- Dec 3, 2019
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First of all, for the ones who've left positive comments, thank you! As a first time dev, I'm still trying to navigate a lot of stuff so any positive feedback or constructive criticism is always welcome.
For the feedback/areas for improvement such as the game being too complex/map too big/hard to decide what to do,
this is eventually going to be a bigger game than it currently is, which is to say there will be 4-5 routes happening and also NPC routes happening so that the world feels dense and routes don't feel shallow.
Right now it might come off empty because everything here is just a foundation for the events to happen so that at the very least the player isn't just going A to B (I try my best to make it not feel that way). Moving forward, it's mostly going to be content from other routes (once I'm done with the Bakery's). The world is there, the minigames are established and the maps exist for future content.
There's the baking/gifting mechanic which plays a huge part in progression and that I hope to continue to include in future content.
A lot of what to do/where to go is guided by the NPC (e.g: Bakery, Masaru will always tell you what's next as a reminder) or by exploration. Maps are big because I want to encourage exploration that will allow for you to discover content. I'm trying to find that sweet spot between not spoonfeeding the player too much but also not making it frustrating.
It can feel like a reach(or a "why the fuck are you doing this" situation) because adult games are mostly there for fap sessions but I really, really don't want this to be a "go to A, go to B, oh H-scene" type of game as best as I can. It still might be in certain areas but that's really to balance things out.
The original plan was to release this in a 0.4-0.5 version with another route + NPC route but honestly working alone in front of a PC for weeks without any feedback/people to talk to about what I'm doing is killing me mentally so that's why this is out now.
Patreon is cool and all and feeds me but conversation is always fun.
For the feedback/areas for improvement such as the game being too complex/map too big/hard to decide what to do,
this is eventually going to be a bigger game than it currently is, which is to say there will be 4-5 routes happening and also NPC routes happening so that the world feels dense and routes don't feel shallow.
Right now it might come off empty because everything here is just a foundation for the events to happen so that at the very least the player isn't just going A to B (I try my best to make it not feel that way). Moving forward, it's mostly going to be content from other routes (once I'm done with the Bakery's). The world is there, the minigames are established and the maps exist for future content.
There's the baking/gifting mechanic which plays a huge part in progression and that I hope to continue to include in future content.
A lot of what to do/where to go is guided by the NPC (e.g: Bakery, Masaru will always tell you what's next as a reminder) or by exploration. Maps are big because I want to encourage exploration that will allow for you to discover content. I'm trying to find that sweet spot between not spoonfeeding the player too much but also not making it frustrating.
It can feel like a reach(or a "why the fuck are you doing this" situation) because adult games are mostly there for fap sessions but I really, really don't want this to be a "go to A, go to B, oh H-scene" type of game as best as I can. It still might be in certain areas but that's really to balance things out.
The original plan was to release this in a 0.4-0.5 version with another route + NPC route but honestly working alone in front of a PC for weeks without any feedback/people to talk to about what I'm doing is killing me mentally so that's why this is out now.
Patreon is cool and all and feeds me but conversation is always fun.
Hi, I've posted a walkthrough in the previous page. But the Craftsman is at the hut where the Lumberjack is. Basically go to the farm area(Mayor house) and go up the slope. It should be the map where the terrain is more of a dark-grass green.I can't see the craftsman to craft the damn bottle where is it?
Thank you! This means a lot to me! Is there any particular bug that bothers you or that affects the game?First of all don't listen to the people crying over artwork or design, or those "start from scratch" types... literally.
- Its a very good start for a NTR game, and its clear time have been used on designing the map(s) and events taking place.
So if this is your first game project, very good job. Seems like a great start for a NTR game with male PoV.
Faerie water is at the summit. Go east of the village, then go north-west once you reach the Mayor House, follow the path all the way to the top.Where the hell is Faerie Water ??