Rakssu

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Jun 14, 2018
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I once read about a guy. He worked on a game for 2 years and when it was released, 5000 people downloaded it and 15 paid for it. Well, that's pretty shitty. Now I deal with the fact that if I have a little extra money, I buy the games that I couldn't buy when I was a kid, I only played pirated games. I'm already thinking about patreon. Here on the F95 page, I will try the games and decide. I think that sometimes you need to support it so that the developer can continue to work and see if he will release a good game. But this is just my opinion. Piracy is good because I have also played pirated games and now support their developers on Steam. But piracy can also cause trouble, I've seen little people ruined by it.
Who are you??? WTF are you talking about? You have any idea of what you saying? Did a little research perhaps?
Talking ab this game specifically, ss is so successful that f95 affected nothing to little to his creator incomes. He is making more than 60k per month on patreon, he already won the life game.
 

Count Morado

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Talking ab this game specifically, ss is so successful that f95 affected nothing to little to his creator incomes.
F95 affected the rise of Summertime Saga. To deny that is to deny facts and evidence.

It was the 2434th post on this site, 25 August 2016 - just 21 days after F95 went live. It was one of the first 100 games posted on this site. That was only 9 days after DarkCookie created his Patreon account. DC got his first Patreon subscriber on 18 August 2016 and had just 24 subscribers the day before F95 listed the game. One month later, he had 250 subscribers and by the end of 2016, just 4 months after starting his Patreon account and 4 months of being listed on F95 - he had 1,667 subscribers with over $4,000 USD per month of contributions. Also, DC was #870-ish of adult game creators on Patreon when he started, broke the top 10 in January 2017 and became the top adult game creator on Patreon (by number of subscribers) in October 2017 with over 6,000 subscribers and about $20,000 USD per month - just about a year after being on Patreon and listed on F95. And has never relinquished that number 1 status since.

The case can easily be made that without F95 (and, perhaps similar sites in 2016 and 2017), Summertime Saga would have struggled to gain awareness, and thus, popularity, and thus, financial success to be where it is today. That said, it has grown so large since those initial couple of years - with over 24 million results on a Google search for "Summertime Saga" (over 2 million, alone, for video results) - that F95's influence on his financial success today is much less dramatic than it was in the past.
 

Lordroedor

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Mar 19, 2020
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F95 affected the rise of Summertime Saga. To deny that is to deny facts and evidence.

It was the 2434th post on this site, 25 August 2016 - just 21 days after F95 went live. It was one of the first 100 games posted on this site. That was only 9 days after DarkCookie created his Patreon account. DC got his first Patreon subscriber on 18 August 2016 and had just 24 subscribers the day before F95 listed the game. One month later, he had 250 subscribers and by the end of 2016, just 4 months after starting his Patreon account and 4 months of being listed on F95 - he had 1,667 subscribers with over $4,000 USD per month of contributions. Also, DC was #870-ish of adult game creators on Patreon when he started, broke the top 10 in January 2017 and became the top adult game creator on Patreon (by number of subscribers) in October 2017 with over 6,000 subscribers and about $20,000 USD per month - just about a year after being on Patreon and listed on F95. And has never relinquished that number 1 status since.

The case can easily be made that without F95 (and, perhaps similar sites in 2016 and 2017), Summertime Saga would have struggled to gain awareness, and thus, popularity, and thus, financial success to be where it is today. That said, it has grown so large since those initial couple of years - with over 24 million results on a Google search for "Summertime Saga" (over 2 million, alone, for video results) - that F95's influence on his financial success today is much less dramatic than it was in the past.
There are other variables influencing your data. Like time. Games are more populer close to their release date. Even if the game is not finished, it still applies. Back in the day this game was new and shocking. Those two characteristics have disappeared, and competition has raised in part thanks to Steam accepting hentai games.

And I am not sure if the model this game uses to develop is still so effective as it was so long ago. In gaming, 5 or 6 years is a huge difference. The world has changed.
 

Count Morado

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There are other variables influencing your data. Like time. Games are more populer close to their release date. Even if the game is not finished, it still applies. Back in the day this game was new and shocking. Those two characteristics have disappeared, and competition has raised in part thanks to Steam accepting hentai games.

And I am not sure if the model this game uses to develop is still so effective as it was so long ago. In gaming, 5 or 6 years is a huge difference. The world has changed.
True, and I do not - and did not in my post - deny that. In fact, I implied that in the first sentence of my second paragraph. But the conversation is about overall impact of F95 throughout the life of the product, not the variability involved with short term events such as individual update releases.

You are explicitly stating. Also, your final sentence and mine are also connected in spirit, meaning, and deliberation. That is, unless you are stating that F95 still holds a great influence over DC's income.

EDIT: And if we are in disagreement and you wish to continue, please start an off-topic thread and @ me.
 

Vakul

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Apr 10, 2022
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this is from may 29th there is not post on may 30th...
What the f...ish is that? It Appesrs as 50% of it was taken from typical defective managers bullsh*t.
Nice.


  • Scenes on day one meeting Erik and Mia have been improved with new character assets, backgrounds, dynamic shots, buttons, etc.
  • Old Debbie cutscenes and dynamic shots got a facelift (see samples attached to this post at the top ^).
  • All of Anna's (now named Abby) old art has been reworked and converted to new art assets + rig.
  • Further improvements to the new Mia character art.
Why, Save and Load, why? Is there no more importans things than an n-th redraw?
  • Built out roughly half of Jenny's narrative route flow.
  • Added a new interface mode for complex interactive props.
Yup, who cares about new, lets redo rework and redraw!
  • Implemented Anon's phone, minus the hint system.
  • Constructed Jenny's diary, and wired it into Jenny's route.
  • Ensured that diary contents and text messages will be translatable.
WUT?! Since when they were broken? And how?

  • Linked reposed scenes for the Main story and Debbie up to the game logic code.
  • Revisions based on feedback about above scenes, and reported logic oversights.
  • Reposed the Debbie scenes we didn't have art for when we did the first pass (late game/lewd content).
  • Posing work on buttons particularly for Ivy, Kassy, Lily, and Veronica.
  • Finished posing pass on Roxxy.
  • Early Mia flow posing ongoing.
  • Finished reposing the beginning and end of Eve's route.
  • Cleaning up the posing for Jenny's route. (Jenny is the next priority for linking/playtesting this coming month)
  • Revisited posing from the start of Diane's route fixing asset names and logic state tests that were not previously available.
Well, facepalm, part two. Redoing the reworked and remaking whats redone. Nice.
This is literally what purple started when money begin to flow. Ans sadcrabs. And many other.

That post had just confirmed my earlier conclusion. Milking path - unlocked. It seems, we have another 2-3 years for playing something else. At minimum.
 

Username7

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May 1, 2017
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Against my better judgment I'm going to reply to this just to point out a few things with your conclusions.

"Why, Save and Load, why? Is there no more importans things than an n-th redraw?"

Almost all of those buttons and character are old art from the first year or so of the game it has long been stated way before this rebuild (Because lets call a duck a duck.) that they were going to be updated and replaced at some point in time and right now is as good a time as ever to do it seeing as DC has very little to draw right now.

"Yup, who cares about new, lets redo rework and redraw!"

As part of the rebuild the entire game has to be reposed not only for the widescreen conversion but also the new rig that allows for more efficient posing. This has been said at least once every three pages for the last year.

"WUT?! Since when they were broken? And how?"

They were not broken, they have simply been reposed and recoded into an early build for QA testing.

"Well, facepalm, part two. Redoing the reworked and remaking whats redone. Nice.
This is literally what purple started when money begin to flow. Ans sadcrabs. And many other."

Again reposing and fixes on errors found in QA testing from the first rounds of reposing.
 

Count Morado

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Jan 21, 2022
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With DC's new patreon monthly report copied into this thread by Hero1, here's my updated FAQ - 88th since Feb 2022.
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Will the "Mod" be updated for the tech update?
There are several mods for this game that are linked in OP. You should go to the thread for the mod you are wondering about and ask the maker there. If you are asking about the patch - it is fan made... so maybe, maybe not.
oh boy. Guess the waiting game isn't over yet
And it won't be for quite awhile.
 
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Rakssu

Newbie
Jun 14, 2018
51
113
F95 affected the rise of Summertime Saga. To denyO that is to deny facts and evidence.

It was the 2434th post on this site, 25 August 2016 - just 21 days after F95 went live. It was one of the first 100 games posted on this site. That was only 9 days after DarkCookie created his Patreon account. DC got his first Patreon subscriber on 18 August 2016 and had just 24 subscribers the day before F95 listed the game. One month later, he had 250 subscribers and by the end of 2016, just 4 months after starting his Patreon account and 4 months of being listed on F95 - he had 1,667 subscribers with over $4,000 USD per month of contributions. Also, DC was #870-ish of adult game creators on Patreon when he started, broke the top 10 in January 2017 and became the top adult game creator on Patreon (by number of subscribers) in October 2017 with over 6,000 subscribers and about $20,000 USD per month - just about a year after being on Patreon and listed on F95. And has never relinquished that number 1 status since.

The case can easily be made that without F95 (and, perhaps similar sites in 2016 and 2017), Summertime Saga would have struggled to gain awareness, and thus, popularity, and thus, financial success to be where it is today. That said, it has grown so large since those initial couple of years - with over 24 million results on a Google search for "Summertime Saga" (over 2 million, alone, for video results) - that F95's influence on his financial success today is much less dramatic than it was in the past.
Oh yeah I can see that. What I meant is f95 hasnt affected it on a negative way. Thanks for your input tho.
 
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On the bright side, it's nice that they've started doing proper monthly updates.
IMO we should give praise where it's due (not here but on stream), that way DC's more open to listening to other ideas
(cough cough more coders/posers cough cough) instead of doing wtv he wants because "they'll complain anyway"
 

Senigata

Active Member
Feb 4, 2017
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Darkcookie is sick and not streaming?
Again?
In summer?:HideThePain:
Can happen if the weather is all over the place and the temperatures fluctuate wildly. Alternatively he ate something bad that made him sick.

On a different note, it's been quite a while, but why was Eve peeking into the guy's shower again?
 

sucklepuck

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May 3, 2019
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On a different note, it's been quite a while, but why was Eve peeking into the guy's shower again?
Eve pranked Roxxy and her friends as revenge for picking on her for having little titties and dyed hair in the locker room. I think she put green hair dye in their shampoo or something.
 

thedoomerjo

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Apr 25, 2017
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Roughly 90% of Mia's story has been posed (across all characters involved).
I hope the art for her route has been redone too. Ditto for Mrs. Johnson's route. It'd just be weird looking for these routes to have the old art when everything else, down to the character sprites and backgrounds, has been redone.
 

Count Morado

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Jan 21, 2022
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why has Anna´s name been changed to Abby?
Why is it a big deal? Unless you thought that DC meant they changed Annie's name to Abby. Anna is a different character. And whether or not you might have been confused - it would be my hypothesis Anna's name was changed to reduce possible confusion.
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Arees16H

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Aug 10, 2021
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This is from the last post on patreon "Posed the Awesomo quest with the new art for Abby (formerly Anna)". Thats where my doubt comes from
 
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