Omnikuken

Conversation Conqueror
Feb 22, 2018
7,562
7,327
This guy is making 90k per month! Per month! And from only Patreon. Of course he's gonna take his time...
You do realised the guy as been working on this game since mid 2016 right? Has a steady earning, don't have to do anything else. And is far from finishing it. He's the Chris Roberts of sex games!
Fascinating double posting and saying nothing (yes that's 4 rhymes in 1 line, try to beat that)
 
Aug 28, 2021
301
245
No, a prototype shuttle would've been close to done by now with the amount of time and money this game has taken. Because DC refuses to hire anyone else to speed things up I'd recommend ignoring this game and checking up once every 6 months. .

Complaining here will only get you passive-aggressive responses from people that lurk/mouth breathe/live on this thread. Complaining also will not make it go faster.

There are a lot of games of similar or higher quality on this website, you should look around (I recommend Subverse, What a Legend and Aurelia)
Why do a quick job when you can work slow and still get paid
 

Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,163
15,685
I understand everything. the game is nice and i like it but for 90k a month you have to do more than that. I understand it's a big update but it's not GTA, we're still talking about small animations so 4 months seems exaggerated to me


View attachment 1660147
Right, it's not GTA ... GTA5 revenues are over $6.4 Billion US. At $90k per month, SS would need about 6,000 years to equal. It's only been around for 5.5 years.

GTA5's budget was about $265 million US 14 years ago. It took 5 years to develop with over 1,000 employees - spending, on average, about $4.4 million US to develop (50 times more than SS revenue per month). Oh, and after the initial release, they spent years working on bugfixes and other aspects of the game.

You're comparing apples/oranges, Mr. Omniscient.
 

Omnikuken

Conversation Conqueror
Feb 22, 2018
7,562
7,327
I understand everything. the game is nice and i like it but for 90k a month you have to do more than that. I understand it's a big update but it's not GTA, we're still talking about small animations so 4 months seems exaggerated to me


View attachment 1660147
What dude above said, on top of this being a re-code of the game. We getting scenes at all is to help Patrons pass time and have something lewd to do while they wait. All made by 5 dudes (1 art, 1 writing that doesn't have much to do, 2-3 posers losing their minds redoing 200+ scenes a few times each making sure random girl X doesn't have an arm up her face and 1 last dude recoding the entire thing possibly part-time, who'll either die when done or quit coding for a few decades)
 
Aug 28, 2021
301
245
Right, it's not GTA ... GTA5 revenues are over $6.4 Billion US. At $90k per month, SS would need about 6,000 years to equal. It's only been around for 5.5 years.

GTA5's budget was about $265 million US 14 years ago. It took 5 years to develop with over 1,000 employees - spending, on average, about $4.4 million US to develop (50 times more than SS revenue per month). Oh, and after the initial release, they spent years working on bugfixes and other aspects of the game.

You're comparing apples/oranges, Mr. Omniscient.
Are you stupid or are you kidding? I hope you are joking because mine was an example to tell you that you are not creating GTA but you are creating a game with simple animations taking a lot of money and after 4 months still nothing. i can wait 14 years for gta not for this game
 
Aug 28, 2021
301
245
Right, it's not GTA ... GTA5 revenues are over $6.4 Billion US. At $90k per month, SS would need about 6,000 years to equal. It's only been around for 5.5 years.

GTA5's budget was about $265 million US 14 years ago. It took 5 years to develop with over 1,000 employees - spending, on average, about $4.4 million US to develop (50 times more than SS revenue per month). Oh, and after the initial release, they spent years working on bugfixes and other aspects of the game.

You're comparing apples/oranges, Mr. Omniscient.
plus 265 million we paid him month by month for GTA ?? !! Obviously not taking 90k a month a minimum of commitment you have to put it there not that in 4 months you have created half of the update
 

Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,163
15,685
Are you stupid or are you kidding? I hope you are joking because mine was an example to tell you that you are not creating GTA but you are creating a game with simple animations taking a lot of money and after 4 months still nothing. i can wait 14 years for gta not for this game
If you can't wait - then stop bitching about the wait and go somewhere else, then.

I am not joking - you are the one who compared a game with over a quarter of a billion dollar budget that took over 1000 people and 5 years to develop and STILL had to continue after it was released with bugfixes and updates to this game. A game made off personal computers, mostly by one person with an added team of less than half dozen in the past couple years with a budget that is pennies when put into perspective.

Yes, the game has simple animations. It has less than 6 people working on it. It has a miniscule budget. It is going to be done practically and it will take time. And you get to play the game without spending $50 (or more), if you don't want to.

You're the one crying when there are thousands of other games to play to keep your mind busy and your cock hard while you wait.
 

Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,163
15,685
plus 265 million we paid him month by month for GTA ?? !! Obviously not taking 90k a month a minimum of commitment you have to put it there not that in 4 months you have created half of the update
If the developer had a budget of $265 million for SS - the game would have a much different look and yes ... would still take over 5 years to fully develop before you would get a chance to even beta test it. Unlike now, when you get to do so about every 3-5 months.
 
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