Let me just quote DC from april 14: "I've been working on those extra scenes I always wanted to add to Jenny's story and I'm done the art for the hscenes. Just have to do a few poses and then send it all to be animated "DarkCookie 29.04.2019
Focusing on finishing 18.5 art today so will stay off stream and do that.
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Art is already mostly completed for it, so is animation and writing.
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This is just sad ..
To be honest, I don't think that would cut it in most cases - after all, x-rays are internal, while bellies aren't. I mean, none of Diane's scenes for example would really be suiteable to actually accomodate the really big belly, new tits, etc. without changing the position of her torso, legs, MC, etc. and even then those scenes likely just wouldn't be really that sexy because they weren't made for it (I mean, who would fuck a pregnant women while she's basically resting on her belly?). I can understand that he doesn't want to fudge it like that. Edit: Of course it's legitimate to say that he should have planned those scenes right away but I guess that's a moot point for those scenes by now.I mentioned it before, preggo sex could be done the same way like they did it with x-ray sex in prior releases. That way, they would only need an additional overlay frame (the belly) for each frame in the animation.
One shouldn't attribute something to malice which is adequately explained by "stupidity". The far more likely assumption is that they continually added things they wanted to release with 18.5. I mean, the number of art tasks just rose from 9 to 10 two days ago. But I guess that's just a question of what one actually wants to believe.Let me just quote DC from april 14: "I've been working on those extra scenes I always wanted to add to Jenny's story and I'm done the art for the hscenes. Just have to do a few poses and then send it all to be animated "
Now let me quote him again from may 8: "Art is already mostly completed for it, so is animation and writing. The remaining posing and code work will unfold for the following 3 weeks"
So by his words 20 days ago he should have finished the art (in fact he already said that art is done) and animations by now but hey he again today says that he is again mostly done with art, now I dunno for you guys but in my book this is a one big liar. Add to this that he says that it would take a 3 weeks for coding and posing..WTF?!?!
Don't you know everyone says most of this update was code based work. That's why it was filled with bugs and the next updates will be much fasterJust sayin... the community bought like 500 lines of text, 3 shitty fuck scenes and a bad storyline for 250k of actual money... wow. Bravo to DC for pulling that one off.
I bet it's quite easy to draw 10 bellies in motion for a 10-frames animation. It may become complicated to integrate with clothing options, I admit. I already thought about modding this myself. But the biggest problem would be to integrate into the story which does not make sense currently. This is why I rather meant to integrate a belly on/off button, like x-ray. That would be independent of the current in-game pregnancy system, and could be restricted to selected scenes only.To be honest, I don't think that would cut it in most cases - after all, x-rays are internal, while bellies aren't. I mean, none of Diane's scenes for example would really be suiteable to actually accomodate the really big belly, new tits, etc. without changing the position of her torso, legs, MC, etc. and even then those scenes likely just wouldn't be really that sexy because they weren't made for it (I mean, who would fuck a pregnant women while she's basically resting on her belly?). I can understand that he doesn't want to fudge it like that. Edit: Of course it's legitimate to say that he should have planned those scenes right away but I guess that's a moot point for those scenes by now.
That's not really what I meant though. A huge belly has to fit somewhere and Diane for example is actually resting/lying on her flat belly. It's simply physically impossible to put it into that kind of scene without changing the torso, angels, etc. or you'd end up having a really screwed anatomy or odd movements for her as well as MC.I bet it's quite easy to draw 10 bellies in motion for a 10-frames animation.
I thought about that scene as well, but here the bouncing boobs might present a problem. Maybe start with something simple like Missy.That's not really what I meant though. A huge belly has to fit somewhere and Diane for example is actually resting/lying on her flat belly. It's simply physically impossible to put it into that kind of scene without changing the torso, angels, etc. or you'd end up having a really screwed anatomy or odd movements for her as well as MC.
Edit: That said, there are certainly some scenes where it's a lot easier. Like Jenny's shower scene for example.
Who even said that I'm sad. I really don't give a fuck about this game I'm rather entertained by how author of this game milks his patrons, let me just say it in a polite manner, in a most simple of ways.Don't be sad.
But you get the idea that it's not a simple feat to do. Personally, I wish DC would have just left the pregnancy system out until he was actually ready to implement it properly. Have a pregnancy update that added story and pregnancy for all characters or add a pregnancy with each update that added story and new scenes for a single character.I thought about that scene as well, but here the bouncing boobs might present a problem. Maybe start with something simple like Missy.
Then let me correct you: No patron is milked by DC. They like the game enough to give him money. Everyone can get the game for free, no patreon support needed.Who even said that I'm sad. I really don't give a fuck about this game I'm rather entertained by how author of this game milks his patrons, let me just say it in a polite manner, in a most simple of ways.
Bye then.The Dev say...They're will up to [V 18.5] with BugFix & more...
So...I'll Play this game when completely 100% Done.
No difference. I was asked if I could share, so I did.
Didn't check if it is already here.. Sorry then
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "renpy/common/00action_file.rpy", line 364, in __call__
renpy.save(fn, extra_info=save_name)
MemoryError: out of memory
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/00gamemenu.rpy", line 173, in script
$ ui.interact()
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\ast.py", line 862, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\python.py", line 1912, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00gamemenu.rpy", line 173, in <module>
$ ui.interact()
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\ui.py", line 287, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\core.py", line 2649, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\core.py", line 3451, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\layout.py", line 992, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\layout.py", line 992, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\layout.py", line 992, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\screen.py", line 697, in event
rv = self.child.event(ev, x, y, st)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\layout.py", line 992, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\behavior.py", line 906, in event
return handle_click(self.clicked)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\behavior.py", line 841, in handle_click
rv = run(action)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\behavior.py", line 308, in run
new_rv = run(i, *args, **kwargs)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\display\behavior.py", line 315, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 364, in __call__
renpy.save(fn, extra_info=save_name)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\loadsave.py", line 402, in save
dump((roots, renpy.game.log), logf)
File "E:\Games\F95Zone\SummertimeSaga-0-18-2-pc\renpy\loadsave.py", line 48, in dump
pickle.dump(o, f, pickle.HIGHEST_PROTOCOL)
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 1370, in dump
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 224, in dump
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 548, in save_tuple
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 331, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 419, in save_reduce
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 649, in save_dict
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 681, in _batch_setitems
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 600, in save_list
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 633, in _batch_appends
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 331, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 419, in save_reduce
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 649, in save_dict
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 681, in _batch_setitems
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 331, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 419, in save_reduce
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 649, in save_dict
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 681, in _batch_setitems
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 600, in save_list
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 633, in _batch_appends
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 286, in save
File "/home/tom/ab/x64lucid-deps/install/lib/python2.7/pickle.py", line 432, in save_bool
MemoryError: out of memory
Windows-8-6.2.9200
Ren'Py 7.0.0.196
SummertimeSaga 0.18.2
Wed May 08 17:24:49 2019
I like seeing scam artist get paid.So why are you still here?