- Mar 10, 2021
- 21
- 300
Right.I mean my overall opinion about the situation. He should of finished the game first, then he could do all this Tech Update stuff.
History proves that if a Dev finds themselves running up against the technical limits of their chosen tech-stack then they should start a new project as trying to re-code an entire existing project always ends badly.
I understand that different people make games for different reasons but, at some level, part of the fun is always going to be making creative decisions. Reworking a big project from scratch means committing yourself to months of work with few additional new creative decisions. It's just weeks and weeks and hundreds of thousands of words of grind because once you start messing with the creative decisions you made years ago, the game starts drifting and then you realise that you've only updated 10% of the original content and now you have to write a whole new game from scratch because you changed the characters or inserted new scenes and now the later plot and character beats no longer fit.
If a Dev ever finds themselves in the position of going 'damn... I would love to do X but this stack won't support it' then use that idea in your next project.