- Jan 21, 2022
- 8,149
- 15,668
It's Kim, one of the women from the dealership.Guys, who is the last girl on the gallery? Just after Tina.
It's been a long time - but not 2 years. It's been 19 months. No need to go to exaggeration. And if you actually want an answer - go ask on Picarto during one of his nearly daily streams.It's infuriating, it's been two years since the tech update, why isn't the developer hiring someone to help with the work and deliver the update sooner man.
As someone with a lot of coding experience you have to realize that tech updates are entirely different than content updates. Content you can more or less predict because you go through cycles you get used to. Tech updates rarely go as planned. The work is more tedious and more trial and error intensive. I haven't seen a sweeping tech update that was ever done in a short amount of time.when people voted for the tech update back then DC said it would take as long as a regular update so 3-4 months. no one would have voted for it knowing it would take 2 years and more just to get bigger backgrounds
And it's not like they have to deal with the pressure of deadlines or quotas like most people. They can work at whatever pace & get paid. What's the incentive to work harder or more efficiently?As someone with a lot of coding experience you have to realize that tech updates are entirely different than content updates. Content you can more or less predict because you go through cycles you get used to. Tech updates rarely go as planned. The work is more tedious and more trial and error intensive. I haven't seen a sweeping tech update that was ever done in a short amount of time.
Taking them at their word is naive.
I was just about to write the sameImTransAndTiny already has that market locked with their mod.
You can use my mod which allows to change the font size. It's not yet finalized for the new version though, you may want to wait some days.Can the quest tab be a little bigger its hard to read it in mobile ver
I get what you saying, but i kinda feel like this type of Mindset shoots them back in the foot at some point. I mean in all honesty, and maybe it's only me, but in itself Summertime Saga is fantastic and really stands out. The Art is particular amazing and IMHO also unique, and the Concept is pretty neat. I mean i'm pretty sure there were Games kinda like this before as well, but for me it felt Summertime Saga made it atleast popular(if it wasn't the first one) within the H-Gaming community, and it felt like Games like Taffy Tales, A Town uncovered and such get a huge push and did pop out after Summertime Saga.Patreon "successes" by definition and design discourage a game from ever being completed.
Exactly right. The system of receiving money for an unfinished project - or incremental work - inherently creates a system that incentivizes NOT finishing a project.This is the majority of the top end patreon games, especially h games, and the primary reason why I don't ever back any that haven't proven themselves yet (like Dystopian Project), and even then I think real hard about their progress and content to time ratio.
Thing is, these projects very rarely finish or release in any more than a throwing out the trash and wiping your hand kind of way. Many of them are literally now 3-5 years beyond predictions for stuff, and then there's the 'ol famous "we took too long so we're going to have to scrap everything and do a complete do over on a new engine or with a new graphics or with 'better' features" only for the project to grind to a halt and release like no new meaningful content for years instead of finishing what they got, then building upon it for a sequel. Yiffalicious is a great example of that.
Look, I get that games need support, but the way I see it, a ton of indie devs have managed this better ways than patreon unless those other income streams are utterly and fully extra support, meaning you get squat for it in return, do well on their game, and use that to fund their next game.
Patreon "successes" by definition and design discourage a game from ever being completed. If you're making half a mil to a mil a year and have to split that with 3 people, all for a 10% complete fan project with barebones content, no 'sane' person would ever rush through that piggybank. There are literally untold hundreds of people spending 10-20 times what the final game will cost for 10% of its content and likely just as high a percentage it'll ever finish.
Like, it's some quick math right there lmao.
That's why I just don't sub anymore. I'll buy the final game to support them if it's worth it, and hey, I'm thankful there are enough whales out there happily wasting money so we get little tidbits of nice h content once in the blue moon, but that ain't going to be me chief.