Its not about the product its about the process of making it. By milking i mean that once you established a base of donators aka parteons. You can start swaking off , enjoying the regular money you get every month. And its nothing bad about that the dude worked for, his game is obiously very popilar it and if there are people willing to trow their money for 3 upg per year - hey it suits me i dont give a crap. In fact its better to delay the project intentionaly so you can get money benefits from it for longer. Becouse you get money but you dont have to give enything in return - no hard dead lines , in fact no dead lines at all ,no bar for qulity and quantity of content. As long as the donation base is stable you can take your time. Thats what i mean by milking it. But ofc there is a fine line sooner or later even the most die hard fan can get fed up whit this shit and one day you will wake up whit your parteon dry. Look at the "Spoony one" for example. The dude made thousands of dolars back in the day his videos were great , people even donated a quater of a milion for his "movie" . But the lazy ass stoped doint anything and now he got evicted from his home. Im not saying that this game developer is like that im making an example.