- Jun 2, 2022
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Is that even a questionWill you use your new AI wingman to charm the girl of your dreams?
Art is looking good. GOLDLUCK DEV
Is that even a questionWill you use your new AI wingman to charm the girl of your dreams?
Seems like there is a missing image, or perhaps the game is expecting the wrong image.Dear Dev
Still unable to trigger [ skip more than 3 weeks] and from time to time, while 'idle' in the store will occur error, after 'roll back' will auto 'teleport' to the gym area. FYI
It's supposed to be a WIP. But this has been addressed by patch v0.1.1, when you go back home the quest completes and says "To be continued" instead.i don't undrstand how you setup the profil for date app, after tooking pictures in the library i don't understand what need to be done
Thanks for the honest feedback! Frankly, I was annoyed when some games did that too. But there's some content that can easily be missed if we skipped to the world map. E.g. some cutscenes and quests only make sense when the player goes down to the dining roomGame's got potential- decent premise, very nice art, serviceably writing- but in some ways it does feel like it's shaping up to be the kind of sandbox that annoys people. Just one example- is there really a reason not to let the player go straight to the world map from their bedroom?
Personally, I would recommend adding hints for those- either in the quest hints directly, or in dialogue ("Yawwwwn... what's that noise in the dining room?"), so the player can know when they need to go to the dining room without having to click through it every time.Thanks for the honest feedback! Frankly, I was annoyed when some games did that too. But there's some content that can easily be missed if we skipped to the world map. E.g. some cutscenes and quests only make sense when the player goes down to the dining room
Let me just comment on this a bit. I don't agree. If you had a button to escape to the world map, then if it's pressed, you could always just include whatever scene that they would have encountered in the hallway, on the transition. It's pretty easy to include random events that way, just the same as you would include them "when the character enters the hallway". Same thing.Thanks for the honest feedback! Frankly, I was annoyed when some games did that too. But there's some content that can easily be missed if we skipped to the world map. E.g. some cutscenes and quests only make sense when the player goes down to the dining room