- Dec 3, 2019
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Thanks for the feedback!
I'll look towards a minimap + other QoLs changes along with a way to skip the prologue.
Some points I need a little more info on,
Navigation wise, this is the default movement of the engine so I'm wondering if you are referring to the speed the character moves? Or are there any stutterring/lags that I should be aware of?
A recollection room will definitely come either in the next or subsequent update and I'm thinking of having it come with more precise instructions.
I'll look towards a minimap + other QoLs changes along with a way to skip the prologue.
Some points I need a little more info on,
You can skip the dialog with the page down button but do you mean how the words come out a bit slower? I did it for emphasize/way to make the conversation more distinct (this person talks a bit slower, this person a bit faster, and "A-Ah" is slowed or when something is brought into attention). I'll consider cutting down on the pauses if it becomes a major issue..
- Also the dialogs needs to be able to advance faster.
- The navigation need a lot of improvement of course, moving with the arrow keys and with the mouse feels hard.
Navigation wise, this is the default movement of the engine so I'm wondering if you are referring to the speed the character moves? Or are there any stutterring/lags that I should be aware of?
A recollection room will definitely come either in the next or subsequent update and I'm thinking of having it come with more precise instructions.