Succubus Covenant - New Succubus Game (Demo Available Now!)

5.00 star(s) 3 Votes

Cologar

Member
May 2, 2018
295
314
I'll just patiently wait till someone gets the link, but in the meantime I'm really looking forward to see how the Bronze Age plays out, though I'm sure many people have already said this.
 

Cologar

Member
May 2, 2018
295
314
By the way Zion, just wanted to ask, although you said no scat, will there be farting in it? I was thinking you could say it doesn't really count as a fart, but more as an extremely strong aphrodisiac that the more sadistic succubi like to use to torment their prey. Also, just trying to add to your biology of the succubi, but maybe there are some succubi that have their organs evolved to be able to release aphrodisiac through their anus instead XDDD
This probably won't accepted but I tried anyway hahaha
 

Zion of Olympus

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Game Developer
Apr 23, 2019
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By the way Zion, just wanted to ask, although you said no scat, will there be farting in it? I was thinking you could say it doesn't really count as a fart, but more as an extremely strong aphrodisiac that the more sadistic succubi like to use to torment their prey. Also, just trying to add to your biology of the succubi, but maybe there are some succubi that have their organs evolved to be able to release aphrodisiac through their anus instead XDDD
This probably won't accepted but I tried anyway hahaha
I recommend you playing the first general scene... :devilish:
 
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Eredin5

Newbie
Jun 20, 2018
40
29
Hey Zion, would you recommend starting a new game with the most recent release, are there any issues using my demo save? I like what I have seen so far, but I haven't been able to play the demo more than 30 minutes. I haven't encountered issues, but I want to make sure I am able to see all the content.

As far as my feedback so far, I appreciate being able to save anywhere. I don't like restrictions on saving unless I'm a playing a roguelike game. The combat hasn't been difficult, that and with all of the recovery items scattered around, I am not worried about finding a camp fire for healing, which is nice. I have only unlocked the first fire and lightning elements and so far lightning seems to work much better. I will give you more feedback as I explore the game, but that's all for now. I enjoy the new art that I've seen too!
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
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Hey Zion, would you recommend starting a new game with the most recent release, are there any issues using my demo save? I like what I have seen so far, but I haven't been able to play the demo more than 30 minutes. I haven't encountered issues, but I want to make sure I am able to see all the content.

As far as my feedback so far, I appreciate being able to save anywhere. I don't like restrictions on saving unless I'm a playing a roguelike game. The combat hasn't been difficult, that and with all of the recovery items scattered around, I am not worried about finding a camp fire for healing, which is nice. I have only unlocked the first fire and lightning elements and so far lightning seems to work much better. I will give you more feedback as I explore the game, but that's all for now. I enjoy the new art that I've seen too!
Hi Eredin! You can use the save from the 0.2 version, but there are a few things that will not be updated, such as the succubuspedia, there is nothing I can do since it's a RPGMaker limitation, it saves information on the save itself, unfortunately.
 

Eredin5

Newbie
Jun 20, 2018
40
29
Hi Eredin! You can use the save from the 0.2 version, but there are a few things that will not be updated, such as the succubuspedia, there is nothing I can do since it's a RPGMaker limitation, it saves information on the save itself, unfortunately.
That's not a big deal, I save before I fight a new succubus. It's probably best to continue on the same save until the game is complete then. Oh, I did have another question; is it worth grinding money/items fighting succubi? I've just been playing tag so far, usually trying to avoid fights thus far.
 

Zion of Olympus

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Game Developer
Apr 23, 2019
1,838
3,879
That's not a big deal, I save before I fight a new succubus. It's probably best to continue on the same save until the game is complete then. Oh, I did have another question; is it worth grinding money/items fighting succubi? I've just been playing tag so far, usually trying to avoid fights thus far.
I'm trying to make this game non grindy, since I hate grind myself. So is really up to you in the end.
 
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Jul 11, 2019
211
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The game looks interesting. The fetishes are mixed for me, notably I'm not a snuff person and the idea of fearing having sex in a porn game feels odd to me, but the sheer amount of attention to lore and world building makes me have to respect it by trying it out for myself and see how it goes. Kudos on that so far.

I've only read up to page 5 so far partially cuz going through it all would take time and partially cuz of a headache so I apologize if I'm asking a repeat question, but I am curious on how Succubi react towards women in this universe? Partially cuz Yuri/Lesbian is my main fetish and I'm curious if there'll be any included, but also because I'm genuinely curious if they see them as competition, if they can drain them too and in part why the angels don't have (more/)female warriors going after them since I almost wonder if they wouldn't be less susceptible on average than men to the charms of a succubus? I'm also a tad curious what happens if a Succubus and an Incubus get together for that matter.

Keep it up.
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,879
The game looks interesting. The fetishes are mixed for me, notably I'm not a snuff person and the idea of fearing having sex in a porn game feels odd to me, but the sheer amount of attention to lore and world building makes me have to respect it by trying it out for myself and see how it goes. Kudos on that so far.

I've only read up to page 5 so far partially cuz going through it all would take time and partially cuz of a headache so I apologize if I'm asking a repeat question, but I am curious on how Succubi react towards women in this universe? Partially cuz Yuri/Lesbian is my main fetish and I'm curious if there'll be any included, but also because I'm genuinely curious if they see them as competition, if they can drain them too and in part why the angels don't have (more/)female warriors going after them since I almost wonder if they wouldn't be less susceptible on average than men to the charms of a succubus? I'm also a tad curious what happens if a Succubus and an Incubus get together for that matter.

Keep it up.
Hi friend!
-Succubus sees all mortals as lesser beings.
-They see men as food and women as annoyance.
-They could play with another female while out of pure cruelty.
-They can only drain men since their parasitic bodies must connect to the organs of their prey to extract bodily fluids, in this case it's sperm.
-the exception for this rule is the Crimson Blood Clan (Practically vampire succubus) that can drain the blood of a victim with their mouth.
-Succubus don't feel pleasure in sex, only in draining life energy (which is WAY stronger than orgasm), so there is no wish from their side to make sex with an incubus. And even if happened, not much would come out of this, since they can't drain energy from a Wandering God (Incubus) nor the incubus can corrupt them.
 
Jul 11, 2019
211
191
Fair enough, thanks for the answers. The remaining question that goes unanswered for me is if women are (by and large) immune to the dangers of the Succubi, why don't the angels and other mortal organizations concerned have them do the fighting from an in-universe perspective while the men stay at home or are kept as reserves? Or hell, why not send men and women in pairs?

In other news I tried out the game and finished chapter 1 so far. Pretty decent from a gameplay perspective, a slightly more advanced than average turn-based RPGM game which I'm all good with. My one complaint is that it was a wee bit too easy to unlock the max leveled fire buff-talent-skill-thingy which gave me Flames IV and from there no one and nothing stood a chance against me unless I allowed it. It does drain loads of mana, but the campfires are not too hard to get to both because they're spread out and because enemies don't respawn unless you leave the area. Even the last boss got two-hit. Okay one more complaint, the vine-haired succubus' stunlock was kind of annoying as there didn't seem to be much defense against it other than the good graces of the AI not to spam it which made it feel a bit cheap at times when it cost me the battle, but it wasn't a huge problem overall, especially not when I got too OP for the game to handle.

The story was, unsurprisingly, pretty good so far. The writing holds up, I particularly liked the training section as kids and the characters, I find, are memorable. The world intrigues me quite a bit and I want to see more of it and what mysteries it holds; and you're doing this desire a big service by not only showing the PC's progression in the world, but also giving glimpses of how the other three are doing in their own respective stories. The worst I can say is that the prologue felt a little out of place with the Assassin's Creed-style of DNA-based ancestral memories digging, but it didn't bother me too much especially since it was over pretty quick and there you were in the ancient world.

The H was pretty good I found. As I mentioned before I'm not very into snuff as a genre but it didn't get in the way for me both cuz it consistently takes a while to get there and because you only see so much of it visually (so far), and the stuff leading up to it tended to be aesthetically pleasant. I think it's safe to say that anyone more in line with the main fetish this game plays upon will be more than pleased with what you have to offer. If I had to be whiny and complain about anything, it'd be that the scenes when seduced by an enemy can be a little repetitive if you're fighting the same type over and over as there is only one scene per enemy which felt a little bit "when you've seen one you've seen them all" and made the fight less engaging cuz there wasn't an element of "how will it get the drop on me" present.

All in all a solid kickoff for this setting in my opinion. Somethings can always be improved upon (and where is that ever not true) but I think if you can succeed in finishing it on the current level of quality at a minimum, this game will be up there on the list of quality H-games around to check out. My only fear is the risk of the project dying, intentionally or otherwise, and my only curiosity for the game's future so far beyond what's next is how the other time periods will be handled, if at all. Best of luck to you and hope the project continues to go well, your efforts so far definitely show the potential the final product has.
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,879
Fair enough, thanks for the answers. The remaining question that goes unanswered for me is if women are (by and large) immune to the dangers of the Succubi, why don't the angels and other mortal organizations concerned have them do the fighting from an in-universe perspective while the men stay at home or are kept as reserves? Or hell, why not send men and women in pairs?

In other news I tried out the game and finished chapter 1 so far. Pretty decent from a gameplay perspective, a slightly more advanced than average turn-based RPGM game which I'm all good with. My one complaint is that it was a wee bit too easy to unlock the max leveled fire buff-talent-skill-thingy which gave me Flames IV and from there no one and nothing stood a chance against me unless I allowed it. It does drain loads of mana, but the campfires are not too hard to get to both because they're spread out and because enemies don't respawn unless you leave the area. Even the last boss got two-hit. Okay one more complaint, the vine-haired succubus' stunlock was kind of annoying as there didn't seem to be much defense against it other than the good graces of the AI not to spam it which made it feel a bit cheap at times when it cost me the battle, but it wasn't a huge problem overall, especially not when I got too OP for the game to handle.

The story was, unsurprisingly, pretty good so far. The writing holds up, I particularly liked the training section as kids and the characters, I find, are memorable. The world intrigues me quite a bit and I want to see more of it and what mysteries it holds; and you're doing this desire a big service by not only showing the PC's progression in the world, but also giving glimpses of how the other three are doing in their own respective stories. The worst I can say is that the prologue felt a little out of place with the Assassin's Creed-style of DNA-based ancestral memories digging, but it didn't bother me too much especially since it was over pretty quick and there you were in the ancient world.

The H was pretty good I found. As I mentioned before I'm not very into snuff as a genre but it didn't get in the way for me both cuz it consistently takes a while to get there and because you only see so much of it visually (so far), and the stuff leading up to it tended to be aesthetically pleasant. I think it's safe to say that anyone more in line with the main fetish this game plays upon will be more than pleased with what you have to offer. If I had to be whiny and complain about anything, it'd be that the scenes when seduced by an enemy can be a little repetitive if you're fighting the same type over and over as there is only one scene per enemy which felt a little bit "when you've seen one you've seen them all" and made the fight less engaging cuz there wasn't an element of "how will it get the drop on me" present.

All in all a solid kickoff for this setting in my opinion. Somethings can always be improved upon (and where is that ever not true) but I think if you can succeed in finishing it on the current level of quality at a minimum, this game will be up there on the list of quality H-games around to check out. My only fear is the risk of the project dying, intentionally or otherwise, and my only curiosity for the game's future so far beyond what's next is how the other time periods will be handled, if at all. Best of luck to you and hope the project continues to go well, your efforts so far definitely show the potential the final product has.
Damn..... LOL

-Females are immune to succubus temptation except if lesbian, but not much would come of that since she can't be drained or corrupted by a succubus.

-The Void Wars (last known conflict between Yrdarvyr [planet the game takes place] and the Scorching Hell) happened more than a thousand years ago. So society returned to the way it was, men in power, able to vote and ready for war and women at home taking care of familial affairs, with few exceptions in between. When the succubi hit Yrdarvyr, the warriors were practically all males.

-The Seraphim of Yrdarvyr has plans for all hunters. But what? Just like its reasons for not going to war with the succubus, you have to find out yourself in game.

-Yes, balancing gameplay is hard, and I did exaggerated in the amount of gold. It should be way less. You can take some herbs in the area of Leafhair succubus to counter her biding skills.

-Thank you, I'm glad you like the story. I'm building up the world since you are going to visit all those cities before the end of this Era and I think you must know what's going on and how it evolved into that situation you will find out in the game once we arrive there. The White Covenant (future prologue) was essential to show my intentions to going to the future. We shall have many Eras, such (4 games per Era):
--Bronze Age (Ancient Greece)
--Medieval Age (Crusades)
--Industrial Revolution (Victorian Era)
--Modern Age (Our days)
--Future (When the game begins)

-I'm glad you liked the H-scenes.

-Many things will change from Era to Era, it will not be always an invasion. In fact every Era will handle things differently. I can't say more without going into spoilers territory, but I hope you enjoy when the time comes.

Thank you for playing! I hope this answers your questions!
 

Eredin5

Newbie
Jun 20, 2018
40
29
I like chapter 1 and felt the length was good. I liked the design of the succubi so far. I'm into voluptuous women and you did not disappoint. The breast expansion here and there was a nice touch as well. It's a shame though that we couldn't play with them much. The temptation system is interesting, I like it compared to instantly losing like before. I do feel like we can enjoy a little fun with them before we banish them. I think it actually has a lot of potential because maybe instead of being tempted before and after battle, you could simply combine it all into the battle.

Let me clarify what I mean; currently we can be tempted before and after battle with two chances to break free before we lose. The in battle temptation consists of getting hit by the succubus temptation move while not having iron will and we have 4 chances to break away unless hp runs out first. This is a fine system, but it could be much more. Imagine if instead of the succubus using temptation she would perform an action such as jiggling her boobs. Then the player would have to choose an action, such as looking away, masturbating, or groping the boobs. Let's say the player decided to give in and grope her, then the battle would progress from that point, the succubus will attempt to smother your face. The player will now have to choose to allow it or not. Let's say he allows it, then the succubus will attempt a tit fuck. Once she has the player in a position to cum, he will only have one last ditch chance to resist or lose. We can still have the after battle temptation too, but it should begin at the point where the player is having sex.

If the above sounds good, you can also integrate additional battle mechanics that synergize with the temptation events. For example you can increase the mana cost of iron will for each time a player does not resist temptation to reflect the difficulty of resisting their urges after already giving in. In addition, you can add abilities to the player to damage the succubus depending on how much they have been aroused by the succubus. This would add a certain risk vs reward component to the battle as the player can sacrifice HP/MP to do big damage to the succubus. As it is, the battles are not very complex or challenging and this could add a strategic element to the temptation events in the game.

Anyways, I'm happy with what I've seen and look forward to see more. I hope you will consider my suggestion to make the battles more interesting.
 
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Nonkai

New Member
Aug 21, 2019
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I like chapter 1 and felt the length was good. I liked the design of the succubi so far. I'm into voluptuous women and you did not disappoint. The breast expansion here and there was a nice touch as well. It's a shame though that we couldn't play with them much. The temptation system is interesting, I like it compared to instantly losing like before. I do feel like we can enjoy a little fun with them before we banish them. I think it actually has a lot of potential because maybe instead of being tempted before and after battle, you could simply combine it all into the battle.

Let me clarify what I mean; currently we can be tempted before and after battle with two chances to break free before we lose. The in battle temptation consists of getting hit by the succubus temptation move while not having iron will and we have 4 chances to break away unless hp runs out first. This is a fine system, but it could be much more. Imagine if instead of the succubus using temptation she would perform an action such as jiggling her boobs. Then the player would have to choose an action, such as looking away, masturbating, or groping the boobs. Let's say the player decided to give in and grope her, then the battle would progress from that point, the succubus will attempt to smother your face. The player will now have to choose to allow it or not. Let's say he allows it, then the succubus will attempt a tit fuck. Once she has the player in a position to cum, he will only have one last ditch chance to resist or lose. We can still have the after battle temptation too, but it should begin at the point where the player is having sex.

If the above sounds good, you can also integrate additional battle mechanics that synergize with the temptation events. For example you can increase the mana cost of iron will for each time a player does not resist temptation to reflect the difficulty of resisting their urges after already giving in. In addition, you can add abilities to the player to damage the succubus depending on how much they have been aroused by the succubus. This would add a certain risk vs reward component to the battle as the player can sacrifice HP/MP to do big damage to the succubus. As it is, the battles are not very complex or challenging and this could add a strategic element to the temptation events in the game.

Anyways, I'm happy with what I've seen and look forward to see more. I hope you will consider my suggestion to make the battles more interesting.
I support the suggestion about temptation mechanics
 
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Zilyana_55

Newbie
Feb 16, 2018
51
15
eredin thats a good suggestion but I still think we could do mg paradox style as in we recruit these demon if we beat the non generic demons. like if we beat the leaf demon the one who blocks our path? like choose to spare her and she force join us. and mabe we could have a dice roll like if we get 5 or 6 she can join us.
 
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Eredin5

Newbie
Jun 20, 2018
40
29
I wouldn't trust succubi to watch my back in this game's setting. Unless we meet an actual friendly succubus, I think it is best to dispatch them before they tempt us to death
 
Jul 11, 2019
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Yeah Succubi in this setting appear to be psychopaths across the board. Even if a Succubus would reason that sticking with the hero without draining him whatsoever is probably a safer bet somehow, I imagine bringing one with you would cause far more trouble than it's worth.

I do think it could be an interesting plot hook to meet a Succubus who doesn't have it out for you specifically and/or sees potential in using you in her ploys (likely against other Succubi), but actively traveling with you in human (or, no pun intended, god forbid, angel) lands feel very hard to justify in all but the most temporary of basis's.

Even bringing one tied up to a safe zone for questioning or experimenting or whatever would be a major risk by vice of its ability to seduce all but the most strong-willed of people (and women) and letting your guard down even for an instant could be a death sentence, so you'd need some way of neutralizing the dangers to make it viable.
 

Eredin5

Newbie
Jun 20, 2018
40
29
You would have to put the succubus in a box like Nezuko. Even better, you should probably not have the means to open it either
 
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5.00 star(s) 3 Votes