might be able to get it tomorrow if internet behaves well. Otherwise don't expect it for a few days as my internet is shit tonight and I will be travelling the whole weekend
Nonetheless...
New scene: Double Anal Co-Op.
...Meh. Can it really be considered maledom if you're chained up?
Seven (!) new cards.
Survival Instinct: 1-cost Natural Miracle Trap, Unique. Activate when a Minion you control is targeted for an attack. That minion gains +7 ATK (!) and Armor +7 (!?!) before damage calculation, until the end of the turn.
Now that is a battle trap to end all battle traps. Attack into that sheep, I dare you.
False Report: 1-cost Strategy Trap. Activates when an opponent's minion attacks. Return them to the hand before damage calculation.
Battle trap central, here. Where's Ancient Gears? ...Royal Knight.
Pacifist: 2 cost Disaster, Curse. Target one minion on the field, they lose 'Protector' if they have it and gain 'Immobile'.
That's... nutty. 2 cost to make one minion useless in battle. Not even Royal Knight is immune, only people with Purity Seal. Abilities are not disabled, but wow.
Uplifting Ring: 2-cost Stationary Ring Creation. Equip to a squeezer on summon, you can change the equip target for 2 mana. While equipped, that Squeezer gains 'Uplifted'.
Uplifted causes them to deal +1 damage with all squeezing attacks for every minion on your side of the field. Holy... fucking... shit. If that applies to Temptation abilities, whoa nelly. You'd think it'd be dangerous if the enemy regains board control, but not really, because they'll have killed all your minions so you don't hit yourself with it. That's... quite a card.
Duplication: 3-cost Spell. Target a non-'Unique' 'Stationary' card on your side of the field, special summon another copy of it from outside your deck.
What the- what!? That's... really fucking good. We'll have to see if you get to Equip duplicated rings when they're summoned, but holy fuck.
Edge of Enlightenment: 6-cost Angelic Miracle. Discard all non-squeezer cards from your hand. Draw cards equal to half the cost of the highest-cost card discarded, rounding up. For the rest of this duel, you do not have a hand size limit.
...Okay? Kinda weird, to be honest. Expensive, too. Maybe SoWaD tech?
Dream Eater: 3-cost Minion Disaster, Beast, 7/6 (!!!). At the start of your turn, target a non-squeezer card in your hand and banish it.
That's... woah. I'm amazed it doesn't banish itself if your hand is empty, that'd be the correct way to balance this fucker. Also, Disaster, Beast? Weird.
Spirit of the Demon Realm: 7-cost Undead Disaster Minion, Independent. When sent from the field to the graveyard, special summon this minion to its original owners side of the field.
'When sent from the field to the graveyard' is the kicker here, so I don't think discarding him from the hand will work, you must summon him first. Ripe target for Bouncy/Iron play, though.
Bunch of Misc changes.
You can now choose to special summon a Crest to your side of the field at the start of the duel, per-deck, selected from the main menu.
The dev intends it to be used to roleplay a weakness, but... that ass slave crest though.
You can now see the cost of Traps your opponent plays.
Good, that was a tech that could always be done by the sharp-eyed, but now anyone can do it easily.
'Display Skip Status during battle.'
That's RAW, I can't figure out what it means. It doesn't, like, pop up an icon when you hold-right click to skip scenes, or show when you've disabled a scene in the squeezer edit menu.
Mark of Holy Devotion has a new effect.
Old Effect: You may be targeted directly with 'Anal' attribute abilities. This effect is 'Intrinsic' and cannot be negated. When squeezed with 'Anal' attribute abilities, increase the cost of all non-squeezer cards in your hand by (+1).
New effect: You may be targeted directly with 'Anal' attribute abilities. This effect is 'Intrinsic' and cannot be negated. When squeezed with an 'Anal' attribute ability, if the attacker is friendly, choose a non-squeezer card in your hand and increase its cost by +2. Otherwise, choose randomly and reveal the chosen card in addition to other effects.
So, it's not INSTANT death anymore. Good.
Bear Trap and Dragonbane bow now draw a card when triggered in addition to their normal effects.
Good, those cards are terrible and rarely run, but I don't think they'll be run anyway.
Added 'Unique' to Roar of the Ice Dragon.
...Okay? It already disabled your entire enemy's field, so this just prevents you from summoning someone with Haste and being told 'no' again.
Succubus Idol no longer Unseals when force-squeezing with 3 condoms on the field.
That's hilarious. Never noticed, who lets their Idols force-squeeze?
Fixed an issue where Bunnygirl's 1 would generate more mana if you had a Schoolgirl with Mana Amplification on the field.
Fair. Never noticed, again.
The button that toggles Schoolgirl's Co-Op for Bunnygirl's 1 has been renamed.
Who cares.