You do realize there's a massive difference between the precalculated nature of loading which happens in chunks often quickly loading frequently used assets first then storing in memory before passing the data for the executable and talking about "Bug fixes" right ?Reality? OK.
Bugfix is a task along with others. Just because it takes longer than other tasks doesn't decrease the whole progress bar to 90%.
Do you know why sometimes loading goes to 99 fast but takes more time to finish that 1%? I am being realistic here.
As for drama, you are right, people are trying to create drama here with giving false information about progress.
Oh no, you probably didn't. You just wanted to pretend and that's fine. But we're talking about bug fixing here so try not to goalpost shift.
Literally everyone knows that while a bugfixing task list might say 75/99 now it can quite easily balloon to 76/300 because as i already stated fixing something more often than not leads to breaking a chain of something else that has to then itself be fixed and tested.