Senigata

Active Member
Feb 4, 2017
881
1,497
beep-boop, incoming "Circle-jerk alert!!!" :PogChamp:
Sissy slap-fight!!! Grab the poopcorn. :poop:
We've got:
Muh tech update mommy-milkers o_O vs. the Shills, aka DarkCookie's Own Regiment of Simps :eek:
Who will win!?!? :KEK:
The ones with no investment either way who are just watching from the sidelines. Jesus Christ, with how much bitching and moaning in here I wonder who got it worse, the ones begging the few patrons here to quit (which basically means shit since that's probably not even the majority of the ones paying) or the ones who get baited by them.
 

Gato21

Active Member
Oct 16, 2021
926
2,497
The ones with no investment either way who are just watching from the sidelines. Jesus Christ, with how much bitching and moaning in here I wonder who got it worse, the ones begging the few patrons here to quit (which basically means shit since that's probably not even the majority of the ones paying) or the ones who get baited by them.
Maybe we could get a little skin in the game by starting a betting pool on which side can slap the other sillier. :ROFLMAO:
 

Gguga12

Member
Aug 12, 2016
208
159
The main problem is that the 'trigger' (main story is complete) for the game to be "Completed/Abandoned" (depending on your view they are mutually exclusive) are already in the game, which games in the past (other devs) have trailed a few updates off then the "Completed/Abandoned" tag hits it.
There are quite a few games that are "Completed" which are actually "Abandoned"
I think we technically are still missing the ball, the start of the game gives the 3 objectives to the Mc (Find what happened to his father(done), get money to pay his father's debt(which can be done but who knows if they will expand it) and get a girl for the school ball(still missing))
 
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GaRbS

Member
Apr 3, 2018
288
502
Doing this stuff is not as easy as a lot of people think, You have to be creative, an artist, a coder, and a writer/storyteller. Go for it - waiting on your game.
Developing visual novels is not as expensive or time consuming as you think, otherwise ORCSOFT and Miel would be out of business. And at least those companies have the decency of putting voice acting in all of their games, and ORCSOFT in particular has a quality of art that DarkCookie could only dream of being half as good.

One of ORCSOFT's titles was also fairly long, 17 hours of read time. And that's a VN with no gameplay, just story and sex scenes. There's also titles like Black Lilith's Taimanin Yukikaze 2, with a read time of 26 hours. Summertime Saga is estimated to have around 28 hours of play time as of v0.20.14] by the way.

You could say Summertime Saga having both gameplay and story on top of tons of sexual content makes it harder to develop, but VN's like Sengoku Rance have all three of those at higher quality than SS and it even has 60 hours of playtime.

Then you could say those are big companies with entire teams and big budgets behind them, but here's the issue; DC as a single person is bringing in as much money as some of the best selling visual novels of all time. The entire Rance series, comprising of 16 games have in total only sold like 1 million copies across a time span of 34 years.

Meanwhile DC has been earning at least 50K$ a month since November of 2018, once even hitting a peak of 80K$ in October of 2021. That's around 3 million dollars even after the cut that Patreon gets.

To put this into perspective, of the 30 or so best selling visual novels of all time (there being 40K visual novels in VNDB alone), the lowest of them, Dies Irae, has only sold 100K copies, at 40$ for the whole thing it amounts to 4 million dollars. The game has a fantastic story (or so I'm told), a read time of 80 hours, voice acting, sexual content and pretty decent art in my opinion.

Obviously that sheer amount of money didn't go all to a single person, not to mention the VN was originally released in 2007. So in short, Summertime Saga's development has no excuse no matter from what angle you look at it.
 

JupitersSon

Member
Mar 9, 2020
211
342
Developing visual novels is not as expensive or time consuming as you think, otherwise ORCSOFT and Miel would be out of business. And at least those companies have the decency of putting voice acting in all of their games, and ORCSOFT in particular has a quality of art that DarkCookie could only dream of being half as good.

One of ORCSOFT's titles was also fairly long, 17 hours of read time. And that's a VN with no gameplay, just story and sex scenes. There's also titles like Black Lilith's Taimanin Yukikaze 2, with a read time of 26 hours. Summertime Saga is estimated to have around 28 hours of play time as of v0.20.14] by the way.

You could say Summertime Saga having both gameplay and story on top of tons of sexual content makes it harder to develop, but VN's like Sengoku Rance have all three of those at higher quality than SS and it even has 60 hours of playtime.

Then you could say those are big companies with entire teams and big budgets behind them, but here's the issue; DC as a single person is bringing in as much money as some of the best selling visual novels of all time. The entire Rance series, comprising of 16 games have in total only sold like 1 million copies across a time span of 34 years.

Meanwhile DC has been earning at least 50K$ a month since November of 2018, once even hitting a peak of 80K$ in October of 2021. That's around 3 million dollars even after the cut that Patreon gets.

To put this into perspective, of the 30 or so best selling visual novels of all time (there being 40K visual novels in VNDB alone), the lowest of them, Dies Irae, has only sold 100K copies, at 40$ for the whole thing it amounts to 4 million dollars. The game has a fantastic story (or so I'm told), a read time of 80 hours, voice acting, sexual content and pretty decent art in my opinion.

Obviously that sheer amount of money didn't go all to a single person, not to mention the VN was originally released in 2007. So in short, Summertime Saga's development has no excuse no matter from what angle you look at it.
The numbers don't lie really do they. That's pretty damn crazy when you look at it from this perspective. At some point people really need to accep that DC's management is just outright bad.
 
Aug 13, 2019
60
470
Developing visual novels is not as expensive or time consuming as you think, otherwise ORCSOFT and Miel would be out of business. And at least those companies have the decency of putting voice acting in all of their games, and ORCSOFT in particular has a quality of art that DarkCookie could only dream of being half as good.

One of ORCSOFT's titles was also fairly long, 17 hours of read time. And that's a VN with no gameplay, just story and sex scenes. There's also titles like Black Lilith's Taimanin Yukikaze 2, with a read time of 26 hours. Summertime Saga is estimated to have around 28 hours of play time as of v0.20.14] by the way.

You could say Summertime Saga having both gameplay and story on top of tons of sexual content makes it harder to develop, but VN's like Sengoku Rance have all three of those at higher quality than SS and it even has 60 hours of playtime.

Then you could say those are big companies with entire teams and big budgets behind them, but here's the issue; DC as a single person is bringing in as much money as some of the best selling visual novels of all time. The entire Rance series, comprising of 16 games have in total only sold like 1 million copies across a time span of 34 years.

Meanwhile DC has been earning at least 50K$ a month since November of 2018, once even hitting a peak of 80K$ in October of 2021. That's around 3 million dollars even after the cut that Patreon gets.

To put this into perspective, of the 30 or so best selling visual novels of all time (there being 40K visual novels in VNDB alone), the lowest of them, Dies Irae, has only sold 100K copies, at 40$ for the whole thing it amounts to 4 million dollars. The game has a fantastic story (or so I'm told), a read time of 80 hours, voice acting, sexual content and pretty decent art in my opinion.

Obviously that sheer amount of money didn't go all to a single person, not to mention the VN was originally released in 2007. So in short, Summertime Saga's development has no excuse no matter from what angle you look at it.
All games you mention are with incomprehensible to the rest of the world Japanese art style, Japanese voice over, targeting Japanese adult population twisted on anime. They live in their own anime styled bubble, let them be. This western style game is complete opposite. And people pay for do not intersect with people that pay for Japanese games.
 

Gato21

Active Member
Oct 16, 2021
926
2,497
All games you mention are with incomprehensible to the rest of the world Japanese art style, Japanese voice over, targeting Japanese adult population twisted on anime. They live in their own anime styled bubble, let them be. This western style game is complete opposite. And people pay for do not intersect with people that pay for Japanese games.
1679982621208.png
 

dexxinax

Member
Aug 4, 2019
108
93
Damn this came up in news feed ??? wtf . whats it been 2 years now, are they still doing/lol/claiming their "is tech update" excuse. 2 years later. is our tech update if you still paying them you got some screws loose.. XD
 
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Heff_Wulf

Member
Sep 30, 2017
266
618
All games you mention are with incomprehensible to the rest of the world Japanese art style, Japanese voice over, targeting Japanese adult population twisted on anime. They live in their own anime styled bubble, let them be. This western style game is complete opposite. And people pay for do not intersect with people that pay for Japanese games.
Ah the "Disney", "DC", "AAA Gaming", "Fanboy/Fangirl" excuse 'it's a different target audience you can't compare the two' doesn't work as it's the same product type and therefore is the same audience.

1. Branded beauty products > Non-branded beauty products
2. Disney or DC Comics > Third Party Comics
3. AAA Games > Indie Games
4. New Games > Old Games
5. New Movie/Series > Old Movie/Series
6. Big company Movie/Series > Indie/Third Party Movie/Series

Those are just examples but in all companies and individuals have tried to say that the one product cannot be compared to another in the same industry.
 
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GaRbS

Member
Apr 3, 2018
288
502
All games you mention are with incomprehensible to the rest of the world Japanese art style, Japanese voice over, targeting Japanese adult population twisted on anime. They live in their own anime styled bubble, let them be. This western style game is complete opposite. And people pay for do not intersect with people that pay for Japanese games.
WTF? You haven't heard of Doki Doki Literature Club? The game was made by an American, it doesn't target the Japanese population since it's in English and it has no voice acting. Yet it is the best-selling standalone (not a series) visual novel at 2.5 million copies.

It does have a "Japanese anime art style", but like, that's the most common thing about most visual novels.
 

Count Morado

Conversation Conqueror
Respected User
Jan 21, 2022
7,397
13,855
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Hi guys who can give me the save. Because my hard drive broke.
@XoticRealmZ directs you to the correct thread - or you can also follow #7 in the 80th posting of my FAQ at the top of this post.

It's been almost 3 weeks since I last posted it... with all the shit flung about in here the past several pages, it got buried.
 
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Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,548
5,456
eyy pretty new in this game
how many girls you can impregnate? is there preg sex content yet?
There should be 14 girls you can get preggo atm but there is no preggo sex yet. Basically you can't have fun with them anymore the moment they get preggo until they give birth.

Iirc it will be possible later in future builds.
 
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j4yj4m

Forum Fanatic
Jun 19, 2017
4,155
6,098
Ah the "Disney", "DC", "AAA Gaming", "Fanboy/Fangirl" excuse 'it's a different target audience you can't compare the two' doesn't work as it's the same product type and therefore is the same audience.
I'd agree that they certainly aren't incomprehensible (at all), but it's really a bit more nuanced, especially in this area. Just look at the way people consume cartoons/comic books. People who like for example Marvel comic books often really don't care that much about manga or webtoons and vice versa.
Of course there's always some overlap, but there just aren't that many "different" quality 2D games out there for those, who may don't like japanese games that much in the first place or (like me) have grown tired of them after playing them for quite some time.
As such games like SS manage to get way above average attention, because they still stick out, while most japanese/anime VN just "drown" in the sheer number of somewhat similar games, of which many have a similar concept and a similar style.

In short: High demand, yet few quality games = lot of money for those, who manage(d) to satisfy the demand. The art style and play style are among the most important differentiators.
 
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MurkyTurtle

Member
Jul 28, 2017
396
1,480
There should be 14 girls you can get preggo atm but there is no preggo sex yet. Basically you can't have fun with them anymore the moment they get preggo until they give birth.

Iirc it will be possible later in future builds.
Not quite accurate.
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No clue if we'll get others, though, considering the logjam of planned content to get through first.
 
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