You start a love/love relationship with Cassie and Eve. You have to be very careful not to fall into a bad ending. (if you search there are several posts on how to avoid that ending).
I don't remember if Kelly was combined with other paths, if at the end of day 5, she lets you kiss her in the pool, that opens her path. As far as I remember and played, it was a lonely path (no other paths open).
The content is at the bad end of the throuple path, but it is entirely avoidable.
You start a love/love relationship with Cassie and Eve. You have to be very careful not to fall into a bad ending. (if you search there are several posts on how to avoid that ending).
I don't remember if Kelly was combined with other paths, if at the end of day 5, she lets you kiss her in the pool, that opens her path. As far as I remember and played, it was a lonely path (no other paths open).
Update was good. Kinda short but still good.
Sub-love path was great, even better than the Eve-love path.
Kelly was the star for me this update, loved all the scenes with her. Kelly deserves a happy ending, hoping her path will be as good as the other paths.
Dual-love path was kinda disappointing for me because I felt like MC was just a third wheel in a lesbian relationship. Maybe it's just me but I didn't liked it very much.
Also, I wonder if someone here plays the asshole path as their canon path
I was looking through the images of Day 6 and found something that makes even Acting Lesson's housefire look like a slap on the wrist
Cassie has nothing to do with Eve's solo love(or sub) route.
If you apologize to Eve properly on Day 2, it will trigger her love route. If you mess up during the apology scene, you'll trigger the sub routes.
Update was good. Kinda short but still good.
Sub-love path was great, even better than the Eve-love path.
Kelly was the star for me this update, loved all the scenes with her. Kelly deserves a happy ending, hoping her path will be as good as the other paths.
Dual-love path was kinda disappointing for me because I felt like MC was just a third wheel in a lesbian relationship. Maybe it's just me but I didn't liked it very much.
Also, I wonder if someone here plays the asshole path as their canon path
I was looking through the images of Day 6 and found something that makes even Acting Lesson's housefire look like a slap on the wrist
It's amazing how this game has super cute, fluffy moments in the love paths and then has this kind of extremely dark scenes too
Cassie has nothing to do with Eve's solo love(or sub) route.
If you apologize to Eve properly on Day 2, it will trigger her love route. If you mess up during the apology scene, you'll trigger the sub routes.
ufffff too heavy. I got chills, just thinking that in the same game where I got so attached to the characters that happens, gives me a lot to think about.... Maybe it's time to suspend Summer scent for a long time.
Also, I wonder if someone here plays the asshole path as their canon path
I was looking through the images of Day 6 and found something that makes even Acting Lesson's housefire look like a slap on the wrist
I know, right? It's really very dark. The only thing that comes close to this for me is Berserk (if you've read it, then you know the scenes I'm talking about)
Nah, it's still a very fun game with great characters. And as long as none of this is on the other paths, I'm fine with it.
I just wanted to point out the stark contrast between the paths.
Did you try to unren the scripts.rpa and directly read the script? That's pretty much like a walkthrough and it is complete compared to walkthroughs where the author did not cover 100% of content.
The walkthrough mod by Oscar has the old relationship and ended at v5.3 we are 6.1 where the contents of the game itself have changed them since the mods last change. but because of the relationship's labeling the patch will not work at all with this game if using the walkthrough mod.
I am trying to manually edit each day to introduce all the relationships and the achievements so the mod will work with the patch. But that will only be posted within the OscarSix's walkthrough mod when I am mostly complete. I would still need to know the paths so I can add them to the parts that where not in the original mod.
Otto said it will take a while because of all the paths they have to account for. took them a week or so its only been a day since they where told about this...
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Otto said it will take a while because of all the paths they have to account for. took them a week or so its only been a day since they where told about this...
If the dev changes the script again with next version, you will probably have to spend another week to update everything ...
Wouldn't it be easier to write a tool which reads the script and automatically creates a walkthrough / walkthrough mod ?
As far as I noticed the script uses only very simple elements and describes a graph (tree) with one start-node, several layers (day 1-6) of nodes inbetween and multiple end-nodes with a limited number of stats and flags and simple conditions to access nodes. Compared to other games there are no RNG events, mathmatical functions, loops or other elements which would make a solution difficult. Special events usually grant achievements, so reading the tree from script, locating the achievements and backtracking them back to the start-node should grant a walkthrough ...
Well no because I am planning on giving these edits to Oscar so that his team can be with the current version, also that would just be a bandage if not fully done. On top of text fixes which I tried to do mass edits there was still some that just had to be done individually. Not counting some things where in the original and some new changes and point fixes would probably have been missed its not just text changes.
After doing a full replay of v0.6.1, I did not see any new content and there is no Day 6 script. Did I do something wrong? Is did the update only affect certain paths? I appreciate your insight!