Miranha157

Member
Oct 6, 2024
449
557
Don't forget his third project. Really I don't know of one dev that started even a second games and finished both. He keeps in contact, which is already more for most devs, but in general I have no hope for this ever reaching the complete status. Well I will enjoy it as far as it goes.

That being said: Vanessa :love::love::love::love:
His third project is WiAB bro, he can't mention WiAB on his Patreon!
 

Mamaragan

Member
Jun 9, 2019
487
1,824
Spending 1.5 years on an update with 7000+ renders? Fine. Cutting it in half after all that time? Yeah...not sure about that.

If he already has a few thousand renders done and S2E2 doesn't release in a short timespan (a few months) after S2E1 releases, I'm just going to write this off as another dev claiming to have done more work than they let on (looking at you BD and Komi).
He's talking about chapter 2 I think. He says he had to cut it in half because he doesn't want to have another 7000 renders update.
 
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Crashbullet

Newbie
Sep 10, 2024
27
32
Lie,
- Does anyone really care about his personal life? Like taxes, rent?
- I repeat, it would be easier to have two updates of 3.5k renders each, than one of 7k that apparently is just one chapter hahaha and not two, why do I say that? A 3.5k update would make everyone euphoric and people would fall into the famous "bread and circuses", it will be a "big" update that will leave everyone orphaned for another 18 months, I can't defend this guy!
- I think it's cooler that you implement features after an update, as if it were bug fixes, every log he comes up with some new fad that delays the updates even more!
I think this is just the start of the 2nd season, there will be 7K renders, then 2.5-3.5 will be standard, but that's if it was another developer))
With the ocean, you can never be 100% sure.
 

AlexFXR

Member
Sep 24, 2023
477
763
This week's dev summary:

Happy Easter, I'm posting some wallpapers of some bunny girls, some excuse about the weekend being exhausting/visiting family. 9k renders and 50 cinematics to go, waiting for Steam to approve WiAB and start testing.
You guessed it right.
 

byaaahh

Member
Feb 3, 2018
436
797
He's talking about chapter 2 I think. He says he had to cut it in half because he doesn't want to have another 7000 renders update.
Yeah, I re-read it, my bad. Some devs use Chapter/Episode format, not Season/Chapter, like Ocean. That's where I fucked up.

What I don't understand though is why his last couple of devlogs are talking about Ch2, when Ch1 isn't finished. Telling us about restructuring the story and splitting it into two chapters that we aren't likely to see for another two to three years? Seems rather unimportant at this juncture.
 
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Niuul

Active Member
Jun 25, 2022
986
2,371
He actually has 3 other games in the Oceanverse pipeline. SG and WiaB are just the start.
Gonna be 97 years old before the first 2 are done. People gonna need to use their Make-a-Wish to see the written ending of them on their deathbeds
 

Julius Kingsley

Active Member
Nov 6, 2018
594
404


Hello,

So let's get right in.

I had to take two days off last week because I canceled the lease for my apartment in March and welp, there were days where people came to look at it.

I had to make it presentable and guide people around.

The last two weeks were spent mostly like the previous ones. I did daily postwork, made animations, did Blender, and wrote a bit.

I mentioned the restructuring for S2-CH2 in the last Dev Log and I probably cut the update in half... Not probably, if I think about that it has 6 different endings, I have to cut it in half.

I don't want another 7000 render update.

This means that Season 2 will have 11 chapters instead of 10.

From now on I will stop writing S2 - CH1. Everyone should know it's about Season 2 now.

I finished postwork for all the renders I already created for CH1. (5100) I'm absolutely burned out on postwork but knowing that 2/3 is already done is nice.

I finished animations for an early scene. (9 animations - about 1480 frames).

Most of my time is still spent preparing the release for a different project. I'm doing my best to finish it as fast as possible, but all updates deserve a good polishing.

Special choices
I came up with two ideas for Season 2, after some initial testing and talking to people I decided to scrap one because it would disrupt the flow and make it feel more like a game.

I don't want the game to feel like a "game", if you catch my drift. It's a story that should flow seamlessly. That's why you'll never find freeroam or sandbox in the game.

Instead, I added something else:
View attachment 4771839
Sometimes you'll come across colored choices. (I'm still looking into animating them, but it has no priority.)
Forget about the text in the choices. Here's what they really mean.
  • Purple choices advance or start optional lewd paths. This is how you access optional kinks.
  • Red choices will be used rarely because I want you to rely on common sense. A red choice only appears when you enter a route that can potentially fuck up your playthrough.
They're super fun, though. But you gotta be a little careful when you pick them. You only get the Red warning once. After that it's back to common sense.

An example where such choices may appear are routes where you aren't exactly faithful. If there was a choice in Season 1 that would've deserved this "warning", it would've been the one where you date Vic and Mila at the same time.
  • The golden choices
For now they will appear when someone owes you a favor. You can collect quite a few of them in Season 1, and they can give you extra choices that can solve a situation.

But that doesn't mean getting a favor is necessarily the right choice. Sometimes, not asking for one might be better, but it depends heavily on what you're going for.

However, having one can give you additional choices. (Bella having to give you her cheese fries.)

9 hours of Jiggly
I almost forgot.

Shortly after the last dev log, I found my new nemesis.

I was deep inside some animations when I encountered an issue.

Let's say you have a boob that jiggles from kinetic force. The boob is on layer 2. The first layer is the upper body, it moves before the energy transfers to the boob, duh.

Let's take this up a notch and add ring nipple piercing. Said piercing is on layer 3.

Let's go even further and do it for the head too.
  • Layer 1: Upper body
  • Layer 2: Lower Neck
  • Layer 3: Head
  • Layer 4: Hair/Ear Rings
I don't do one-way loops. If I loop an animation, it needs to have at least three consecutive yet unique parts.

Finding the right timings and looping it correctly was a nightmare, as the first few frames not only had to start the animation but also catch the manually dialed-in kinetic force at the end.

It can never stay still and each layer has to be in perpetual motion. Meanwhile, I had to keep in mind that the character was rotated about 35° to the right, means the right side of the body behaves different.

My giant whiteboard and I were pacing through my apartment for an hour trying to figure out the correct timings...

One thing was clear... by the end of the night one of us would be jiggling. Me from the ceiling or the character in Daz.

Each test render took about 35 minutes and after 9 hours of tinkering I can proudly say...

This is by far the best and most realistic kinetic force adaptation I have ever created in Daz. It requires math and pre-calculating each layer but... I think it's worth it.

I won't do it for most of the animations in Chapter 1, simply because of the time pressure. But from Chapter 2 onwards, I will give every animation the full service.

Saaaaasha Blender
Under last the Dev Log someone wrote that the Blender Sasha looked different.

And I said that it's the "exact" same Sasha as in Daz... Let me explain.

A friend wrote me on Discord and also asked me about it and we got into talking. I opened up Blender and rendered her again without the expression, and I also adjusted the Color space and voila:

... Wait a minute. The color space didn't change. The preview in Blender showed the changes, however, the final render didn't.

That's when I found out there was a second colorspace tab that was set to Override.

It must have been added in recently? I wasn't aware of it.

But first something important:

I'm NOT aiming to create Blender images that are better than what I can create in Daz. The current goal is to get as close as possible to my Daz quality.

It was never supposed to be better at this point in time. I'm a Blender-bibi. I'm still learning.

For now, I just want to reach my Daz quality, which I will eventually surpass with time. It's expected for my first Blender renders to look worse.

It's a whole new work environment, and way too much time passed between my Blender shenanigans for me to call myself anything but a Bibi.

So... Let's play a game...

Does Blender Sasha look like Daz Sasha?

Who's the Blender Sasha?
View attachment 4771837
....
....
You made your pick?
....
Left is Daz. Right is Blender.
Did you pick the correct one?
...
I lied.
Left is Blender and Right is Daz.

I tried to create the exact same render with the same light, the same camera and HDRI environment.

But the cameras do look different (they have the same focal length and lens), and I couldn't match the HDRI environment either.

It's just a different 3D world.

This is not about what looks better out of the box. It's about the bone structure, etc., and I can barely distinguish them.

I will post a Blender render more or less every Dev Log now and we'll see how they evolve over time.

In this render I ported Bella's bedroom over and added animated waterdrops to the window. I imagine Bella and MC having a cute moment where they both cuddle in front of the window and watch the rain.

That would be a neat, little cinematic.
View attachment 4771836

Preview - 4K attached.
Sunday Afternoon Blues
View attachment 4771838
There are two types of people... Those that lie in the sun and relax, and those who are doing whatever in the back.

Having done postwork for over 5000 renders already feels really nice. I've gotta create and postwork another 2000-2500 renders and a shit ton of animations and the 3D art creation aspect is mostly done.

Ugh, I have to render a ton of images for the gallery again...

Better get back to work.
  • Ocean
All i took from this is the different project part.. Sigh
Just focus and finish one thing at a time bro
 

Garvelt

Member
Aug 26, 2020
228
684
I remember reading that the WIAB update was almost completed like 3-4 weeks ago. Fast forward to now and it's still not out yet. 7000 renders or not I'm really starting to wonder whether we actually get an SG update this year. Insanity.
 

PaxHadrian17

Engaged Member
Sep 8, 2020
2,457
12,186
I like the new choices selection:

1745426017071.png

It is as clear a 'Save Here' as you can get and I like knowing where I can use some of the favors I've collected.

The purple dialogue option for potential lewd time is also nice although common sense has worked fine in S1 for what to do and Not to do so I don't know if this will add much to the choice options.

As to possible kinks and this is the entrance (like foot jobs Y/N) - it is a nice option for making those kinds of decisions.

I enjoyed the blender discussion and am very happy that Ocean has 5,100 renders worth of post work behind him.

I recognize that some people here don't care for everything that is in the dev log but the dev log was Not created for F95 ... the dev log was created for $ supporters, one of whom kindly copied and pasted it here, renders included, for everyone's use.

I appreciate a dev who owns how RL is impacting his work in the near term and shares some of what is impacting him.

When Ocean pulls the trigger to move from Germany to another part of Europe, for example, I certainly expect a few weeks of disrupted workflow at a minimum and knowing what is going on makes it easier for me to accept/understand the future slowdown, whenever it hits.

This next render hints at a level of ease I appreciate:

1745427940597.png

This feels like Zara and Nika came into Vanessa's room where she and Nami are visiting.

Zara might make the comment about putting some clothes on and Vanessa retorts that this is her room and her rules...

Zara lets it go then she and Nika get to wrestling a bit - ignoring Vanessa's topless state and the four of them chat, much the way they did while naked in the hot tub.

Naked or topless can be sexy but it does not have to be sexual, and here, this scene says it is not.

I'm also a big Zara fan and seeing the way she and the MC are building their friendship that could be more is a nice contrast to the MC/Bella relationship which is my current favorite (even though it is more of a minefield where missteps feel more dangerous).

IMO- a nice two-week update!

Cheers!! :coffee:
 

lonelyk

Member
Feb 12, 2019
239
1,056
I don't know what to say that hasn't been said already. Great visuals, nice story, I can't wait to put my hands on the update, but we're never going to see the ending and that's a shame.
 
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O1duvai

Member
Jan 5, 2022
192
224
I don't know what to say that hasn't been said already. Great visuals, nice story, I can't wait to put my hands on the update, but we're never going to see the ending and that's a shame.
I think he doesn't quite understand why people liked the first season so much and for some reason is trying to follow the rule of big studios. Make sequel bigger and better (technologically), although i think most players would gladly pay full price for second season with the same interface and quality of renderings.

P.s. Oh yeah, let's never forget about taxes.
 

Julius Kingsley

Active Member
Nov 6, 2018
594
404
I wouldn’t even mind if he cut most of the main girls and just kept them as friends or side characters like they are now, and focused on three or four of them instead. Like bro, he plans to have twelve main girls, not counting the side girls/teachers/MILFs. That’s just not gonna happen. So why waste update content on all of them when you could use it to build a tighter, more engaging story that might actually reach an ending in our lifetime?

And let’s not even talk about the other games he’s working on. At least finish one full game, prove your worth to your supporters, then make a team or open a studio or whatever.. you’d have everyone’s backing.

Sigh. Don’t mind me. I just finished replaying the game, and I’m a little bummed out knowing we’ll probably never see it ending or reach its full potential, like BADK.
 
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Mamaragan

Member
Jun 9, 2019
487
1,824
I wouldn’t even mind if he cut most of the main girls and just kept them as friends or side characters like they are now, and focused on three or four of them instead. Like bro, he plans to have twelve main girls, not counting the side girls/teachers/MILFs. That’s just not gonna happen. So why waste update content on all of them when you could use it to build a tighter, more engaging story that might actually reach an ending in our lifetime?

And let’s not even talk about the other games he’s working on. At least finish one full game, prove your worth to your supporters, then make a team or open a studio or whatever.. you’d have everyone’s backing.

Sigh. Don’t mind me. I just finished replaying the game, and I’m a little bummed out knowing we’ll probably never see it ending or reach its full potential, like BADK.
Ocean confirmed this is not a dating sim, and the story will progress regardless. So there might be some chapter that focus on a particular intrigue and will not feature some of the girls, even if you date them. 126556d.png
 

Julius Kingsley

Active Member
Nov 6, 2018
594
404
Ocean confirmed this is not a dating sim, and the story will progress regardless. So there might be some chapter that focus on a particular intrigue and will not feature some of the girls, even if you date them. View attachment 4772885
And to give that girl screen time, you have to create a specific plot that features her, and I'm saying scrap that. For example, the whole Nadia board game thing nearly wasted an entire chapter. It added nothing and didn’t move the story forward. And I bet he’s going to waste another full chapter on the party event.

I don’t even mind this stuff, honestly. If it were any other developer, I wouldn’t bitch. But in this case, we’re waiting for years and making baby steps. So at least focus on the girls and events people are actually interested in seeing.
 

Mamaragan

Member
Jun 9, 2019
487
1,824
And to give that girl screen time, you have to create a specific plot that features her, and I'm saying scrap that. For example, the whole Nadia board game thing nearly wasted an entire chapter. It added nothing and didn’t move the story forward. And I bet he’s going to waste another full chapter on the party event.

I don’t even mind this stuff, honestly. If it were any other developer, I wouldn’t bitch. But in this case, we’re waiting for years and making baby steps. So at least focus on the girls and events people are actually interested in seeing.
We barely even started, actually. So my advice, wait for the chapter 1, see if it was worth the wait, if not move on. Because the story won't change my man. I understand your frustration. I'm playing this game since 2022, so I had to go through the remaster of early chapter. But I am one of those who think that the story is worth it, so I'm waiting, going on with my life and playing other games in the meantime.
 
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