FUUUUCK I'm again disappointed to know how little your choices matter in this game, I chose every option to dislike/hate/loath Ella the c*nt, but Doll Ella just woke up and my first course of option is to not kill this probably weak version of the c*nt but nooooooooo gotta show it to Emily and the whore!
Having too many choices in a vn is a very ambitious project for a single dev.
It's a too of work and can quickly spiral out of control with numerous branching paths.
Additionally, it would divide the fanbase too much over which branch of choices the dev should prioritize.
Plus, WW is planning to create sequels from SH, and if there if there are too many variations, it would be a pain in the ass to work with and manage in the long run.
Take Mass Effect 3 as an example. The three endings essentially crippled the potential for direct sequels, which is why the studio shifted their focus to creating Andromeda.
As you can see, it’s an enormous challenge for a single dev, let alone a AAA gaming studio.