sdseaworth
New Member
- Jul 8, 2017
- 10
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Has anyone else had trouble at the car dealership? I tried to pay the bill but got an exception.
Ah, thank youthe first 2 scenes are not part of the update you could get them beforehand and they re part of the teacher quest lines you get it by helping roxxy with france homework and inviting her at home so it was part of mrs bisette questline
Hi, had that problem too.. Here's the code to change:does anyone know the console command to change the time of day? I'm stuck at "late night", and when i try to sleep the MC says that there is still more to do that day.
Yeah, this is unfortunately a weakness of the open-world format of the game. I think that if they eventually synch up some of this stuff, that'll happen towards the end of development, once most of the stuff is in the game.The game's story does seem all over the place. Unless you have fully completed Roxxy's storyline, she still acts how she used to act towards the main character. It's a minor nitpick but it feels vastly out of place if I've just spent the last two hours getting to a point where she doesnt think MC is a piece of shit loser.
The various storylines don't seem to play well with each other, even if there aren't literal bugs and conflicts
It's an Alpha release, you expect it to be perfect?this update is buggy as hell. jennys diary never starts and alot of the quest reset them selves . pls test beffore you relaese
can you post the steps you did for that? just until you get past jenny's diary.Try doing Jenny's story first, without conflicting with others, seemed to have worked for me... Mom is kinda bugged though (can't sleep in her bed, never get the kitchen scene, etc. ...)
Literally everyone, it's mentioned every 4th post in there ...Has anyone else had trouble at the car dealership? I tried to pay the bill but got an exception.
No but I would expect stuff that already worked to keep workingIt's an Alpha release, you expect it to be perfect?
Yeah, way better to have every individual line of "plot" run through and complete, and then touch up and fix all the weird mismatched stuff near the end of the games development.Yeah, this is unfortunately a weakness of the open-world format of the game. I think that if they eventually synch up some of this stuff, that'll happen towards the end of development, one most of the stuff is in the game.
That's not how making changes to an existing program works. They redid various scenes, added new characters or interactions. New stuff depending on how far you are in the various storylines etc.No but I would expect stuff that already worked to keep working
I know what you mean. I also have never heard of bug testingThat's not how making changes to an existing program works. They redid various scenes, added new characters or interactions. New stuff depending on how far you are in the various storylines etc.
Cly-Cletus knows you are programing an adult game in your spare time?I feel like I need to address some of the issues you've been encountering.
> I wonder if the whole team is taking a few days off since DC does
I am, but for unrelated reasons. I have not taken even a glimpse of a day off since february, and I need a few days to recharge my batteries, catch up on shows, hang out with friends etc. Panda, Catbug and CaptainSploosh are not taking any vacation for the time being but probably will after the bugfix patch is released
> So many bugs hurr durr.
The bugfix patch is on its way. Good news : saves will be compatible with this patch and 0.16.0. Most bugs though, are pretty minor I'd say. There's a few crashes here and there, but those are already addressed and we're currently fixing as much stuff as possible. We'd rather do only one bugfix patch, as deployment takes long. Old content not working is because the code has seen some MAJOR (and I mean really major) changes, for compatibility, avoiding softlocks etc. Sometimes, fixing a bug causes another one, so there's also that.
> Save files are not compatible with 0.15.3 ones hurr durr.
Save compatibility is well on its way, and to test this upcoming feature, I disabled the block on saves from previous versions. Unfortunately though, due to save file compat being so heavily worked on, some previous objects and classes have been removed in favor of other methods of doing stuff. Don't worry though, I hope that 0.16 saves will be compatible (somewhat) with 0.17. If not, well, it's not gonna be a surprise for you that you'll have to start from scratch.
> Softlock with the timer and I'm in the middle of the night.
I'm working on that. It's a bit finnicky though, as I have to perfect the balance as to when you need a sleep lock, and when you do not. Anyways, I'll try to come up with a fix, but as a rule of thumb, you'll have a better experience by doing one quest at a time, and not jump back and forth between characters.