Create and Fuck your AI Cum Slut –70% OFF
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Sarsost

Newbie
Sep 3, 2023
40
20
18
here follow the tutorial im currently trying to make the apk crack
does any1 have the full game?
You can uncensor the game by using BepInEx and also play the full game!
  • Download the
  • Run the game once and close it again
  • Download the
    • Extract in BepInEx/plugins/
    • (Side note, this seems to not work will with the dildos, they will be invisible)
  • Download
    • Extract in the main folder
  • Start the game and you should see this:
View attachment 5285395

  1. In the Object explorer type gameroot and double click the first green result
  2. In the inspector click on the green gameroot in the components list
  3. In the filters name field type product
  4. Click on the arrow next to Demo to expand the section
  5. Click on the new dropdown that appeared, select Complete and click Apply
  6. Press F7 to hide all the menus and to play the game
View attachment 5285399
 

theunderlord

Member
Mar 24, 2021
113
47
153
did you download the latest version of unity explorer?
Version 4.12.7 yep, tried putting it in the root game directory and the BepinEx/plugins directory, neither had any effect, unsure why

Incase this can help, here's what the bepinex console output when i loaded the game:

[Message: Preloader] BepInEx 6.0.0-be.738 - SuccubusSistersVR (2025-09-28 11:58:37)
[Message: Preloader] Built from commit af0cba71fb69324aa4dfd651422bfa020309ce15
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 6000.0.28f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [DumbRendererDemosaic 1.7.0]
[Info :Il2CppInterop] Registered mono type DumbRendererDemosaic.DumbRendererDemosaic in il2cpp domain
[Message: BepInEx] Chainloader startup complete
[Message: Unity] Applying Acoustic Propagation Settings: [acoustic model = Automatic], [diffraction = True],
[Message: Unity] Meta XR Audio Native Interface initialized with Unity plugin
[Message: Unity] Setting spatial voice limit: 64
[Warning: Unity] No active UnityEngine.XR.ARSubsystems.XRSessionSubsystem is available. This feature is either not supported on the current platform, or you may need to enable a provider in <b>Project Settings</b> > <b>XR Plug-in Management</b>.
[Warning: Unity] No active UnityEngine.XR.XRInputSubsystem is available. Please ensure that a valid loader configuration exists in the XR project settings.
[Warning: Unity] No active UnityEngine.XR.ARSubsystems.XRCameraSubsystem is available. This feature is either not supported on the current platform, or you may need to enable a provider in <b>Project Settings</b> > <b>XR Plug-in Management</b>.
[Warning: Unity] Your project uses a scriptable render pipeline. You can use Camera.stereoTargetEye only with the built-in renderer.
[Warning: Unity] Mass variation between the Rigidbodies in the ragdoll is more than 100 times. This might cause instability and unwanted results with Rigidbodies connected by Joints. Min mass: 0.495, max mass: 50
[Warning: Unity] Mass variation between the Rigidbodies in the ragdoll is more than 100 times. This might cause instability and unwanted results with Rigidbodies connected by Joints. Min mass: 0.495, max mass: 50
[Info :Il2CppInterop] Registered mono type BepInEx.Unity.IL2CPP.Utils.Collections.Il2CppManagedEnumerator in il2cpp domain
[Warning: Unity] Time.fixedDeltaTime is set to Unity's default of 0.02, which can cause jittery movement in VR, especially with Rotations. Setting to device refresh rate instead. You can disable this by adjusting your Fixed Timestep manually in your project or via script.
[Message: Unity] <color=red>Buttplug:</color> Trying to create client
[Message: Unity] Using connection type WebsocketServerProcess.
[Message: Unity] Bringing up Buttplug Server/Client
[Message: Unity] Setting websocket port to 47952
[Message: Unity] Starting task with arguments: --wsinsecureport 47952 --pingtime 0
[Message: Unity] Got process exception. If this is IL2CPP, this is expected and Ok. Printing exception and retrying using kernel32 P/Invoke methods.
[Message: Unity] System.ComponentModel.Win32Exception (0x80004005): ApplicationName='C:/Users/user/Downloads/SuccubusSistersAndCountdownSexVR_Demo/SuccubusSistersVR_Data/StreamingAssets\Buttplug\IntifaceCLI.exe', CommandLine='--wsinsecureport 47952 --pingtime 0', CurrentDirectory='', Native error= Success
at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x00000] in <00000000000000000000000000000000>:0
at ButtplugUnity.ButtplugUnityHelper.StartProcessAndCreateClient (ButtplugUnity.ButtplugUnityClient client, ButtplugUnity.ButtplugUnityOptions options) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at ButtplugUnity.ButtplugUnityHelper.StartProcessAndCreateClient (ButtplugUnity.ButtplugUnityClient client, ButtplugUnity.ButtplugUnityOptions options) [0x00000] in <00000000000000000000000000000000>:0
at ButtplugMy_System.Start () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at ButtplugMy_System.Start () [0x00000] in <00000000000000000000000000000000>:0
[Message: Unity] Connecting client
[Message: Unity] Meta XR Audio Native Interface initialized with Unity plugin
[Message: Unity] RenderGraph is now disabled.
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tin
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tama (1)
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tin (1)
[Info :DumbRendererDemosaic] Disabling mozaic renderer Milltina_Imouto Root/Milltina_Imouto/Armature/Hips/HipItems/Mozaiku_Vagina
[Info :DumbRendererDemosaic] Disabling mozaic renderer Milltina_Ane Root/Milltina_Ane/Armature/Hips/HipItems/Mozaiku_Vagina
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tin (2)
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tama
[Warning: Unity] No subsystems detected. Unable to set Tracking Origin to Unbounded
[Message: Unity] Connected client
 

famasmania

Newbie
Jan 5, 2025
17
13
22
It's exactly the same.
I tried various things, like changing the UnityExplorer version, but it didn't work.
Could it be related that the Succubus VR version changed from 1.5 to 1.6?
 

Sarsost

Newbie
Sep 3, 2023
40
20
18
Version 4.12.7 yep, tried putting it in the root game directory and the BepinEx/plugins directory, neither had any effect, unsure why

Incase this can help, here's what the bepinex console output when i loaded the game:

[Message: Preloader] BepInEx 6.0.0-be.738 - SuccubusSistersVR (2025-09-28 11:58:37)
[Message: Preloader] Built from commit af0cba71fb69324aa4dfd651422bfa020309ce15
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 6000.0.28f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [DumbRendererDemosaic 1.7.0]
[Info :Il2CppInterop] Registered mono type DumbRendererDemosaic.DumbRendererDemosaic in il2cpp domain
[Message: BepInEx] Chainloader startup complete
[Message: Unity] Applying Acoustic Propagation Settings: [acoustic model = Automatic], [diffraction = True],
[Message: Unity] Meta XR Audio Native Interface initialized with Unity plugin
[Message: Unity] Setting spatial voice limit: 64
[Warning: Unity] No active UnityEngine.XR.ARSubsystems.XRSessionSubsystem is available. This feature is either not supported on the current platform, or you may need to enable a provider in <b>Project Settings</b> > <b>XR Plug-in Management</b>.
[Warning: Unity] No active UnityEngine.XR.XRInputSubsystem is available. Please ensure that a valid loader configuration exists in the XR project settings.
[Warning: Unity] No active UnityEngine.XR.ARSubsystems.XRCameraSubsystem is available. This feature is either not supported on the current platform, or you may need to enable a provider in <b>Project Settings</b> > <b>XR Plug-in Management</b>.
[Warning: Unity] Your project uses a scriptable render pipeline. You can use Camera.stereoTargetEye only with the built-in renderer.
[Warning: Unity] Mass variation between the Rigidbodies in the ragdoll is more than 100 times. This might cause instability and unwanted results with Rigidbodies connected by Joints. Min mass: 0.495, max mass: 50
[Warning: Unity] Mass variation between the Rigidbodies in the ragdoll is more than 100 times. This might cause instability and unwanted results with Rigidbodies connected by Joints. Min mass: 0.495, max mass: 50
[Info :Il2CppInterop] Registered mono type BepInEx.Unity.IL2CPP.Utils.Collections.Il2CppManagedEnumerator in il2cpp domain
[Warning: Unity] Time.fixedDeltaTime is set to Unity's default of 0.02, which can cause jittery movement in VR, especially with Rotations. Setting to device refresh rate instead. You can disable this by adjusting your Fixed Timestep manually in your project or via script.
[Message: Unity] <color=red>Buttplug:</color> Trying to create client
[Message: Unity] Using connection type WebsocketServerProcess.
[Message: Unity] Bringing up Buttplug Server/Client
[Message: Unity] Setting websocket port to 47952
[Message: Unity] Starting task with arguments: --wsinsecureport 47952 --pingtime 0
[Message: Unity] Got process exception. If this is IL2CPP, this is expected and Ok. Printing exception and retrying using kernel32 P/Invoke methods.
[Message: Unity] System.ComponentModel.Win32Exception (0x80004005): ApplicationName='C:/Users/user/Downloads/SuccubusSistersAndCountdownSexVR_Demo/SuccubusSistersVR_Data/StreamingAssets\Buttplug\IntifaceCLI.exe', CommandLine='--wsinsecureport 47952 --pingtime 0', CurrentDirectory='', Native error= Success
at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x00000] in <00000000000000000000000000000000>:0
at ButtplugUnity.ButtplugUnityHelper.StartProcessAndCreateClient (ButtplugUnity.ButtplugUnityClient client, ButtplugUnity.ButtplugUnityOptions options) [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at ButtplugUnity.ButtplugUnityHelper.StartProcessAndCreateClient (ButtplugUnity.ButtplugUnityClient client, ButtplugUnity.ButtplugUnityOptions options) [0x00000] in <00000000000000000000000000000000>:0
at ButtplugMy_System.Start () [0x00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0x00000] in <00000000000000000000000000000000>:0
at ButtplugMy_System.Start () [0x00000] in <00000000000000000000000000000000>:0
[Message: Unity] Connecting client
[Message: Unity] Meta XR Audio Native Interface initialized with Unity plugin
[Message: Unity] RenderGraph is now disabled.
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tin
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tama (1)
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tin (1)
[Info :DumbRendererDemosaic] Disabling mozaic renderer Milltina_Imouto Root/Milltina_Imouto/Armature/Hips/HipItems/Mozaiku_Vagina
[Info :DumbRendererDemosaic] Disabling mozaic renderer Milltina_Ane Root/Milltina_Ane/Armature/Hips/HipItems/Mozaiku_Vagina
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tin (2)
[Info :DumbRendererDemosaic] Disabling mozaic renderer Model_Otoko/Item/Mozaikus/Mozaiku_Tama
[Warning: Unity] No subsystems detected. Unable to set Tracking Origin to Unbounded
[Message: Unity] Connected client
mind showing me your plugins folder
 

theunderlord

Member
Mar 24, 2021
113
47
153
Delete license and readme.md
View attachment 5292889
mine looks like this inside sinai-dev-UnityExplorer so i do not know
heres a rar file of the dlls i have should work
that worked and i believe it's because i didn't download the right file from github. I downloaded UnityExplorer.BepInEx.IL2CPP.CoreCLR.zip but you sent UnityExplorer.BepInEx.Unity.IL2CPP.CoreCLR.zip
anyhow, thanks!
 

Nihil_404

New Member
Sep 10, 2024
11
5
13
The main problem that I have is that the game seems to freeze after a while. Also, you have to "activate the game" every time which is a pain in the ass but expected.
 

BakersWam

Member
May 28, 2017
107
88
189
I can't click in/interact with the menus when I install the unity explorer. Neither the game menus nor the unity explorer menus work.