The problem that moste people dont ever understand is that project bottlenecks dont magically disappear because you have a bigger budget. Took almost a year to find an artist to help with backgrounds. I dont see that the speed of developmen has dropped, actually. Alot of the work done is adding new locations that will play a larger part in the rest of the story. Those locations can later be reused. One of the key features is asking patreons in the streams and forums about the content and getting feedback, if you join a stream, you can actually be a small part of the development by adding your imput.I have bad feeling about this project. I really liked it at start, fresh game, fresh graphic, story not so original, but well made and fitting. Developed into nice, well made product. Every update took longer and longer, but content had certain quality. Solid game. But over this years, it still looks like DC(or his team) is not taking this game, or his donators serious. Today is three months point since last update. Is the content they are creating really that big, that it took so much time? Or they are slowly shifting into another Breeding Season team or whatever, where constant huge pile of money pouring into their pocket makes them think they dont have to deliver product on time, because "they pay, they will wait". They have team of 6 people (excluding hr and web/discord), and they cant set a deadline and keep it? Maybe it is time to hire actual product manager? Since they are earing 38k $ a month. I bet they will anounce new game in like half of year to justify more and more delay and keep flow and hype going. Akabur did that, MrDots did that, and it all worked. I'm not saying - pull out your pledges. But respect yourselves and demand respect.
If you want to follow the development process you can watch streams and read patreon forums etc. Otherwise, just wait like everyone else.