Mod Ren'Py Summer Scent [v0.6.4a] Multi-Mod [Sancho1969]

4.30 star(s) 3 Votes

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
24,130
204,361
Great, complex and long game. I'm fascinated with the development of the Mod. It's about 50-60% complete. So many different paths! I don't think I'll be able to dedicate much time to it tomorrow, but I'll probably make a lot of progress over the weekend.
Yes, it's a very complex game (same with the mod since the game is that way), the update before this one closed some of those paths for good.

The problem is, the game is also reworked each update as well.

Another thing I'd like to mention, I know you aren't going to remake his 1:1 scale, but are you going to include his "custom ipatch"?
 

NyVar

Member
May 23, 2020
323
362
Great, complex and long game. I'm fascinated with the development of the Mod. It's about 50-60% complete. So many different paths! I don't think I'll be able to dedicate much time to it tomorrow, but I'll probably make a lot of progress over the weekend.
Will the mod be tagged here when/if it gets done? :)
 

Jimayo

Well-Known Member
Jan 1, 2018
1,564
1,837
Great, complex and long game. I'm fascinated with the development of the Mod. It's about 50-60% complete. So many different paths! I don't think I'll be able to dedicate much time to it tomorrow, but I'll probably make a lot of progress over the weekend.
It is. Well written, with lot's of possible branching. Hard to do. Murray taking on another abandoned mod for a great game.

 

MurrayMods

Member
Modder
Nov 28, 2022
405
4,702
Yes, it's a very complex game (same with the mod since the game is that way), the update before this one closed some of those paths for good.

The problem is, the game is also reworked each update as well.

Another thing I'd like to mention, I know you aren't going to remake his 1:1 scale, but are you going to include his "custom ipatch"?
I'm not sure I understand what you mean by '1:1 scale remake'. I'm not remaking Sancho's mod as my style is quite different. I like to give a lot of information but not overwhelm the player with parameter names that don't make sense.
Regarding the 'custom ipatch' I don't see the need for anything like that in the code. This version has a persistent variable that is used only at the beginning of the game to give background to the relationship between MC and Eve. If the Taboo parameter is on, Eve is MC's 'twin' otherwise she is MC's 'neighbor'. Once this background is presented, the protagonists treat each other as siblings, whether they are blood related or not. The Taboo parameter is not mentioned again in the rest of the code.
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
24,130
204,361
I'm not sure I understand what you mean by '1:1 scale remake'. I'm not remaking Sancho's mod as my style is quite different. I like to give a lot of information but not overwhelm the player with parameter names that don't make sense.
Regarding the 'custom ipatch' I don't see the need for anything like that in the code. This version has a persistent variable that is used only at the beginning of the game to give background to the relationship between MC and Eve. If the Taboo parameter is on, Eve is MC's 'twin' otherwise she is MC's 'neighbor'. Once this background is presented, the protagonists treat each other as siblings, whether they are blood related or not. The Taboo parameter is not mentioned again in the rest of the code.
The game has a lighthouse mode anyway now that lets you pick the path you want, and warns you when you make bad decisions, so a mod isn't so much needed as it was in previous versions, so it doesn't need to be complicated.

The taboo part is new then, as we checked the patch a version or so ago and made some changes since the old patch wasn't sufficient.
 

MurrayMods

Member
Modder
Nov 28, 2022
405
4,702
The game has a lighthouse mode anyway now that lets you pick the path you want, and warns you when you make bad decisions, so a mod isn't so much needed as it was in previous versions, so it doesn't need to be complicated.

The taboo part is new then, as we checked the patch a version or so ago and made some changes since the old patch wasn't sufficient.
My friends,
SonsOfLiberty was absolutely right, this version of the game came with a built in Mod called Lighthouse Mod. The Mod is hardly invasive but it does a great job of guiding you through the options of the chosen path. The only downside I find is that you have to play as many times as you want to follow routes. On the other hand, my Mod gives you a huge series of advantages, including:
...
...
And also...
...
...
So, yeah, developing a Mod for this game becomes pointless with Lighthouse Mod. I didn't realize this until I was well into development, when I started some testing. I'm going to finish it and publish it anyway, I think it's a good complement to Lighthouse since it lets you know in advance which option gives you more points or opens different paths. In some cases my Mod lets you see other scenes that aren't on the chosen route. For example, Kelly's route doesn't open until the night of the 5th and it can only be obtained if the MC has no relationship with Eve or Cassie, but with my Mod... who knows!
So I regret to report that this development has stopped being a priority and only because you can play and achieve everything you want by following the light of the lighthouse.
Anyway, whether with my Mod or with Lighthouse (or both) you must start a new game. If you decide to wait for my Mod you may get some advantage but the game is playable and completable as is.
Best regards,

Murray.
 
Last edited:

alain8891

Member
Dec 18, 2023
137
529
My friends,
SonsOfLiberty was absolutely right, this version of the game came with a built in Mod called Lighthouse Mod. The Mod is hardly invasive but it does a great job of guiding you through the options of the chosen path. The only downside I find is that you have to play as many times as you want to follow routes. On the other hand, my Mod gives you a huge series of advantages, including:
...
...
And also...
...
...
So, yeah, developing a Mod for this game becomes pointless with Lighthouse Mod. I didn't realize this until I was well into development, when I started some testing. I'm going to finish it and publish it anyway, I think it's a good complement to Lighthouse since it lets you know in advance which option gives you more points or opens different paths. In some cases my Mod lets you see other scenes that aren't on the chosen route. For example, Kelly's route doesn't open until the night of the 5th and it can only be obtained if the MC has no relationship with Eve or Cassie, but with my Mod... who knows!
So I regret to report that this development has stopped being a priority and only because you can play and achieve everything you want by following the light of the lighthouse.
Anyway, whether with my Mod or with Lighthouse (or both) you must start a new game. If you decide to wait for my Mod you may get some advantage but the game is playable and completable as is.
Best regards,

Murray.
I think one of the benefits of Sancho's mod for this game is (was) the SanchoGallery. There's no built-in gallery in the game, there never was, and as this game is possibly the one with the most branching out there, having a gallery is a welcome addition me thinks. More so than a walkthough, as the lighthouse mode is there already. But the lighthouse mode is not everything a proper walkthrough could be: there are "mysterious branches" in the game, labeled as such, that are not implemented in the lighthouse mode.
 

Umbra_2079

Member
Feb 23, 2023
112
86
My friends,
SonsOfLiberty was absolutely right, this version of the game came with a built in Mod called Lighthouse Mod. The Mod is hardly invasive but it does a great job of guiding you through the options of the chosen path. The only downside I find is that you have to play as many times as you want to follow routes. On the other hand, my Mod gives you a huge series of advantages, including:
...
...
And also...
...
...
So, yeah, developing a Mod for this game becomes pointless with Lighthouse Mod. I didn't realize this until I was well into development, when I started some testing. I'm going to finish it and publish it anyway, I think it's a good complement to Lighthouse since it lets you know in advance which option gives you more points or opens different paths. In some cases my Mod lets you see other scenes that aren't on the chosen route. For example, Kelly's route doesn't open until the night of the 5th and it can only be obtained if the MC has no relationship with Eve or Cassie, but with my Mod... who knows!
So I regret to report that this development has stopped being a priority and only because you can play and achieve everything you want by following the light of the lighthouse.
Anyway, whether with my Mod or with Lighthouse (or both) you must start a new game. If you decide to wait for my Mod you may get some advantage but the game is playable and completable as is.
Best regards,

Murray.
I think the lighthouse mod is inferior to this one. This mod also offers a gallery, cheats, better font and just overall a more pleasant experience.
 

KiraJames

Well-Known Member
Dec 5, 2017
1,125
2,143
My friends,
SonsOfLiberty was absolutely right, this version of the game came with a built in Mod called Lighthouse Mod. The Mod is hardly invasive but it does a great job of guiding you through the options of the chosen path. The only downside I find is that you have to play as many times as you want to follow routes. On the other hand, my Mod gives you a huge series of advantages, including:
...
...
And also...
...
...
So, yeah, developing a Mod for this game becomes pointless with Lighthouse Mod. I didn't realize this until I was well into development, when I started some testing. I'm going to finish it and publish it anyway, I think it's a good complement to Lighthouse since it lets you know in advance which option gives you more points or opens different paths. In some cases my Mod lets you see other scenes that aren't on the chosen route. For example, Kelly's route doesn't open until the night of the 5th and it can only be obtained if the MC has no relationship with Eve or Cassie, but with my Mod... who knows!
So I regret to report that this development has stopped being a priority and only because you can play and achieve everything you want by following the light of the lighthouse.
Anyway, whether with my Mod or with Lighthouse (or both) you must start a new game. If you decide to wait for my Mod you may get some advantage but the game is playable and completable as is.
Best regards,

Murray.
Will be waiting for your mod with paitence.
 

SonsOfLiberty

Discussion Dynamo
Compressor
Sep 3, 2022
24,130
204,361
My friends,
SonsOfLiberty was absolutely right, this version of the game came with a built in Mod called Lighthouse Mod. The Mod is hardly invasive but it does a great job of guiding you through the options of the chosen path. The only downside I find is that you have to play as many times as you want to follow routes. On the other hand, my Mod gives you a huge series of advantages, including:
...
...
And also...
...
...
So, yeah, developing a Mod for this game becomes pointless with Lighthouse Mod. I didn't realize this until I was well into development, when I started some testing. I'm going to finish it and publish it anyway, I think it's a good complement to Lighthouse since it lets you know in advance which option gives you more points or opens different paths. In some cases my Mod lets you see other scenes that aren't on the chosen route. For example, Kelly's route doesn't open until the night of the 5th and it can only be obtained if the MC has no relationship with Eve or Cassie, but with my Mod... who knows!
So I regret to report that this development has stopped being a priority and only because you can play and achieve everything you want by following the light of the lighthouse.
Anyway, whether with my Mod or with Lighthouse (or both) you must start a new game. If you decide to wait for my Mod you may get some advantage but the game is playable and completable as is.
Best regards,

Murray.
Make sure you check the thread; a new update came out to bump it up to "a".

Some not so major changes and couple of other major changes. Check changelog.
 
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Xiba21

Member
Aug 5, 2020
236
196
View attachment 1503179

Overview:
In-game mod for Summer Scent
Multi-mod adds support for save descriptions, custom stat screens, custom scene gallery, in-game walkthough guide, custom settings, custom fonts and much more.

As always if you like the game please show your support for the Developer whose respective links are found below.

*** The latest SanchoMod Core v7b ***
Massive overhaul of core mod with 1,000's of cumulative hours in development

New Note: A custom iPatch (correctly written) is already included. No other patch is required.
Old Note
: v0.6.2 currently has no new scenes in SanchoGallery, here's why.

Updated: 04-20-2024
Game/Creator: Summer Scent / The Naughty Captain / F95zone -
Modder: Sancho1969 F95
Mod Version: v0.6.4a
Game Version: v0.6.4a
Language: English

Features:
  • Improved aesthetics with animated mod menus/screens, all fully customizable to tailor your personal experience.
  • Too many story branches got you down 'cause you can't remember which of your saves is which? I gotcha covered. Includes the Original SanchoMod save description feature. Often imitated (including the use of my GUI buttons) the SanchoSave is more intelligent and efficient, saving you keystrokes as it autoloads the save slot descriptions and it also allows you to completely escape the process of saving if you wish (I've personally not seen this feature with other imitations). Feature can be toggled on/off anytime as desired.
  • Adds multiple exhaustive stats screens always accessible via the MiniMenu or Options menu. Resizable, toggle-enabled, various formats, and more.
  • Adds in-game walkthrough (ChoiceGuide) noting all variable changes and highlighting important choices. Can be toggled on/off at anytime, play as YOU want to play. You are not forced to view spoilers if you do not wish.
  • Multiple opacity and text sizing options to customize your experience including dialogue boxes, text and fonts, QuickMenu sizing and format versions, and more. All can be toggled on/off as desired, again allowing you even more control to tailor your experience.
  • Adds a custom fully unlocked scene gallery (SanchoGallery) that runs completely independent.
  • Adds professionally coded custom cheats (SanchoCheats) if applicable (varies from port to port), New: Includes character renaming.
  • New: Toggled custom iPatch (already included in the mod installation).
  • Too many new features to list (see FAQ spoiler button below for even more features implemented in the latest Core).
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Installation:
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SaveFixer:
(Using SanchoModded saves in an unmodded game)
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Change-Log:
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Current revision: 04/20/2024 08:28 CST
Download: -

SanchoMod GUI/Features
View attachment 1781718 View attachment 1781719 View attachment 1781720 View attachment 1781721 View attachment 1781722 View attachment 1781723
View attachment 1781843 View attachment 1781741 View attachment 1781742
Dynamic ChoiceGuide Examples
View attachment 1503872 View attachment 1503528 View attachment 1503530 View attachment 1503536 View attachment 1504513
New MenuChoice Opacity Adjustment
View attachment 1503234 View attachment 1503232 View attachment 1503231
Alt-Character Renaming (deep rooted coding)
View attachment 2401829 View attachment 2401830 View attachment 2401832 View attachment 2401833 View attachment 2401834

(Screenshot below explains the SanchoMod interface/features)
View attachment 1503246
If you enjoy my mods and guides, please consider smashing the "(y)like" to give me support. You won't see links or advertisements in any of my mods, all I ask is for your gratitude if you enjoy my work. Feel free to follow my profile where I post new mods, updates, and status of works-in-progress. If you find this particular mod beneficial and/or enjoyable, consider leaving a proper review so others might benefit from your personal experience. My personal thanks (as always) to the hardworking devs, compressors, and admins. Kindest regards and be well.

For those few scrub code bandits, please see the fine print below.
Special note to a couple wanna-be hack "modders" out there: I know you're stealing my code for your personal monetary gain. Keep it up and I'll call you out publicly with ample evidence.
Always give credit to the rightful creator, show respect, and don't get your hand stuck in the cookie jar.
bro this still isnt updated this game should remove incest from its tags at this point this fucking sucks
 
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alain8891

Member
Dec 18, 2023
137
529
Right...if you had read this forum a bit before posting, you'd know that
1. Sancho isn't around anymore, and
2. You don't need a mod or even a patch to play the game the way it is intended...
 
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Jimayo

Well-Known Member
Jan 1, 2018
1,564
1,837
Well, the llighthouse mode is not a walkthrough. It highlights key choices and key choices only, most choices are up to your own discretion.

However, lighthouse mode can be turned on at anytime so you can use that with your sancho save and the save fixer.
 
4.30 star(s) 3 Votes