- Jun 27, 2018
- 106
- 247
Not decent ones. That would only be $50k per dev ignoring all other costs and existing salaries. And companies often spend 2.5x salary per hire in ongoing costs. 1.5x for a smaller company, likely. Unless he's still raw dogging all of the work without even an LLC to cover his ass, ha.this guy is making 1m/year. He can hire a full time staff of 20 with that kind of money.
I'm sure adding a fat wad of communication difficulties, cultural misunderstandings and trying to code and also train up 20 devs on all the jank they need to understand in the codebase to get in and modify things without stepping on each others toes will help.Since it's a game he can hire people online from 3rd world and still make huge bucks. People who believe this isn't just another patreon milker are delusional. 1 year for a PARTIAL tech update?
not even to mention learning to manage and direct a team beyond a 2-4 independent collaberators would be an entirely new skillset for the dev to master, slowing things down ever moreAdding manpower to a late software project makes it later - Brooks' Law
td;dr: LOL