gnub33

Newbie
Jul 1, 2021
58
82
I was wondering where the updates were for this. "Tech" update, huh? And it's just visual novel with sandbox elements, it's not like we are talking about RTS here. With amount of money this makes on patreon, he could've hired whole team of programmers to rebuild it on GODOT with same assets easily.
Well, another title I won't get to see the end of. Makes me appreciate devs with proper production that actually finishes games(like The Architect), so much more.
I've been thinking that way as well. Games are onjecrivey hard to make. The difficulty in producing a vn mostly comes from its animations and branching story. Assuming the animations are done (posing included) and the story is written, not much else should be left. The game has next to no audio. Minigames could be done by a competent coder in a week assuming they had all the art assets. It's not freaking cyberpunk or portal, it's a VN. No reason for it to take this long . Especially when using a commercial game engine.

Is DC just being lazy or a perfectionist? I'd settle for a comic at this point. Hell, I woud be thrilled for a comic.
 

PayneToTheMax

Well-Known Member
Feb 4, 2017
1,251
2,134
I've been thinking that way as well. Games are onjecrivey hard to make. The difficulty in producing a vn mostly comes from its animations and branching story. Assuming the animations are done (posing included) and the story is written, not much else should be left. The game has next to no audio. Minigames could be done by a competent coder in a week assuming they had all the art assets. It's not freaking cyberpunk or portal, it's a VN. No reason for it to take this long . Especially when using a commercial game engine.

Is DC just being lazy or a perfectionist? I'd settle for a comic at this point. Hell, I woud be thrilled for a comic.
Well the art needs to be posed too. Art, which should get mentioned, is all being redone for different size format (due to patron request).
The code needs to be future proved so that additions do it won't break the game in two anymore. As it just so happens, the posing and coding is the stuff taking the most time and DC isn't slapping the coder/posers around to work faster. So DC is more lazy in the aspect in that he isn't hovering over everyone's shoulders like your typical company manager would.
 
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