- Oct 6, 2017
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Ok. Thanks. Good to know.Each Side event that you can't do before you can do after the Fight.
And its less a Wall and more like a Situation with logic behind it. The fight is a Mainstory one and a critical, very important Point no less. So no matter how many times someone begins from new it has to be on that Day.
Yeah. I might have been overly harsch, because I had to replay the game from start. Like I have said, that kind of Dead End should have been mentioned in Walkthrough. (do X training or it's game game over).In my opinion, I don't think it's bad game design in a game about monster's and superpower's. I think it put's emphasis on choice for how you spend your time. If you don't train then ofc the big hulking monster is going to win the fight when you have only had your power's a short amount of time. It's not bad game design, it's logical. Plus the game is still very early in it's design since this is still only the first arc of the story. Side route's are not complete and there is only a limited amount of in game day's. Only several in game week's are available so until more day's become added the time to do everything is limited. However, I'm confident as we get more updates there will be more in game time to complete side event's.
You can gain some "power" during other events, but sadly that fight is decided by the amount of training.
Anyway, I like the game and I hope the development will progress the fast.
I like it enough that I will probably support the game from the next month (bad experience with becoming new supporter at Patreon at the end of month and being charged twice in a short amount of time).