- Feb 22, 2018
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Lol, we might not even have the 3 planned routes by that time, let alone the entire game
Lol, we might not even have the 3 planned routes by that time, let alone the entire game
We've had THREE PRE-tech updates, when was the last time they put out a major update? I think I should be making this meme months agoThe last update was less than three weeks ago. Don't you think you should wait until at least month 4 for this meme?
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There's the long one on the wiki (I have a question, just out of curiosity. Is there somewhere a timeline of the different main updates? Like v0.18 release date, v0.19 release date, v0.20 release date, etc
Haha, development takes time.6 years and the game is still not finished...
But also, what does "finished" even mean for a free indie game? For a commercial product, it means that the game is ready to be sold. For this type of game, a "Completed" tag means that the developer is no longer actively developing it, which we don't actually want if the game is any good. It's like "Abandoned", except that the end of development is planned.Haha, development takes time.
Right. And how many indie "finished" games (here or on steam, epic, etc) end up having bugfixes, dlc, special editions down the line? They weren't "finished," they just hit a point where they needed/wanted/were required to say it was done -- even when it wasn't or had more content planned. The idea of a "finished" game is an old-fashioned view of the industry. It's not a physical product, so things can always be adjusted, altered, and added (for a premium or as a show of gratitude).But also, what does "finished" even mean for a free indie game? For a commercial product, it means that the game is ready to be sold. For this type of game, a "Completed" tag means that the developer is no longer actively developing it, which we don't actually want if the game is any good. It's like "Abandoned", except that the end of development is planned.
I just finished milking your mom.From milkers to "finished" tag debates, this place is just too good
The problem here is people not being patient and complaining about the game and when it's coming out that's the issue and sorry it's what it is... deal with it if you want a good game and a wonderful experience.But also, what does "finished" even mean for a free indie game? For a commercial product, it means that the game is ready to be sold. For this type of game, a "Completed" tag means that the developer is no longer actively developing it, which we don't actually want if the game is any good. It's like "Abandoned", except that the end of development is planned.
Obviously, we want all of the promised features to be implemented and the main story to be completed. (The main story is done, other than the prom.) After that, there's no reason not to keep adding scenes for existing characters, and adding new characters, indefinitely.
So the other thing that makes the question frustrating is that we don't actually want the game to be "finished". (It's already finished from the perspective that there are no showstopping bugs or obviously missing features. You can play everyone's route to completion, but there is no "good ending" game over.) We just want more content than we have now.
But also, what does "finished" even mean for a free indie game? For a commercial product, it means that the game is ready to be sold. For this type of game, a "Completed" tag means that the developer is no longer actively developing it, which we don't actually want if the game is any good. It's like "Abandoned", except that the end of development is planned.
Obviously, we want all of the promised features to be implemented and the main story to be completed. (The main story is done, other than the prom.) After that, there's no reason not to keep adding scenes for existing characters, and adding new characters, indefinitely.
So the other thing that makes the question frustrating is that we don't actually want the game to be "finished". (It's already finished from the perspective that there are no showstopping bugs or obviously missing features. You can play everyone's route to completion, but there is no "good ending" game over.) We just want more content than we have now.
Why do you even bother answering that. The day the game is finished, all those complainers come back five minutes later, to complain that there is not enough content and that it only took four minutes to fast-skip through the game.Right. And how many indie "finished" games (here or on steam, epic, etc) end up having bugfixes, dlc, special editions down the line? They weren't "finished," they just hit a point where they needed/wanted/were required to say it was done -- even when it wasn't or had more content planned. The idea of a "finished" game is an old-fashioned view of the industry. It's not a physical product, so things can always be adjusted, altered, and added (for a premium or as a show of gratitude).
See number 2.is there a 20.13 incest patch?
New way to pad your post count : quote yourself daily until the game is finished in 4+ years. People still won't know most of the stuff in there anywaySee number 2.
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Nope to everything. And if you want to talk about the mod, go to its thread, not hereis the android version prepatched. and if not is there a version with the incest and naughty tribute already patched in?
It's almost like game development is hard or something... Or this is maybe the reason why hand-drawn forms of media are not produced as much... Or having a game which by design is to expand DURING development per a shareholder's (your) request is a terrible business model. Or maybe the main storyline IS done, and HAS been done, and this is essentially dlc and sidequest completion.6 years and the game is still not finished...
Game development is hard? I think you need to cite your sources for that wild claim!It's almost like game development is hard or something...
Wimp. Only a true lord of reusing pre-rendered 3D asset-swap models to dish out vapid updates once per week is worthy of being called a "real dev". DC is obviously a scamlord hellbent on milking people donating ~3$ a month to show their love for the game. Only gods of dev-time like ICstor could be used as examples on how to make a game correctlyIt's almost like game development is hard or something... Or this is maybe the reason why hand-drawn forms of media are not produced as much... Or having a game which by design is to expand DURING development per a shareholder's (your) request is a terrible business model. Or maybe the main storyline IS done, and HAS been done, and this is essentially dlc and sidequest completion.