There's no real
official way to play besides the base rules though.
The base rules are,
- You can only play one squeezer a turn.
- Squeezers will force squeeze at the end of the turn.
- Cards have a cost to play, and you must build that amount of cost to play them.
- You have a maximum of 7 cards in your hand b4 you're forced to discard at the end of your turn.
And that's it.
Everything else about the game is up to you and how well you play.
It's up to you to build decks that win under those rules.
That's where the fun's at XD.
Be creative with your decks and the balance of squeezers and normal cards. Balance your deck draw so you draw squeezers relatively consistently so you can build enough mana.
All of those are things you think about as well as larger strategies regarding the specifics of every squeezer when building decks and that complexity is where you can spend hours and hours on the game.
Once you build a deck you're proud of, battle other decks and then refine your deck to shore up its weaknesses.
Or if you genuinely don't care about the card battles AT ALL, the game literally has the best gentle femdom animations in the industry. The animations on their own make the game at minimum at 3/5, and they're all unlocked from the start through the squeezer edit menu.
I think you don't understand... I don't speak Japanese... the machine translation is obscure (especially since English isn't my native language either)... I don't know what the cards do... and I'm getting screwed over and over again because the computer throws out obscure cards that prevent me from playing, and I don't understand why because I can't translate the card effects...
and I HATE TCGs, which don't ask me to balance my deck to mitigate its weaknesses, I DON'T EVEN KNOW HOW TO build a deck, and I have NO INFORMATION, since there are NO tutorials!!
I don't know if you actually understand the situation... but it's a bit like letting me loose in a Yu-Gi-Oh competition, with all the cards available, sure... BUT, facing the international top players when I haven't even played a single game yet... with only one instruction: good luck, lol!
Like, if there was a mode that allowed me to understand the basic mechanics, even if it's bullshit like "at the start of each turn, you draw a card" - useless information, because it's obvious in a TCG... BUT as the opponents progress, it becomes more and more complicated with new mechanics THAT ARE EXPLAINED TO ME... then I'd say "why not"... but that's precisely the problem with the game... is that THERE ARE NONE...
So yes, unlocking all the cards is a turn-on for theorycrafters... except I'm not in that category of player... so the H-scenes of a game that I can't play, excuse me... but for me, it's pointless... because I don't see the point of an Eroge if I can't enjoy the gallery without enjoying the gameplay.
if we had to make a comparison with a RPG, it's as if you started the adventure with ultra-OP WAIFUS, each with their mechanics, their skills, Erotic skills, eh, it doesn't talk about "damage", "healing" or "bonus", but obscure terms like "pleasure", "excitement", "faith", "lust" and you have no explanation of what that means because the game doesn't explain it to you... and that the game boiled down to an absurdly difficult Boss Rush like Dark Souls, while you want to discover the game at your own pace but you get beaten up in a loop after 10 minutes of play, and you have to guess the boss's strategy by yourself even though you've never played an RPG in your life... but HEH, the gallery is unlocked from the start, at least!
It's even more stupid when you know that your own waifus can attack YOU... either because "guardians" prevent them from attacking (it's one of the ONLY mechanics I understood...) or because your opponent controls them for some reason... it's nice for learning.... you know that the opponent is fucking you WITH your own cards... but you don't know how he does it... and you don't know how to stop him...