Holy Bacchus

Conversation Conqueror
Dec 13, 2018
7,748
19,527
srksrk 68
I saw that you put in a bug report on the bug tracker for the resetting storylines, but apparently you forgot to attach the save files that you referenced. Just FYI.

Hopefully they'll get you an answer, but in the meantime I'm going to have another go, this time I'll do what the official walkthrough says and focus on Jenny's story only as it does say that "Jenny’s route is the first route recommended" and that "focusing on one girl until completion will bypass the majority of blocking bugs".

Fingers crossed.
 
Jul 23, 2018
45
45
I'm sorry, but an uncaught exception occurred.

While running game code:
ScriptError: could not find label 'home_roxxy_dialogue_relationship_5'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 67, in script call
&nFC�I7��f�yH����-�,L<��[��&�_1qk� G/�+!/ydY��������m {;!Ã���K��=5�24��g��.���F��.� �a�m`�H�; l�2�ܙZt�Ӎ�K"���e���&4���k��]�r7��I� ����w�F�E
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 29, in script call
������i`�։�X�n�#�@n�f
File "game/scripts/locks/home_lock_check.rpyc", line 123, in script call
�4q��nW��V������8�qW^ HR��� ���d�;X1�N��w'��Y�`�R`{V��Y�u{6M۳�b��a��[�-r��{�;�9��܉8A��v������Ӏ�H��'pM�v���D����Sq<�ND�Rp�w�BZ8F1�~�VrO%�����c��8�V-2����*!ZMv�UG�Ww
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/shower/shower.rpyc", line 42, in script call
�fX�o�#��3P��}u����,��p�X��\.�p1Pp��B��(\ldP=��A��I�%�F2�.[�>�Y
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/entrance.rpyc", line 185, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 10, in script call
�&y��:`�/|��$G�ZR�YJ��T:E`�!s%���*�[��JY8�A)�,�Z�%n����l�\�k�3D�J%�0�]'�������
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/characters/jenny/button.rpyc", line 87, in script call
������P��<�ZD�7�lFo�2�DcǪ���W5�x�A�L�[���~�@N0��y,|���X�G��� �$�Sg�?!� �g4��q����k��]�0��a�� �03ΐ0 ߟ� ��-���4����WprP@JH�%���`@&�h�$��
File "game/scripts/characters/roxxy/button.rpyc", line 160, in script call
File "D:\Games\F95\SummertimeSaga-0-19-0-pc\renpy\ast.py", line 1434, in execute
rv = renpy.game.context().call(label, return_site=self.next.name)
File "game/scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 67, in script call
&nFC�I7��f�yH����-�,L<��[��&�_1qk� G/�+!/ydY��������m {;!Ã���K��=5�24��g��.���F��.� �a�m`�H�; l�2�ܙZt�Ӎ�K"���e���&4���k��]�r7��I� ����w�F�E
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 29, in script call
������i`�։�X�n�#�@n�f
File "game/scripts/locks/home_lock_check.rpyc", line 123, in script call
�4q��nW��V������8�qW^ HR��� ���d�;X1�N��w'��Y�`�R`{V��Y�u{6M۳�b��a��[�-r��{�;�9��܉8A��v������Ӏ�H��'pM�v���D����Sq<�ND�Rp�w�BZ8F1�~�VrO%�����c��8�V-2����*!ZMv�UG�Ww
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/shower/shower.rpyc", line 42, in script call
�fX�o�#��3P��}u����,��p�X��\.�p1Pp��B��(\ldP=��A��I�%�F2�.[�>�Y
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/entrance.rpyc", line 185, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 10, in script call
�&y��:`�/|��$G�ZR�YJ��T:E`�!s%���*�[��JY8�A)�,�Z�%n����l�\�k�3D�J%�0�]'�������
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/characters/jenny/button.rpyc", line 87, in script call
������P��<�ZD�7�lFo�2�DcǪ���W5�x�A�L�[���~�@N0��y,|���X�G��� �$�Sg�?!� �g4��q����k��]�0��a�� �03ΐ0 ߟ� ��-���4����WprP@JH�%���`@&�h�$��
File "game/scripts/characters/roxxy/button.rpyc", line 160, in script call
File "D:\Games\F95\SummertimeSaga-0-19-0-pc\renpy\script.py", line 894, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'home_roxxy_dialogue_relationship_5'.

Windows-8-6.2.9200
Ren'Py 7.3.2.320
SummertimeSaga 0.19.0
Mon Oct 21 20:10:30 2019
 
Jul 23, 2018
45
45
I'm sorry, but an uncaught exception occurred.

While running game code:
ScriptError: could not find label 'home_roxxy_dialogue_relationship_5'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 67, in script call
&nFC�I7��f�yH����-�,L<��[��&�_1qk� G/�+!/ydY��������m {;!Ã���K��=5�24��g��.���F��.� �a�m`�H�; l�2�ܙZt�Ӎ�K"���e���&4���k��]�r7��I� ����w�F�E
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 29, in script call
������i`�։�X�n�#�@n�f
File "game/scripts/locks/home_lock_check.rpyc", line 123, in script call
�4q��nW��V������8�qW^ HR��� ���d�;X1�N��w'��Y�`�R`{V��Y�u{6M۳�b��a��[�-r��{�;�9��܉8A��v������Ӏ�H��'pM�v���D����Sq<�ND�Rp�w�BZ8F1�~�VrO%�����c��8�V-2����*!ZMv�UG�Ww
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/shower/shower.rpyc", line 42, in script call
�fX�o�#��3P��}u����,��p�X��\.�p1Pp��B��(\ldP=��A��I�%�F2�.[�>�Y
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/entrance.rpyc", line 185, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 10, in script call
�&y��:`�/|��$G�ZR�YJ��T:E`�!s%���*�[��JY8�A)�,�Z�%n����l�\�k�3D�J%�0�]'�������
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/characters/jenny/button.rpyc", line 87, in script call
������P��<�ZD�7�lFo�2�DcǪ���W5�x�A�L�[���~�@N0��y,|���X�G��� �$�Sg�?!� �g4��q����k��]�0��a�� �03ΐ0 ߟ� ��-���4����WprP@JH�%���`@&�h�$��
File "game/scripts/characters/roxxy/button.rpyc", line 160, in script call
File "D:\Games\F95\SummertimeSaga-0-19-0-pc\renpy\ast.py", line 1434, in execute
rv = renpy.game.context().call(label, return_site=self.next.name)
File "game/scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 67, in script call
&nFC�I7��f�yH����-�,L<��[��&�_1qk� G/�+!/ydY��������m {;!Ã���K��=5�24��g��.���F��.� �a�m`�H�; l�2�ܙZt�Ӎ�K"���e���&4���k��]�r7��I� ����w�F�E
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 29, in script call
������i`�։�X�n�#�@n�f
File "game/scripts/locks/home_lock_check.rpyc", line 123, in script call
�4q��nW��V������8�qW^ HR��� ���d�;X1�N��w'��Y�`�R`{V��Y�u{6M۳�b��a��[�-r��{�;�9��܉8A��v������Ӏ�H��'pM�v���D����Sq<�ND�Rp�w�BZ8F1�~�VrO%�����c��8�V-2����*!ZMv�UG�Ww
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/shower/shower.rpyc", line 42, in script call
�fX�o�#��3P��}u����,��p�X��\.�p1Pp��B��(\ldP=��A��I�%�F2�.[�>�Y
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/entrance.rpyc", line 185, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 10, in script call
�&y��:`�/|��$G�ZR�YJ��T:E`�!s%���*�[��JY8�A)�,�Z�%n����l�\�k�3D�J%�0�]'�������
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/characters/jenny/button.rpyc", line 87, in script call
������P��<�ZD�7�lFo�2�DcǪ���W5�x�A�L�[���~�@N0��y,|���X�G��� �$�Sg�?!� �g4��q����k��]�0��a�� �03ΐ0 ߟ� ��-���4����WprP@JH�%���`@&�h�$��
File "game/scripts/characters/roxxy/button.rpyc", line 160, in script call
File "D:\Games\F95\SummertimeSaga-0-19-0-pc\renpy\script.py", line 894, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'home_roxxy_dialogue_relationship_5'.

Windows-8-6.2.9200
Ren'Py 7.3.2.320
SummertimeSaga 0.19.0
Mon Oct 21 20:10:30 2019
Can anyone help with this bug?
 

tigerlove24

Newbie
Oct 4, 2019
21
5
hi all
it seems the game are full of bugs even i start new game it show alot of error i dont know why but i am not happy to play it.
some of bugs
help annie after u do it it is stuck
buy milk jar after renovation of barn
stuck in those parties has better worth it erik path
thats all for now hope it will be fixed or if anyone help me with that issue

thnx
 

srksrk 68

Forum Fanatic
Modder
Sep 17, 2018
4,451
5,664
srksrk 68
I saw that you put in a bug report on the bug tracker for the resetting storylines, but apparently you forgot to attach the save files that you referenced. Just FYI.

Hopefully they'll get you an answer, but in the meantime I'm going to have another go, this time I'll do what the official walkthrough says and focus on Jenny's story only as it does say that "Jenny’s route is the first route recommended" and that "focusing on one girl until completion will bypass the majority of blocking bugs".

Fingers crossed.
Yes I noticed that the saves are missing, will attach this evening. Don't know why the save lost them, I definitly drag&dropped them into the bug report form...
 

srksrk 68

Forum Fanatic
Modder
Sep 17, 2018
4,451
5,664
I'm sorry, but an uncaught exception occurred.

While running game code:
ScriptError: could not find label 'home_roxxy_dialogue_relationship_5'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 67, in script call
&nFC�I7��f�yH����-�,L<��[��&�_1qk� G/�+!/ydY��������m {;!Ã���K��=5�24��g��.���F��.� �a�m`�H�; l�2�ܙZt�Ӎ�K"���e���&4���k��]�r7��I� ����w�F�E
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 29, in script call
������i`�։�X�n�#�@n�f
File "game/scripts/locks/home_lock_check.rpyc", line 123, in script call
�4q��nW��V������8�qW^ HR��� ���d�;X1�N��w'��Y�`�R`{V��Y�u{6M۳�b��a��[�-r��{�;�9��܉8A��v������Ӏ�H��'pM�v���D����Sq<�ND�Rp�w�BZ8F1�~�VrO%�����c��8�V-2����*!ZMv�UG�Ww
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/shower/shower.rpyc", line 42, in script call
�fX�o�#��3P��}u����,��p�X��\.�p1Pp��B��(\ldP=��A��I�%�F2�.[�>�Y
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/entrance.rpyc", line 185, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 10, in script call
�&y��:`�/|��$G�ZR�YJ��T:E`�!s%���*�[��JY8�A)�,�Z�%n����l�\�k�3D�J%�0�]'�������
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/characters/jenny/button.rpyc", line 87, in script call
������P��<�ZD�7�lFo�2�DcǪ���W5�x�A�L�[���~�@N0��y,|���X�G��� �$�Sg�?!� �g4��q����k��]�0��a�� �03ΐ0 ߟ� ��-���4����WprP@JH�%���`@&�h�$��
File "game/scripts/characters/roxxy/button.rpyc", line 160, in script call
File "D:\Games\F95\SummertimeSaga-0-19-0-pc\renpy\ast.py", line 1434, in execute
rv = renpy.game.context().call(label, return_site=self.next.name)
File "game/scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 67, in script call
&nFC�I7��f�yH����-�,L<��[��&�_1qk� G/�+!/ydY��������m {;!Ã���K��=5�24��g��.���F��.� �a�m`�H�; l�2�ܙZt�Ӎ�K"���e���&4���k��]�r7��I� ����w�F�E
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 29, in script call
������i`�։�X�n�#�@n�f
File "game/scripts/locks/home_lock_check.rpyc", line 123, in script call
�4q��nW��V������8�qW^ HR��� ���d�;X1�N��w'��Y�`�R`{V��Y�u{6M۳�b��a��[�-r��{�;�9��܉8A��v������Ӏ�H��'pM�v���D����Sq<�ND�Rp�w�BZ8F1�~�VrO%�����c��8�V-2����*!ZMv�UG�Ww
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/shower/shower.rpyc", line 42, in script call
�fX�o�#��3P��}u����,��p�X��\.�p1Pp��B��(\ldP=��A��I�%�F2�.[�>�Y
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/hallway/hallway.rpyc", line 65, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/entrance.rpyc", line 185, in script call
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 10, in script call
�&y��:`�/|��$G�ZR�YJ��T:E`�!s%���*�[��JY8�A)�,�Z�%n����l�\�k�3D�J%�0�]'�������
File "game/scripts/locks/01global_lock_check.rpyc", line 61, in script call
File "game/scripts/characters/jenny/button.rpyc", line 87, in script call
������P��<�ZD�7�lFo�2�DcǪ���W5�x�A�L�[���~�@N0��y,|���X�G��� �$�Sg�?!� �g4��q����k��]�0��a�� �03ΐ0 ߟ� ��-���4����WprP@JH�%���`@&�h�$��
File "game/scripts/characters/roxxy/button.rpyc", line 160, in script call
File "D:\Games\F95\SummertimeSaga-0-19-0-pc\renpy\script.py", line 894, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'home_roxxy_dialogue_relationship_5'.

Windows-8-6.2.9200
Ren'Py 7.3.2.320
SummertimeSaga 0.19.0
Mon Oct 21 20:10:30 2019
First advice: never use an outdated version. Current version is 0.19.1.
 
Jul 23, 2018
45
45
Do you have 19.1 installed? Because the error says you use 19?
If yes, did you 19.1 in the same folder as 19? If yes, delete the game incl. folder, unzip the game again and try it again.
```
I'm sorry, but an uncaught exception occurred.

While running game code:
ScriptError: could not find label 'home_roxxy_dialogue_relationship_5'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "scripts/characters/roxxy/button.rpyc", line 160, in script call
File "D:\Games\F95\SummertimeSaga-0-19-1-pc\renpy\ast.py", line 1434, in execute
rv = renpy.game.context().call(label, return_site=self.next.name)
File "scripts/characters/roxxy/button.rpyc", line 160, in script call
File "D:\Games\F95\SummertimeSaga-0-19-1-pc\renpy\script.py", line 894, in lookup
raise ScriptError("could not find label '%s'." % str(original))
ScriptError: could not find label 'home_roxxy_dialogue_relationship_5'.

Windows-8-6.2.9200
Ren'Py 7.3.2.320
SummertimeSaga 0.19.1
Mon Oct 21 20:31:00 2019
```
I updated the game to 19.1 then removed the 19.0, i already tried to unzip the game again, and then this happened
 

Dogeek

Summertime Saga
Game Developer
Apr 20, 2018
74
510
Just dropping by to say that :

- The new save system is, well, new. I didn't expect it to go smooth as butter

- It's very hard to test for save-related bugs, because everyone will save at different points of the game.

- You may be thrown back a few labels every once in a while, especially when jumping versions (like loading a 0.19.0 save in 0.19.1). To avoid this, save often, and in places where no dialogue happens (like on the map for instance), and while not in a dialogue.

- We're going to address the issue above, but it is going to be arduous. We've got some leads to potentially fix this, but nothing's set in stone yet, and whichever way we choose is going to require major reworks on the whole structure of the game

- If you want the technical details : it's because of how the renpy return stack works, and particularly, how jumps do not reset the return stack, forcing us to chop it up to not leak memory everywhere. Additionnally, renpy's return stack is specific to each version of a build. It's a nightmare to untangle.

- I've seen some issues with outfits not being saved (especially with diane) and that causes issues. I'm looking into that at the moment.

- I think it's pretty clear as to why save stuff is so hard to test for : even with 100,000 testers, these issues only came up D+4 after release. Comme quoi...

- There may be some other bugs, to report regarding the save system, but in order for us to notice them, please refrain from opening 60 tickets about the same bug. It really drowns proper bug reports in a sea of useless ones. If you want to notify that you're also affected by the bug, just leave a comment on it, and preferably attach a save file. And people wonder why we restrict the bug tracker to $1 patreons. It would be unusable otherwise!

- Speaking of the bug tracker, for those of you who have access to it, please behave, as mentionned above, reporting the same thing more than once is doing us, and you, by proxy, a disservice. For real, I don't even check the public bug tracker anymore(mil still does though, and send us the verified bugs on gitlab), since it's filled to the brim with useless bug reports, with barely an explanation, no save or log files attached. Proper etiquette would go a long way in making sure the bugs are noticed, and then promptly fixed. Thank you.
 

Holy Bacchus

Conversation Conqueror
Dec 13, 2018
7,748
19,527
Just dropping by to say that :

- The new save system is, well, new. I didn't expect it to go smooth as butter

- It's very hard to test for save-related bugs, because everyone will save at different points of the game.

- You may be thrown back a few labels every once in a while, especially when jumping versions (like loading a 0.19.0 save in 0.19.1). To avoid this, save often, and in places where no dialogue happens (like on the map for instance), and while not in a dialogue.

- We're going to address the issue above, but it is going to be arduous. We've got some leads to potentially fix this, but nothing's set in stone yet, and whichever way we choose is going to require major reworks on the whole structure of the game

- If you want the technical details : it's because of how the renpy return stack works, and particularly, how jumps do not reset the return stack, forcing us to chop it up to not leak memory everywhere. Additionnally, renpy's return stack is specific to each version of a build. It's a nightmare to untangle.

- I've seen some issues with outfits not being saved (especially with diane) and that causes issues. I'm looking into that at the moment.

- I think it's pretty clear as to why save stuff is so hard to test for : even with 100,000 testers, these issues only came up D+4 after release. Comme quoi...

- There may be some other bugs, to report regarding the save system, but in order for us to notice them, please refrain from opening 60 tickets about the same bug. It really drowns proper bug reports in a sea of useless ones. If you want to notify that you're also affected by the bug, just leave a comment on it, and preferably attach a save file. And people wonder why we restrict the bug tracker to $1 patreons. It would be unusable otherwise!

- Speaking of the bug tracker, for those of you who have access to it, please behave, as mentionned above, reporting the same thing more than once is doing us, and you, by proxy, a disservice. For real, I don't even check the public bug tracker anymore(mil still does though, and send us the verified bugs on gitlab), since it's filled to the brim with useless bug reports, with barely an explanation, no save or log files attached. Proper etiquette would go a long way in making sure the bugs are noticed, and then promptly fixed. Thank you.
So, I guess to summarise this, we're screwed? There isn't really any way to avoid stories resetting, achievements not unlocking, Cookie Jar scenes not unlocking, etc?
 
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ZTex

Engaged Member
Apr 3, 2019
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Just dropping by to say that :

- The new save system is, well, new. I didn't expect it to go smooth as butter

- It's very hard to test for save-related bugs, because everyone will save at different points of the game.

- You may be thrown back a few labels every once in a while, especially when jumping versions (like loading a 0.19.0 save in 0.19.1). To avoid this, save often, and in places where no dialogue happens (like on the map for instance), and while not in a dialogue.

- We're going to address the issue above, but it is going to be arduous. We've got some leads to potentially fix this, but nothing's set in stone yet, and whichever way we choose is going to require major reworks on the whole structure of the game

- If you want the technical details : it's because of how the renpy return stack works, and particularly, how jumps do not reset the return stack, forcing us to chop it up to not leak memory everywhere. Additionnally, renpy's return stack is specific to each version of a build. It's a nightmare to untangle.

- I've seen some issues with outfits not being saved (especially with diane) and that causes issues. I'm looking into that at the moment.

Thank you.
Thank you for looking into this and being upfront about the issues and their complexity.
 
D

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DC stopped support for android mods?
before a folder was created with the name "summertimesaga" in which you could put mods, but you can no longer... or what happened?
Yeah having the same issue I noticed the folder disappeared so been playing 18.6 till a fix might come.
 
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