- Feb 7, 2018
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Was that a digital arts degree like mine that taught Photoshop and Illustrator or was MS Paint still all the rage 20 years ago? But I'm sure you're using that 20 year old degree to create digital works these days and not just sitting in a shed with your watercolours and easel, right?
No offense to you and your friend, but digital art is different from writing a book, or painting a masterpiece, or taking photographs, or creating a sculpture. These things are indeed fixed and unchangeable once they've been done, but digital art can be easily altered since all you have to do is re-open it in a software package. A game designer such as DC doesn't have to stick with the designs and art style they had when they started because the great benefit of digital art is that it can be improved as the artists skills improve. It's not uncommon these days for digital artists to go back and "remaster" their older works for this very reason.
The idea that an artist should never change their works is outdated when living in a digital age.
I've been working with Adobe since Photoshop 5 or 5.5, I forget which exactly.
It's not any different. You can sit there tweaking any of them til the cows come home. Look at anything Da Vinci finished, there's tons of layers underneath it showing how he kept changing things. The guy finished like 14 things his entire career. All of them are only truly done when the artist stops working on them and artist can never be done. Never heard about this, but has DC ever set a hard deadline?
And I have no problem with going back and remastering, after a product is done. This not finishing and going back and changing the artwork, is only slowing down that finishing part. That's my issue with him doing this. He can do that til forever and it is done solely for his financial gain. It doesn't help deliver what he's supposed to those who are giving him money for a final product.
Was anyone begging for redesigns?