I think VNDB may be wrong but not sure,Far as I remember, this one has no H-content. Several of the screenshots are actually from Sunrider Academy.
Not the kind of news I expect to find here, but extremely pleasant to hear the mod did not die.Patch 0.5.1 of the Sunriver mod for starsector came out on the 11th
Spoiler alertAgreed. The early games (including this one) don't seem like something special but they are pretty fun and work weirdly well. The 4th game just basically throws all that out to try and go in some edgy self-loathing direction that also isn't anything special and now isn't fun. Plus they messed up the combat significantly so the gameplay is awkward. Totally different system than all the other games.
Honestly, even though the first trilogy ends on a giant cliffhanger... you are probably better off stopping there than seeing where they 'go' with it (in as much as they even do).
Not hate for the franchise but the community, its clear that they did not like the reaction they got from the 3rd game to the point they even backpaddle some of the corrections they made with the DLC in the last game.That's a good summary of its attitude. 4 plays and reads like it was written by someone who hated the entire Sunrider franchise but was for some reason was put in charge of creating a sequel.
Personally, I liked Sunrider 4, but I can also understand if others didn't.I will add my opinion on the IP. The first 2 games were good, the 3rd was disappointing(mostly because they probably wanted to end the IP or at least the MC story there) but they did try to fix with the Capitan edition to questionable levels of success.
The 4th was written with a degree of hostility to the community(and this is being gentle about the writing) so I would say don't bother with it. It is at best a waste of time and at worst a waste of money and the developer doesn't deserve either.
I seriously doubt the intent was to have an anime retelling of some socialists alt-history wet dream. "And then Gorbachev took power and we got REAL communism"... You're definitely describing a story you want to see and looking for signs of it where it's not there.Fontana was written to be anime Gorbachev. The good communist, the one that would make it work it without the authoritarianism socialists are known for. And the concept here is great, if Pact is USSR and Alice is Lenin, what if someone like Gorbachev had taken control of the USRR instead of Stalin?
Well let me start with what I agree on, yes the combat was the best in the series. I would give a 4 /5 mostly because it felt more like a proof of concept than a fully fleshed out system.Personally, I liked Sunrider 4, but I can also understand if others didn't.
First, the gameplay is a 5/5. By no means perfect, but it's remarkably faithful to the series' main gameplay loop, while still improving on its predecessors. Far better than I had expected coming into the game.
As for the story, Sunrider 4 is a 4/5 as a Liberation Day sequel, but only 2/5 as a Sunrider game (special 1/5 mention for the awful and hamfisted Solar Alliance chapters). There's a bunch of rough edges, and the whole Maray as a second Sunrider aspect feels gimmicky, almost as if the devs keep forgetting that this is a new game with a different set of circumstances, and revert back to the context of their previous games.
At the same time, Chapter 8 was a beautiful sequel to Liberation Day (far more so than its DLC), and Chapters 9 and 10 were just about epic enough, that I don't really care about all the other issues anymore.
And if I might take a momentary aside to speak about Liberation Day:
Liberation Day's story was bad. But it wasn't because of Kayto and Chigara, who were actually written pretty well, but because everyone else in the main cast were written terribly enough that Kayto and Chigara's scenes were the only redeeming parts. Unfortunately, the fans ended up leashing out against Kayto and Chigara instead of the devs' poor writing, which is how we ended up with the Sunrider 3 DLC, a thinly-veiled attempt to appease the fans' (misplaced) anger without addressing the game's actual problems. All in all, Liberation Day was a game that was treated pretty unjustly, both by the devs and the fans.
On the other hand, I think this is also why I ended up liking Sunrider 4. Because it does justice for Liberation Day- not only because it treats Liberation Day's story respectfully (unlike the DLC), but also by showcasing the sort of potential that lied in Liberation Day's story.
Despite all the remaining plot threads, I wouldn't mind if Sunrider 4 was the final installment in the series. Although this is partly because I don't trust the devs enough to write a good Sunrider 5.
Did you read the rest? Even if Gorbachev took the USSR lead after Lenin, he would be unable to keep the thing together without the iron fist, same thing with Fontana. We finished Sunrider 3 Liberation Day with a beautiful speech about how they would succeed without the madness of Arcadius. And in the prologue of Sunrider 4 we see that, as expected, it didn't work quite well, and Fontana had to become progressively authoritarian. As Gorbachev would, because socialism doesn't work, being a good communist only means you are a good person who doesn't understand why it doesn't work. But it is undeniably interesting to see someone trying to do what he thinks is right just to get smashed by reality in the face, to then being gradually converted into a villain. That's why Death Note is so good.I seriously doubt the intent was to have an anime retelling of some socialists alt-history wet dream. "And then Gorbachev took power and we got REAL communism"... You're definitely describing a story you want to see and looking for signs of it where it's not there.