TGafy

Well-Known Member
May 14, 2020
1,054
1,274
379
You're giving the lad too much credit, he likely just typed GTA 6 on the search bar and clicked one of the first options lol.
:ROFLMAO: I've seen so many posts about people completely ignoring the search bar that someone actually using it didn't even occur to me.
 
  • Haha
Reactions: Kaiki-tan

MurkyTurtle

Member
Jul 28, 2017
418
1,615
341
Hey wait, how did the Art bar decrease too? I thought the art for the tech update was all done?
The posing process reveals issues in the art, usually things like missing shadows, broken or missing images, etc. Those have to be fixed, which necessitates new art tasks. They also keep increasing the scope of the new art to be included. Initially it was only normal backgrounds, but DC has been adding in materials that were meant for later reworks, like animations for the teachers. It gives him something to do while the coding team is spinning their wheels.

Now, you might ask "Why isn't he using his copious amounts of spare time to get all the art done for Rhonda, Annie, and Judith?" It's an excellent question, and the answer probably rhymes with "duck too".
 

SemenDaemon

Member
Nov 4, 2023
102
269
169
Is there a way to enable the scroll back or "go back in frames" thing? They removed it I think after the roxxy update. Idk, I liked being able to go back
 

Username7

Member
May 1, 2017
194
536
370
Is there a way to enable the scroll back or "go back in frames" thing? They removed it I think after the roxxy update. Idk, I liked being able to go back
They removed it because the code is so shit if you rolled back it had a very good chance of making your game violently disembowel itself, so the lead coder at the time went in and manually disabled a basic feature of Renpy because he found that was easier than actually trying to fix the code so it didn't do that.
 

Reese286

Well-Known Member
Nov 24, 2017
1,292
2,134
492
So it's been a year ... any idea when to expect the next update or maybe an actual update to game content?
 

eatingrice

New Member
Oct 29, 2021
4
20
13
LMAO the progress bar decreased to 74% cut the bullshit with more work added, it's clearly an excuse to make it even longer. I wonder if there's anyone who knows what kind of lifestyle DC has irl, I bet he got at least a big mansion and some supercar in the garage that need to be paid for.
 

XCelesX

Well-Known Member
Jun 2, 2020
1,286
2,003
479
LMAO the progress bar decreased to 74% cut the bullshit with more work added, it's clearly an excuse to make it even longer. I wonder if there's anyone who knows what kind of lifestyle DC has irl, I bet he got at least a big mansion and some supercar in the garage that need to be paid for.
All I know is that the paying community must be really into those wallpapers
 

Cube78

Newbie
May 10, 2020
33
82
64
LMAO the progress bar decreased to 74% cut the bullshit with more work added, it's clearly an excuse to make it even longer. I wonder if there's anyone who knows what kind of lifestyle DC has irl, I bet he got at least a big mansion and some supercar in the garage that need to be paid for.
That's exactly what I meant when I said that splitting the remaining tasks was a BAD idea (unless also the same was done also for completed tasks - obvioulsy a waste of time).

I try to develop the example that another user posted above.
  • Let's say we have 100 tasks. 84 are completed, so the progress is 84%
  • 16 task are remaining, not homogeneous in terms of effort.
  • 8 out of 16 tasks are huge, and have to be split each one in 4 subtasks -> 32 tasks resulting, representing the same work to be done
  • 5 out of 16 tasks are big but not huge, and are split in 2 subtasks -> 10 more tasks resulting, representing the same work to be done
  • 3 out of 16 are small tasks and don't need to be split
  • Totally we have 32 + 10 + 3 = 45 tasks to be done
  • Previously we had 84/100 done -> 84%. Now we have 84/(84+45) -> 84/129 -> 65.11%
The same amount of work remaining, but the percentage drops.
 

Cube78

Newbie
May 10, 2020
33
82
64
Progress for Tech Update
- Total Tasks: 639
- Completed: 74.80%
- InProgress: 8.29%
- Remaining: 16.91%
By the way, the percentage already progressed:

Progress for Tech Update
- Total Tasks: 640 (+1)
- Completed: 75.00% (+0.20%)
- InProgress: 8.13% (-0.16%)
- Remaining: 16.87% (-0.04%)
 

TGafy

Well-Known Member
May 14, 2020
1,054
1,274
379
That's exactly what I meant when I said that splitting the remaining tasks was a BAD idea (unless also the same was done also for completed tasks - obvioulsy a waste of time).

I try to develop the example that another user posted above.
  • Let's say we have 100 tasks. 84 are completed, so the progress is 84%
  • 16 task are remaining, not homogeneous in terms of effort.
  • 8 out of 16 tasks are huge, and have to be split each one in 4 subtasks -> 32 tasks resulting, representing the same work to be done
  • 5 out of 16 tasks are big but not huge, and are split in 2 subtasks -> 10 more tasks resulting, representing the same work to be done
  • 3 out of 16 are small tasks and don't need to be split
  • Totally we have 32 + 10 + 3 = 45 tasks to be done
  • Previously we had 84/100 done -> 84%. Now we have 84/(84+45) -> 84/129 -> 65.11%
The same amount of work remaining, but the percentage drops.
I came here for porn, not math!
 

TheRemover

Newbie
Nov 30, 2017
52
110
159
That's exactly what I meant when I said that splitting the remaining tasks was a BAD idea (unless also the same was done also for completed tasks - obvioulsy a waste of time).

I try to develop the example that another user posted above.
  • Let's say we have 100 tasks. 84 are completed, so the progress is 84%
  • 16 task are remaining, not homogeneous in terms of effort.
  • 8 out of 16 tasks are huge, and have to be split each one in 4 subtasks -> 32 tasks resulting, representing the same work to be done
  • 5 out of 16 tasks are big but not huge, and are split in 2 subtasks -> 10 more tasks resulting, representing the same work to be done
  • 3 out of 16 are small tasks and don't need to be split
  • Totally we have 32 + 10 + 3 = 45 tasks to be done
  • Previously we had 84/100 done -> 84%. Now we have 84/(84+45) -> 84/129 -> 65.11%
The same amount of work remaining, but the percentage drops.
I applaud your effort, but at the same time I can't feel too hopeful many people will actually understand, or want to understand in the first place. The issues are blindingly obvious to anyone with development experience, and completely incomprehensible and irrelevant to anyone without. People have been saying for months minimum that the tasks are not created equal and yet this simple bit of information eludes a lot of the people in this thread. Sometimes people just want to complain and you're not going to convince them their complaints aren't the most factually correct thing since Galileo uttered his famous quote.

As for the actual splitting, honestly, good decision made way too late. Big tasks complicate development and make it appear more sluggish than it is. But we'll have another influx of tasks (and resulting percentage decrease) anyway when the new version is "complete", testing starts, and the bug tickets come flooding in. I foresee a similar rash of complaints and crying from people who, again, have never developed anything in an organized fashion in their lives.
 

Username7

Member
May 1, 2017
194
536
370
Stray is really going a it on the mini games he knocked out another six over the last week. I'm also waiting on the dust to fully settle before I start posting the detailed changlog because so far they haven't split any of the larger task, all they've done is add task for the new character intro cut scenes, and other bits and bobs related to the new locations for the expanded map. These task had existed internally for months and hadn't been added to the tracker because most of them are small task. It has also been stated on Discord that they aren't done yet as going over 20+ months of work figuring out how to best break up the tasks to accurately reflect how much work is left is unsurprisingly very challenging almost like this was a bad idea.
 
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