Lisbon99

New Member
May 2, 2025
11
17
3
Hello,



A dev log at an unusual time because my sleep schedule is disrupted from waiting on test-animations.



Summer's Gone



Progress is going well, I've been hammering out animations on a daily base, the queue is now at 11 animations, and way more than that are finished.


The main cinematic is done, I've started a smaller cinematic of ~45 seconds... and I'm tackling smaller sets of animations.


I rarely to never preview animations because they usually take place during important moments.


Today, I'll show a single preview of what I've been cooking.



In an older Dev Log, I mentioned that many animations (previously in WIAB and other games) often feature lewd animations in which the characters are completely nude.


Even if it's a quicky.


The issue is the way clothing reacts, well, in this case, it doesn't react.


You get clipping and it adds a lot of headache to the already big headache that is animating in Daz3D.


Earlier this year, I took another go at implementing cloth physics into my animations. I had failed twice before, I just didn't have the time nor the nerves to figure it out but three times' the charm and I was successful. (You can see my first results in the WIAB CH4 cinematic.)



The workflow for simulations was still unstable, and Daz died on me a lot... I usually only gave one item in the animation physics... but now that I'm more familiar with the workflow, and learned some very important things a few days ago... I made cloth-simulations for multiple objects, with them reacting to multiple objects at the same time.


I cropped and blurred a good chunk of this single animation but it should give you an idea.


(The video is attached at the bottom. Open it in full to see everything.)


I especially like how that lil' tie drags across the comforter.



In another animation that I'll be doing soon, I will go even further in... a different way. I'm sure I can make it work... It will be amazing.


I'm so glad when I'm back to normal sized updates, as I can focus more on quality again. Really, REALLY push the limits of what I can do with DAZ x Marvelous.


I will go into more detail at another point in the future.

Preview


I attached all images in high res, including the video in a zip file at the bottom.


A single, cute Bellchen





I've been doing a bit of postwork during animation downtimes and when I'm not fixing renders... and I can say that this update has scenes that are a new level in visual quality as well as the accompanying mood.


Soon lads, soon.



It seems like Ocean on schedule for his December release since animation rendering have been going well.
Thanks for sharing. Could you also share the previews as well?
 

SToyS

Member
May 8, 2025
112
142
52
Progress is going well, I've been hammering out animations on a daily base, the queue is now at 11 animations, and way more than that are finished.
It's strange, half a month ago Ocean wrote that he needed to render 11 animations, now he writes the same thing. This is apparently aimed at the particularly "smart" guys who believe Ocean's claim that rendering 150 frames of animation takes 50 hours. And then they're surprised that the game has been tagged "Abandoned." :KEK:
 

alanrock

Active Member
Jun 2, 2020
583
2,140
408
It's strange, half a month ago Ocean wrote that he needed to render 11 animations, now he writes the same thing. This is apparently aimed at the particularly "smart" guys who believe Ocean's claim that rendering 150 frames of animation takes 50 hours. And then they're surprised that the game has been tagged "Abandoned." :KEK:
I just read the Wiab log and I think I realized Ocean wasn't working on SG at all, but wasted his time developing Wiab. I still don't understand why he's working on Wab when he hasn't finished SG?
It's too early for your trolling, Alex. Go back to sleep.
 

KaosKally

Member
Dec 21, 2019
416
470
209
Now I don’t understand these rules and the Abandoned tags anymore. One game doesn’t have devlogs or updates posted, there’s no contact with the developer, and it doesn’t get this tag. Here, there are regular devlogs, and the tag has been applied.
The tag was applied automatically as it passed 1 and a half year since last game update. That if I understand how it works as well.
Anyway, glad the game is still being worked on and that prew looks really good.
 
  • Like
Reactions: Kaskaze

Kaskaze

Active Member
May 1, 2022
789
1,254
267
The tag was applied automatically as it passed 1 and a half year since last game update. That if I understand how it works as well.
Anyway, glad the game is still being worked on and that prew looks really good.
If it’s supposedly automatic, then fine, but I still feel it’s kind of unfair since there’s some progress and contact. Well, rules are rules after all.
 

SToyS

Member
May 8, 2025
112
142
52
It's too early for your trolling, Alex. Go back to sleep.
I saw on Ocean's Discord that there's a guy nicknamed "Ocean's Slave." I was told there are a lot of people like him, running around on different websites, creating lots of clones, and praising Ocean. If you don't praise Ocean along with them, they'll attack you, just like you're attacking me now. So I want to ask, are you by any chance one of these slaves?
 
4.30 star(s) 570 Votes