if he does all side stuff. Becoming OP is his reward for the effort.
But the guardians protecting it are very powerful.Imo you went overboard this time. They are just too OP. Beating spider succubus early was rewarding but still no walk in the park afterwards. Those relics though... big oof.![]()
But daaad, now I must live in fear that every time I want to explore optional stuff you will turn me into the terminator. How can I trust you ever again? :OBut the guardians protecting it are very powerful.
+ optional![]()
speaking of balance, is speed too op? anyone? it enables the lightning spell stun lock for 400/500 damage per enemy(it fails if you don't have higher speed than the opp ) is there any reason to pick any of the other starter boons? it's infinitely stronger than +1 in any other stat (also what the hell does luck even do)But the guardians protecting it are very powerful.
+ optional![]()
Agility is by far the worst starter bonus. +1 won't help you much against most enemies who are faster by default. Better go for def or health.speaking of balance, is speed too op? anyone? it enables the lightning spell stun lock for 400/500 damage per enemy(it fails if you don't have higher speed than the opp ) is there any reason to pick any of the other starter boons? it's infinitely stronger than +1 in any other stat (also what the hell does luck even do)
well usually yes, but in this game I don't think so, critical hits doesn't happensAgility is by far the worst starter bonus. +1 won't help you much against most enemies who are faster by default. Better go for def or health.
Luck is usually there for critical hits.
I'll take a look! Thank you!Hey Zion, I think I found a mistake.
During one of the cutscenes that shows the mute hunter meeting the bulky politician in Ilios, the map at the beginning of the scene marks the City of Selene instead
It's one of the 'cutscenes' you get on chapter three.