Not trying to be one of those jealous devs, but it must be nice to pull in around 63000 per month for doing practically nothing each update. With that kind of money, he could easily hire staff for art and code, and still be sitting pretty with more content flowing each update. He's basically sitting in a chair laughing at Patreons while he draws out the game for as long as possible for more payments by limiting his releases. That's honestly pretty cheap, not at all surprising, though.
The patrons do pay for nothing, it's called "donating", stop acting like SS is paid game. Buncha babies
They are paying, though. Whether you want to call it that or not is up to the individual, but they're supporting under the premise that they'll see actual
work being put into what they're supporting. Kinda like how people hate to pay taxes, but realize that it gives them nice things (and medicaid for most of America). If they wanted to donate, they could just buy him a coffee or send something through devs Paypal. There should be clear signs of effort being put in and there just isn't, especially when you factor in that he's literally making almost $800,000 per year.