- May 14, 2024
- 35
- 37
Yeah, did ya at least saved Mona? Huh? Did ya?It's Payne, sir. Let's at least try to be accurate.
Once Remedy release those remakes I will.Yeah, did ya at least saved Mona? Huh? Did ya?
From now on you'll be Max Pain (in my arse) and won't gain no accuracy on your account. You want bullet quality time? Well, buy it, goddamit
Next time, try to read or search in the thread for that question, I know you didn't know but it was answered a hundred times;guys what should i play for the first time v0.20.16 or 21.0.0 wip.5258 ? Which version has more content ? Whats the difference between those ?
My guess, it would take a lot of time before an update will really be good enough to play it and have fun/something new with it.Whats the point in playing this update. There is no hype. Nothing new to see.
None for now.Played this game very early in its dev. How many futa characters are there now?
There is 1 trans (dick and boobs) but no real futa (dik, bobs and vagine)Played this game very early in its dev. How many futa characters are there now?
He can squeeze more and I doubt he will ever finish this one, they are not gonna take the risk of making a new IP because he has a lot to lose if a new product does not have the same popularity of summertime.I think the creator of the game should start with another game because this one is already finished and you can't squeeze more out of it.
No.is there anyway to make the mc trans? Just a pair of knockers
I see you too are a man of culture - and eternal disappointment.And I want to be able to knock up Mia, the Library chick and Ivy but I doubt that is gonna happpen.
Yeah see, this was a massive mistake. Collision could have been vastly reduced with a "hub and spokes" gameplay design. Basically divide the game into chapters which work like "hubs". Each chapter opens up "spokes" which are routes for specific girls which can be completed at any time. Say 3-4 girls per chapter / spokes per hub. Later chapters would unlock further girls. These spokes would therefore always happen after the earlier chapter's spokes. You could make some of them additionally dependent on finishing a previous girl's route if you wanted to have a threesome scene, or just make the threesome itself dependent on that. But by having each girl's route dependent on completing a certain main story chapter you could keep them segregated from each other and greatly reduce the number of potential collisions. The gameplay design would be a bit less sandboxy - ie., it would force the player to progress the main story if they wanted to get to any of the later-chapter girls - but this would be a fair tradeoff in exchange for, oh, say... NOT taking a decade to updateFor coding however, since every route can be done in between every other route, they have to code for every possibility in order to prevent route collision issues which is why the rewiring is taking so long.
It's interesting you mention this, because this was supposed to be how he'd planned it originally. I'm not sure if this is still in the works, but the idea he'd laid on out a stream quite some time ago, was that when you started a single girls storyline, the other girls would be soft locked. You would've had the option to still date the other girls, but if you swapped, you then stopped progressing the story line of the previous girl.I see you too are a man of culture - and eternal disappointment.
Yeah see, this was a massive mistake. Collision could have been vastly reduced with a "hub and spokes" gameplay design. Basically divide the game into chapters which work like "hubs". Each chapter opens up "spokes" which are routes for specific girls which can be completed at any time. Say 3-4 girls per chapter / spokes per hub. Later chapters would unlock further girls. These spokes would therefore always happen after the earlier chapter's spokes. You could make some of them additionally dependent on finishing a previous girl's route if you wanted to have a threesome scene, or just make the threesome itself dependent on that. But by having each girl's route dependent on completing a certain main story chapter you could keep them segregated from each other and greatly reduce the number of potential collisions. The gameplay design would be a bit less sandboxy - ie., it would force the player to progress the main story if they wanted to get to any of the later-chapter girls - but this would be a fair tradeoff in exchange for, oh, say... NOT taking a decade to update
And let's be real, if we could, we would all squeeze every drop of what he's making per month: somewhere between $77k - $220k... (according to Graphtreon)He absolutely can and will, haven't these last 8 years taught you anything?
Agreed.And let's be real, if we could, we would all squeeze every drop of what he's making per month: somewhere between $77k - $220k... (according to Graphtreon)