I have a feeling that people do not understand that developers try only at the beginning of their work. When they already have a lot of patreons, then they always start releasing tiny updates every few months, which do not bring anything special to the game. For example, at Harem Hotel we used to have really big events and a lot of content in each update, but now the developer is not really trying . The same can be said about Corruption and many games. It’s funny, for example, when a game has been developed for a very long time and finally an update comes out, and the only thing that the author added for one of the main characters is a scene where a girl sits on a bench, chatting with you and enters the house, although before that there were really big events (Mythic Manor) . Summertime Saga has been under development for a long time, but since I started playing it, DarkCookie haven’t added a lot of content to it, namely the stories of about 2-3 main characters. Someone will say a lot, but actually 2-3 years have passed since then. He earns almost $ 68,000 a month. Seriously, if I were him, then I would also slowly make a game to make such a huge amount of money. Maybe he has a couple of employees, but I don’t think that he gives them super huge money from the amount.