- Jul 12, 2023
- 352
- 866
True , but i do have issues with the concept as well . But that's mine own gripe , since everyone can decide on their own , how much they wanna pour into a project .You didn't do anything wrong. You rewarded the foundation and the promise of more, but pulled out when you realized it wasn't going anywhere. You already beat 99% of patreon users.
Our issue isn't with patreon or support devs, it's enabling bad behavior instead of punishing it so people keep doing it. And guess what, it's a huge problem right now. The top 10 ero games on both funding platforms make oodles of money, some of them more than masterpieces like Hollow Knight, and have been in dev for longer to boot, and yet are nowhere near complete.
Many of those--games regularly earning 4k+ USD a month in some instances--haven't even had a content update in years.
My take is that i absolutely refuse to fund games for years ... or at the very least i refuse to pay more for such games , than i would for a regular retail console game (which already often make it more expensive than steam or many indie releases) . A flat fee rounding up the game to such cost ? Fine ... Months or a year of support leading up to that amount ? Ok why not .
But there is no way , that i'm paying 5-10 dollars a month for multiple years
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