Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,150
15,670
serious? the version that is indexed is 20.5, with a fan-made version of 20.12. The current version of the game is 20.16.

I thought it wouldn't work in the new version.
There are not different versions of that patch. They are exactly the same file just with different names because people were always asking if there was an update to the patch. So instead of answering the same question over and over again, that the file was up to date because there was no new content added which a patch was needed for, someone just renamed it to 20.12 and attached it to their post (they actually renamed it several times during the updates but stopped at 20.12).

If you really wonder - you could open each up and compare them to see they are exactly the same. Also, searching the thread for the word "patch" answers your question time and time again.
 

boblicticious

Member
Jun 16, 2017
294
589
1. Lots of assets.
2.DC doesn't have a second artist as his standards are too high. (Last I checked he wasn't really willing to train an artist to copy his style.)
3. Coders/writers/etc are waiting for art.
Given that the progress tracker shows 98% of the art is done and only 62% of the coding is done... I don't think your points 2 and 3 are correct.
 
Jan 14, 2018
85
234
I'm most looking forward to Odette having a full route. It would become available as soon as you meet her - no need chase Eve first.
Thing is Odette is a side character tied to Eve's storyline. Side girls don't get the same treatment as main girls and Odette already got more scenes than other side characters. There's one more scene with her, MC and Eve left in the cemetery that's kinda guaranteed and maybe one more with grace since grace still hasn't been fully charmed into MC's harem.
 

Count Morado

Devoted Member
Respected User
Jan 21, 2022
8,150
15,670
is the game updated a lot?
This game has a lot of updates since it was started over 6 years ago. If you are asking if the game is updated
  • monthly: No
  • every 2 months: No
  • every 3 months: No
  • any regular schedule: No
On the average, it has been 3-4 months between updates. Content updates (not simply bugfixes, etc) have ranged from a few new scenes to major portions of an NPC's storyline.

Currently, the developer is working through a tech update approaching 2 years of work on it. During this time, the developer has released 6 small releases of about 40 new/update scenes, in total. If you want to know what the tech update is about, and why it's taking so long, see #10 below. You can also take a look at #14 to see the content update history.
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TGafy

Active Member
May 14, 2020
931
1,075
Two months ago I made a comment about how the update is still at 80%. It's still at 80%. I predicted that it would hit 81% by the end of the year but I am not so sure anymore. I think it may go down to 79% by the end of the year.
Compared to now, how many tasks were there two months ago? How many of them were completed? 8/10 is 80%. 80/100 is also 80%. Percentage doesn't mean much if what they are supposed to reflect keeps changing.
 
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MurkyTurtle

Member
Jul 28, 2017
397
1,484
Compared to now, how many tasks were there two months ago? How many of them were completed? 8/10 is 80%. 80/100 is also 80%. Percentage doesn't mean much if what they are supposed to reflect keeps changing.
That's easy enough to answer.

:

1678483432319.png

The tracker today:

1678483592294.png

So, two coding tasks completed, two coding tasks added. In two months and change. With about ninety coding tasks remaining, we should have an update ready around... *checks calculator* never.
 

dirgetka

Member
Aug 17, 2017
268
515
i believe it is called fraud
No, the answer is much simpler and more banal (benign, even, depending how charitable you want to be) than that. Simple fact is DC feels no pressure to change the speed of development in either direction, be it slower or faster, so he doesn't change it. No external pressure from the audience, and no internal pressure from his own reasoning. Why would he? The audience get the game for free, and pay him as a gesture of goodwill. He earns enough money that he's financially secure, and I doubt his home expenses have increased to the point he needs constant patreon growth to sustain his lifestyle. His finances are solid, no-one bothers him, he's his own boss after a career of wageslaving, he gets to spend plenty of time with his family and he can work from home on this goofy little side project that unexpectedly became a self-sustaining diversion. He's got it made, really, and -- on a person-to-person level -- I'm very happy for DC. I like him and it gladdens me to see people I like do well for themselves.

If you're actually paying money to the patreon with the expectation of receiving content in a timely manner as a result, then I sympathise. It must feel like you're eating shit for months on end waiting for this stuff to come out. But there's an easy solution. I stopped my pledge many years ago because I was uncomfortable with the increasing gaps between updates. You can do the same, it's not a big deal at all. If you're not paying money for the game, then I'm not sure why it's worth getting riled up or taking potshots at the guy -- just accept the production is slow as shit and say a silent prayer for the fools who are still happy to finance this hodgepodge development quagmire
 

itsyeboii

Well-Known Member
Aug 23, 2017
1,032
1,927
No, the answer is much simpler and more banal (benign, even, depending how charitable you want to be) than that. Simple fact is DC feels no pressure to change the speed of development in either direction, be it slower or faster, so he doesn't change it. No external pressure from the audience, and no internal pressure from his own reasoning. Why would he? The audience get the game for free, and pay him as a gesture of goodwill. He earns enough money that he's financially secure, and I doubt his home expenses have increased to the point he needs constant patreon growth to sustain his lifestyle. His finances are solid, no-one bothers him, he's his own boss after a career of wageslaving, he gets to spend plenty of time with his family and he can work from home on this goofy little side project that unexpectedly became a self-sustaining diversion. He's got it made, really, and -- on a person-to-person level -- I'm very happy for DC. I like him and it gladdens me to see people I like do well for themselves.

If you're actually paying money to the patreon with the expectation of receiving content in a timely manner as a result, then I sympathise. It must feel like you're eating shit for months on end waiting for this stuff to come out. But there's an easy solution. I stopped my pledge many years ago because I was uncomfortable with the increasing gaps between updates. You can do the same, it's not a big deal at all. If you're not paying money for the game, then I'm not sure why it's worth getting riled up or taking potshots at the guy -- just accept the production is slow as shit and say a silent prayer for the fools who are still happy to finance this hodgepodge development quagmire
I completely agree. People should read this before accusing DC of scamming people.

But I do understand why people get wrong impressions or feel as if something doesn't add up. DC went through the effort to rebrand as Kompas Productions and incentivizes people to donate to his Patreon. It definitely gives off a professional impression but DC is anything but. I'm not saying he's obligated to do anything because of that, but some professionalism would go a long way.

Don't say "game is supported by donations please gib moneys" when you're borderline negligent when it comes to transparency, especially when the state of development is in such a situation as now. That's just my opinion though.
 
Jan 14, 2018
85
234
That's easy enough to answer.

:

View attachment 2456983

The tracker today:

View attachment 2456990

So, two coding tasks completed, two coding tasks added. In two months and change. With about ninety coding tasks remaining, we should have an update ready around... *checks calculator* never.
Not all tasks take the same amount of time and a lot of tasks can be completed but not closed if we're lucky (X doubt) the hardest ones are done and the rest are things that can get done in a couple days each. But even then that's multiple months till coding's done followed up by bugfix.
There's no way this is getting done by the end of the year.
 

Ryan_dilanc

Newbie
Jul 31, 2022
81
42
No, the answer is much simpler and more banal (benign, even, depending how charitable you want to be) than that. Simple fact is DC feels no pressure to change the speed of development in either direction, be it slower or faster, so he doesn't change it. No external pressure from the audience, and no internal pressure from his own reasoning. Why would he? The audience get the game for free, and pay him as a gesture of goodwill. He earns enough money that he's financially secure, and I doubt his home expenses have increased to the point he needs constant patreon growth to sustain his lifestyle. His finances are solid, no-one bothers him, he's his own boss after a career of wageslaving, he gets to spend plenty of time with his family and he can work from home on this goofy little side project that unexpectedly became a self-sustaining diversion. He's got it made, really, and -- on a person-to-person level -- I'm very happy for DC. I like him and it gladdens me to see people I like do well for themselves.

If you're actually paying money to the patreon with the expectation of receiving content in a timely manner as a result, then I sympathise. It must feel like you're eating shit for months on end waiting for this stuff to come out. But there's an easy solution. I stopped my pledge many years ago because I was uncomfortable with the increasing gaps between updates. You can do the same, it's not a big deal at all. If you're not paying money for the game, then I'm not sure why it's worth getting riled up or taking potshots at the guy -- just accept the production is slow as shit and say a silent prayer for the fools who are still happy to finance this hodgepodge development quagmire
i completely agre with u my guy back in the days i get mad for this game develop speed but i saw those other awesome games and im playing that ones too

Its anoying but i just dont suport with my money anymore i did the same thing with 3dgspot and their recent shitty job

but u now some ppl just cant let nostalgia go
 
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j4yj4m

Forum Fanatic
Jun 19, 2017
4,168
6,132
But I do understand why people get wrong impressions or feel as if something doesn't add up. DC went through the effort to rebrand as Kompas Productions and incentivizes people to donate to his Patreon. It definitely gives off a professional impression but DC is anything but. I'm not saying he's obligated to do anything because of that, but some professionalism would go a long way.
To be fair, once you start earning that kind of money and actually employ a number of people, there's certainly a huge incentive to set up a company to have these things seperated from your personal finances for legal and tax reasons alone. Especially if you aren't living in some third world country, but somewhere, where you may get in trouble for violating tax- and employment laws.

After all, it's not like you'd see really the name Kompas Productions until after you've already become a patron.
 

paladino05

Member
Nov 13, 2022
230
147
I think it's about time to give SMS another go, it's been around 2 years since I've played it and I believe a lot of content has been addead since then. I just can't keep waiting for the Tech Update that'll probably come out like 5 years in the future
 

Okeanos

Newbie
Aug 10, 2019
18
23
It is a solid game, and for new players, there is always going to be a ton of content to explore. I do think it has hit the awkward stage where there honestly they should have just gone to a sequel. The problem with any game if you just keep adding stuff over years is the tech runs into problems and needs updates. Updates are very technical and time-consuming, and people just have very little patience for waiting 4 months on tech update X. I do think they are trying to get to an end, you can see that as they seem to have a clear direction on the main story now. That said I think it will be another year or 2 until they actually get there.
 
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harfling

New Member
Jan 7, 2021
11
8
It is a solid game, and for new players, there is always going to be a ton of content to explore. I do think it has hit the awkward stage where there honestly they should have just gone to a sequel. The problem with any game if you just keep adding stuff over years is the tech runs into problems and needs updates. Updates are very technical and time-consuming, and people just have very little patience for waiting 4 months on tech update X. I do think they are trying to get to an end, you can see that as they seem to have a clear direction on the main story now. That said I think it will be another year or 2 until they actually get there.
I would have been way more content waiting this amount of time for a sequel (or even separate game entirely) than a tech update. We shall see. STS is one of those things that I wish I could play for the first time again, for sure. You're obviously right that they needed the tech update but it definitely put them in an awkward spot, or lack there of since people are still throwing money at the game. At least it wont be sloppily rushed due to lack of funds, I guess is a positive side.
 
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iooooodr

Newbie
Aug 29, 2019
62
221
WAR war never changes the same old augments endlessly repeated by new people, in the same thread with thousands of pages for 7 YEARS, defended by the same old people with the same old cope, the game is about 60% done we have like 9 updates left the most optimistic timeline is like 3 years and that with a ungodly amount of cope(real timeline is like 5 years)

Screenshot_20221189.png

never forget
 
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