DaedusWolfe
Active Member
- Oct 26, 2017
- 795
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For a game bringing in 60k a month, one change in 24 hours seems a bit ..... unproductive
The game is bringing in $0 per month, directly. The game is free for everyone to play - no one pays to play, no one subscribes to get to play. The developer is bringing in $60k per month from memberships in Patreon tiers. Subscribers pay those membership tiers to support the efforts of the development team who does work on the game, but the benefits of the tiers are not based in game production. The subscribers receive what the developer has promised in benefits on Patreon each month. This is unlike other developers who tie access to their games through Patreon tier benefits.For a game bringing in 60k a month, one change in 24 hours seems a bit ..... unproductive
After waiting all these years, we've finally been given more Annie content!Mrs. Smith wallpaper with glasses
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Guess Patrons are even more stupid than I thought, paying for some shit for months on end thats stuck in a development tsukuyomi only for it to release and pirates get the same content whilst also sparing their wallets tens to hundreds of dollars lmfao. Also good for DC for not getting pissy, lucky for us though most devs arent like that so its quite a show when a unintended leak shows up here.Except that is exactly what DC does - 24 hour early release for subscribers. The only other difference in terms of game access is that subscribers get use of faster download servers than the public. That's all. That's it. And he doesn't get bent out of shape if someone share's their copy on F95 before that 24 hours. Same with the wallpapers - the HD wallpapers are for higher tier subscribers only... but he clearly states "For the lower tier Patrons, simply wait a few hours for them to leak! (or DM me on Discord)." He's fully aware of what he offers and what gets shared.
Guess Patrons are even more stupid than I thought, paying for some shit for months on end thats stuck in a development tsukuyomi only for it to release and pirates get the same content whilst also sparing their wallets tens to hundreds of dollars lmfao. Also good for DC for not getting pissy, lucky for us though most devs arent like that so it's quite a show when an unintended leak shows up here.
IIRC, there are no paying customers. People pay to "support the dev", not the game.Dark cookie doesn't seem to care about the game leaking the same day as the paying customers and AFAIK, paying customers don't seem to complain very much either. Remember that game is leaked by the paying customers.
Until the tech update, the average time between update releases was 2 months. The average time between for the years 2017-2021 was 2.5 months, but not uncommon to take 3-4 months. The last time the updates were as frequent as "monthly" - or quicker - on a regular basis was back when there was almost no content in 2016:This game used to be updated every month
You RC.IIRC, there are no paying customers. People pay to "support the dev", not the game.
TLDR: You upset about other people being upset lmfao, gotcha.
Patrons of the arts, if you will.IIRC, there are no paying customers. People pay to "support the dev", not the game.
I get your point on tasks and I'm not complaining as I haven't paid anything for this either. I guess I would have to know more about what they are doing as far as the scripting goes because I've worked on larger re-write projects than this and it seems that the code tasks are taking far longer to finished than they should. 69% complete for several weeks now. Not a few .. several. Over a year to tweak these scripts (a great deal of it being small subs) to take a different set of parameters is a bit much for me to believe. But hey, as I said, I am not getting agitated about the delay since I don't pay for it. I just get a bit annoyed with my peers (fellow coders/scripters) when they seem to be dragging their asses.The game is bringing in $0 per month, directly. The game is free for everyone to play - no one pays to play, no one subscribes to get to play. The developer is bringing in $60k per month from memberships in Patreon tiers. Subscribers pay those membership tiers to support the efforts of the development team who does work on the game, but the benefits of the tiers are not based in game production. The subscribers receive what the developer has promised in benefits on Patreon each month. This is unlike other developers who tie access to their games through Patreon tier benefits.
To your point about tasks. If that task was "edit this 1 page script for the conversation between the MC and the bank teller" I can understand your perspective. However, if that task is "restructure the code for Debbie's storyline," it isn't as difficult to perceive for something like that to take quite a long period of time. Same with posing the image layers for Jenny in every scene she is involved. It depends upon how each of the 500+ tasks are defined. It appears that a good number of the quick and easy tasks were done up front and that's why there was an explosion in the progress chart in the early months, and they left the harder, longer, more intricate tasks for later and progress to complete the number of project has slowed.You don't have permission to view the spoiler content. Log in or register now.
I personally think they had to throw everything out and start from scratch, but yeah, probably coders also dragging their ass. Cost sunk fallacy might have struck DC, too, and he can't cut them loose in fear that it would delay everything even more.I get your point on tasks and I'm not complaining as I haven't paid anything for this either. I guess I would have to know more about what they are doing as far as the scripting goes because I've worked on larger re-write projects than this and it seems that the code tasks are taking far longer to finished than they should. 69% complete for several weeks now. Not a few .. several. Over a year to tweak these scripts (a great deal of it being small subs) to take a different set of parameters is a bit much for me to believe. But hey, as I said, I am not getting agitated about the delay since I don't pay for it. I just get a bit annoyed with my peers (fellow coders/scripters) when they seem to be dragging their asses.
There is supposedly a brand new reservation system for managing character routes that they've been trying to implement for some time. We've only gotten bits and pieces through occasional Discord mentions, but it doesn't seem to be going well and they've been resorting to cheap workarounds. The team's reticence to share coding details outside of an esoteric list of tweaks for the monthly progress report isn't encouraging, either; as you've said, this project isn't complex enough to be showing little to no external momentum for several weeks or even months at a time.I get your point on tasks and I'm not complaining as I haven't paid anything for this either. I guess I would have to know more about what they are doing as far as the scripting goes because I've worked on larger re-write projects than this and it seems that the code tasks are taking far longer to finished than they should. 69% complete for several weeks now. Not a few .. several. Over a year to tweak these scripts (a great deal of it being small subs) to take a different set of parameters is a bit much for me to believe. But hey, as I said, I am not getting agitated about the delay since I don't pay for it. I just get a bit annoyed with my peers (fellow coders/scripters) when they seem to be dragging their asses.
Thank you for proving my post. Have a lovely night.When you beat a person who is beating a dead horse...
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And thank you for proving my post. Have a lovely night.Thank you for proving my post. Have a lovely night.
I thought it was 12 months, in that case thtis is a fair post.