I really want to like this game, but it's hard. The dialogue is so hard to get through without skipping because of the INSANE amount of unnecessary things being said, and thought, and REPEATED. The writing is by far the biggest flaw of this game, the other smaller flaws I can easily look past.
+ I think the renders overall look great. Good-looking characters, but I agree that it's mostly hair and cup size that differs and not much else - but beautiful nonetheless. Great quality upgrade from past games.
+ The initial plot points of rekindling a sibling relationship while visiting a different town and helping out with a business is fine. I was also excited to be introduced to tasks to achieve to earn star ratings for the hotel.
- The writer's decision to have Sister's lie in this specific manner to get MC to come and help with the business, and explaining it as her wish to rekindle their relationship and that she "just didn't know what else to do" is INSANE. It's even more insane when you think about that this is supposed to be an attractive LI for the player. The lying isn't the problem, it's how her character is being portrayed and how, if we're to believe she is a sweet and caring person (or just a decent human being) there are other ways to create the drama, conflict... whatever the writer was going for here.
-I'll be honest and say I've only reached one star for the hotel, but I'm really disappointed with how underwhelming this "mechanic" is, because it's just visual so far. I have zero say in this, I can't even influence it in any way or something as basic as choosing a priority or whatever. I'd much rather a game not introducing a management gaming mechanic that doesn't allow you to manage anything. Correct me if I'm wrong and this gets rectified later.
To sum up, the game is okay. It has some strong points, and I really to see great potential for a lovely vanilla harem game (or single LI path if you so choose), but I don't think the game will ever reach that potential. The thought struck me that I could try and edit the dialogue to be less repetitive and make more sense - but who am I to claim to be better? I'm just a reviewer, lol. I'm sure the writer did their best. But I hope they read these reviews and do their best to improve, because to be perfectly honest I haven't seen much growth in the writing from DMD to this. The MCs thought process and dialogue in every game is basically the same, and you can't convince me it's a "certain writing style".
To end on a more positive note - to the dev team: please continue making games! I have huge respect for anyone creating games and I wish you all the best. I do enjoy your games to some extent, mostly for the family friendly (hehe) focus.
+ I think the renders overall look great. Good-looking characters, but I agree that it's mostly hair and cup size that differs and not much else - but beautiful nonetheless. Great quality upgrade from past games.
+ The initial plot points of rekindling a sibling relationship while visiting a different town and helping out with a business is fine. I was also excited to be introduced to tasks to achieve to earn star ratings for the hotel.
- The writer's decision to have Sister's lie in this specific manner to get MC to come and help with the business, and explaining it as her wish to rekindle their relationship and that she "just didn't know what else to do" is INSANE. It's even more insane when you think about that this is supposed to be an attractive LI for the player. The lying isn't the problem, it's how her character is being portrayed and how, if we're to believe she is a sweet and caring person (or just a decent human being) there are other ways to create the drama, conflict... whatever the writer was going for here.
-I'll be honest and say I've only reached one star for the hotel, but I'm really disappointed with how underwhelming this "mechanic" is, because it's just visual so far. I have zero say in this, I can't even influence it in any way or something as basic as choosing a priority or whatever. I'd much rather a game not introducing a management gaming mechanic that doesn't allow you to manage anything. Correct me if I'm wrong and this gets rectified later.
To sum up, the game is okay. It has some strong points, and I really to see great potential for a lovely vanilla harem game (or single LI path if you so choose), but I don't think the game will ever reach that potential. The thought struck me that I could try and edit the dialogue to be less repetitive and make more sense - but who am I to claim to be better? I'm just a reviewer, lol. I'm sure the writer did their best. But I hope they read these reviews and do their best to improve, because to be perfectly honest I haven't seen much growth in the writing from DMD to this. The MCs thought process and dialogue in every game is basically the same, and you can't convince me it's a "certain writing style".
To end on a more positive note - to the dev team: please continue making games! I have huge respect for anyone creating games and I wish you all the best. I do enjoy your games to some extent, mostly for the family friendly (hehe) focus.