lokiGod

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When people ask for help, they should state which version they are attempting to play and what they are using. That way we can help more simply with less if/then statements.

The patch linked from OP is written for v0.21.0.0-wip.4468. If that is the version you are using it on, then most likely you did something wrong (Did you extract the /src folder into your /game folder within the Summertime Saga directory?). If you are playing v0.20.5 - v0.20.16, then you want to use this patch: 56,979.

See my FAQ at 80,607 for more.
I am playing the right version for the op patch. Is it because I changed the names of Debbie and the daughter so it can't find the name DEBBIE to replace it with MOM??
 

Count Morado

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I am playing the right version for the op patch. Is it because I changed the names of Debbie and the daughter so it can't find the name DEBBIE to replace it with MOM??
I didn't write the patch so I don't know how it works. I don't use the patch, either. I did download that patch after seeing your first post, extracted the /src folder as explained by the person who wrote the patch, and the game started with no problem.
However, simply changing the name of the characters to something different shouldn't keep the game from starting with the patch in it. If the patch was written properly, it would just skip translating lines if it can't find what it is looking for, leaving the original lines. You could and ask them.

You could test your assumption by making sure the game is exited, deleting the /src folder, start the game, rename them back to Debbie and Jenny, exit the game, extract the /src folder into the /game folder of the Summertime Saga directory, and try to start the game to see if it works.
 
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raschi

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Jan 8, 2019
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I didn't write the patch so I don't know how it works. I don't use the patch, either. I did download that patch after seeing your first post, extracted the /src folder as explained by the person who wrote the patch, and the game started with no problem.
However, simply changing the name of the characters to something different shouldn't keep the game from starting with the patch in it. If the patch was written properly, it would just skip translating lines if it can't find what it is looking for, leaving the original lines. You could and ask them.

You could test your assumption by making sure the game is exited, deleting the /src folder, start the game, rename them back to Debbie and Jenny, exit the game, extract the /src folder into the /game folder of the Summertime Saga directory, and try to start the game to see if it works.
Although I appreciate the effort, this patch is changing a bunch of original script files, and can easily break in future updates. It will also be more and more difficult to maintain as new updates roll out.

There are afaik two incest patches that changes dialogue on the fly, using both code and the translation system, without touching the original files:

1. Extra Lines Incest Mod

This is using the original lewd patcher incest patch, updated to work with the new version and has a bunch of additional lines fixed with the translation system.

2. Relation Tweaker Mod
https://f95zone.to/threads/summertime-saga-relation-tweaker-mod-raschi.214780/
This is an expansion of the original lewd patcher incest patch, which lets you choose between incest and step family relations.

Both of these should be much more robust and easier to maintain regarding future updates.
 
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Count Morado

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This patch is changing a bunch of original script files, and will easily break in future updates. It will also be more and more difficult to maintain as new updates roll out.
Yup.
There are afaik two incest patches that changes dialogue on the fly, using both code and the translation system, without touching the original files:

1. Extra Lines Incest Mod

This is using the original lewd patcher incest patch, updated to work with the new version and has a bunch of additional lines fixed with the translation system.

2. Relation Tweaker Mod
https://f95zone.to/threads/summertime-saga-relation-tweaker-mod-raschi.214780/
This is an expansion of the original lewd patcher incest patch, which lets you choose between incest and step family relations.

Both of these should be much more robust regarding future updates.
I have not tried either of them, I don't use any of the patches people want to change the relationships. I simply provide the links. As for future compatibility, this is the reason why my FAQ gets update when new information arises. Thanks for the heads up raschi.
 
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harem.king

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Resolution (number of pixels) =/= display ratio

Display ratio is simply in what comparison the width is to the height. (400x300 is 4:3 - so is 1200x900, 1920x1080, 2880x2160)
facepalm.
I know what the fucking difference is between resolution and ratio. which was obvious from my post.

You explicitly said he made all the art in 4k resolution, which is explicitly a name that explicitly refers to 3840 × 2160 aka UHD, which is explicitly a 16:9 aspect ratio.

In converting to 16:9 display ratio for backgrounds - he had to draw content in the other 900 pixels (see map as an example):
that is not what you said.
you said he has been drawing everything in 4k for years. and then reducing it for the game.
So he does not need to redraw anything, just export it again, this time without cropping.
 

Count Morado

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facepalm.
I know what the fucking difference is between resolution and ratio.
You explicitly said he made it in 4k resolution, which is explicitly a name that explicitly refers to 3840 × 2160 aka UHD, which is explicitly a 16:9 aspect ratio.
Yes, facepalm - but for the wrong reason and the wrong person.

Because you stopped there in my reply to you instead of reading that he didn't use the entire width because his game was 4:3. His canvas is at least 4k - but didn't use it all - why would you think he would draw his map and backgrounds initially in 16:9 when his game was 4:3? That makes no sense. And that is what you implied in your comment:
1721573660824.png
To respond directly:
  1. His art has been drawn in at least 4k resolution for years, it was not in the 16:9 display ratio.
  2. So, no, he didn't already have the art at the 16:9 display ratio.
To reiterate:
His original art wasn't drawn to 16:9 display ratio. It was drawn on a digital canvas that is like 16:9 with at least 4k resolution but his original art was drawn for 4:3 display ratio use.

I hope this helps you to understand what your post was wrong about your conflation of resolution and display ratio.
 

harem.king

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Yes, facepalm - but for the wrong reason and the wrong person.

Because you stopped there in my reply to you instead of reading that he didn't use the entire width because his game was 4:3. His canvas is at least 4k - but didn't use it all - why would you think he would draw his map and backgrounds initially in 16:9 when his game was 4:3? That makes no sense. And that is what you implied in your comment:
If he is not using the entire canvas then he is not using 4k.

All you had to do instead of this silly condescending explanation is admit you made a mistake and he didn't actually make it in 4k but in 2880x2160. Its not a big deal, people make such mistakes often. Nobody will hold it against you

4k is a term that has a meaning, and that meaning is 3840 × 2160
In fact that is literally where the 4k comes from. They took 3.84k and rounded it to 4k.
2.88 does not in any way shape or form round to 4k.
 
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Count Morado

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If he is not using the entire canvas then he is not using 4k.

All you had to do instead of this silly condescending explanation is admit you made a mistake and he didn't actually make it in 4k but in 2880x2160. Its not a big deal, people make such mistakes often. Nobody will hold it against you

4k is a term that has a meaning, and that meaning is 3840 × 2160
In fact that is literally where the 4k comes from. They took 3.84k and rounded it to 4k.
2.88 does not in any way shape or form round to 4k.
I apologize when I am wrong or mistaken: (just a few examples: 10,050, 74,822, 112, 32, 72,595). This is not that time.
 

harem.king

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DC has stated quite a few times on his stream that he's working in 4K.
interesting, this shows where Count Morado got the figure in the first place. And explains why he is doubling down on it so much, as he seems to be a big advocate for DC
They are both wrong if they insist that 2880x2160 is 4k.
 
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MisterMeh

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interesting, this shows where DC got the figure in the first place. And explains why he is doubling down on it so much, as he seems to be a big advocate for DC
They are both wrong if they insist that 2880x2160 is 4k.
I'm not up to date on your conversation, but I can say that DC has stated that the resolution he's working in, is significantly higher than what you're claiming there.
 

VertXXX

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Feb 26, 2018
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interesting, this shows where Count Morado got the figure in the first place. And explains why he is doubling down on it so much, as he seems to be a big advocate for DC
They are both wrong if they insist that 2880x2160 is 4k.
"4K" has different meanings depending on the context. Yes it defines a certain resolution, if we're talking about buying a monitor. But when we're talking about CONTENT PRODUCTION, saying art is made "in 4K" implies that, for the given area on the screen the art will take up, its pixel density will be 1:1 with the pixels on the display. This is how these terms are used when discussing art, because it's the most practical and easy to interpret.

If I take a 4K wallpaper, and then slice it down the middle, it's still an image made for a 4K display, it's just covering half my display now instead. Functionally it is a "4K asset". Arguing otherwise is being needlessly pedantic.
 
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tropicalstorm

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"4K" has different meanings depending on the context. Yes it defines a certain resolution, if we're talking about buying a monitor. But when we're talking about CONTENT PRODUCTION, saying art is made "in 4K" implies that, for the given area on the screen the art will take up, its pixel density will be 1:1 with the pixels on the display. This is how these terms are used when discussing art, because it's the most practical and easy to interpret.

If I take a 4K wallpaper, and then slice it down the middle, it's still an image made for a 4K display, it's just covering half my display now instead. Functionally it is a "4K asset". Arguing otherwise is being needlessly pedantic.
So if I take a 4k image and slice it into each of it's ~8 million pixels, I've just made over 8 million "4k assets"? That's not how 4k works mate. It, by definition, means ~4k pixels horizontally.
 

VertXXX

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So if I take a 4k image and slice it into each of it's ~8 million pixels, I've just made over 8 million "4k assets"? That's not how 4k works mate. It, by definition, means ~4k pixels horizontally.
If that asset is meant to cover a single pixel at 4K display resolution, yes, that is absolutely how "4K" works in the world of CONTENT PRODUCTION. We describe what resolution an asset is designed to support clarity up to, because that's what is the most *practical* way to direct asset design for games and film/animation. If you actually had any significant experience in these industries you'd understand this. I'm explaining this for people to understand, whether you want to be stubborn and unwilling to accept new information is up to you.
 
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