- Jun 19, 2017
- 4,168
- 6,132
I'd say their point is that it doesn't matter when it comes to the overall schedule. DC isn't really involved in coding, posing etc. and as long as DC needs, let's say, 4 to 5 years to draw the art for the game, it doesn't really matter what happens in the meantime - the game will need 4 to 5 years to be finished. So in some way working with placeholders, optimising animation schedules, hiring more coding staff etc. are comfort features which do not really benefit the development of the game as a whole (at all) but are solely there to appease impatient players. So it would indeed look better if they'd optimize their pre release schedule but that's about all that would change. The question remains, if it's worth spending money on that. After all, we won't get the finished game earlier...It still doesn't make sense to me why they do not use place holders for the pictures and animations to use for coding and bug fixing. This project clearly needs better management and some kind of deadlines. Imo people need a little bit of pressure to work constantly and effeciently.