- May 1, 2020
- 879
- 2,000
Agreed. I'm willing to work a bit for the payoff, but the minigames should at least be fun and, maybe, possibly, have something to do with sex? I don't mind moving my mouse around until I've cleared the Rump hot tub, or clicked all the bugs and veggies in Diane's garden. Even pizza delivery isn't terrible. It's just not sexy.And this is why most mini-games/time-wasters in games are shit. I can understand games where you have the character search for the missing clues in a page (and pull up fun easter eggs to keep entertainment level high) ONCE (or twice, depending upon the game's theme).
The pregnancy "wheel spin" is a cute application and nice touch, in my opinion - because it is an apt representation of the sperm's quest. It would be interesting if there was a varying level of success - either slower/faster spinning or narrower/wider gap - depending upon age/day of the week/or RNG.
But these call-backs to old flash games of fingersmashing keys or stroking your mouse north/south east/west to maintain an erection or build stamina are lazy coding, honestly. There are better concepts for mini-games that can use current mechanics to engage players. Either commit to game play or just develop a storyline to incorporate skill growth or ditch it all and just make it a walking simulator between ejaculations.
Then there's the sewer minigame. It takes a long time, and there's no skill involved. Just make Anon crawl through human feces and occasionally stop to vomit. Who thought that would be fun?