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Mod SuperPowered: SFC

5.00 star(s) 3 Votes

Fddffhht

New Member
Dec 9, 2020
3
0
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screen/screen_cellphone.rpy", line 61, in execute
File "game/screen/screen_cellphone.rpy", line 61, in execute
File "game/screen/screen_cellphone.rpy", line 101, in execute
File "game/screen/screen_cellphone.rpy", line 102, in execute
Exception: Imagebutton does not have a idle image.
 

Passion3D

Well-Known Member
Modder
Nov 10, 2017
1,258
6,975
I'm sorry, but an uncaught exception occurred.

While running game code:
File "renpy/common/000statements.rpy", line 531, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "game/screen/screen_cellphone.rpy", line 61, in execute
File "game/screen/screen_cellphone.rpy", line 61, in execute
File "game/screen/screen_cellphone.rpy", line 101, in execute
File "game/screen/screen_cellphone.rpy", line 102, in execute
Exception: Imagebutton does not have a idle image.
Full traceback
 

Fddffhht

New Member
Dec 9, 2020
3
0
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/screen/screen_cellphone.rpy", line 61, in execute
  File "game/screen/screen_cellphone.rpy", line 61, in execute
  File "game/screen/screen_cellphone.rpy", line 101, in execute
  File "game/screen/screen_cellphone.rpy", line 102, in execute
Exception: Imagebutton does not have a idle image.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "func_action_processing.rpyc", line 56, in script
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/screen/screen_cellphone.rpy", line 61, in execute
  File "game/screen/screen_cellphone.rpy", line 61, in execute
  File "game/screen/screen_cellphone.rpy", line 101, in execute
  File "game/screen/screen_cellphone.rpy", line 102, in execute
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ui.py", line 946, in _imagebutton
    idle = choice(idle, idle_image, "idle", required=True)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ui.py", line 942, in choice
    raise Exception("Imagebutton does not have a %s image." % (name, ))
Exception: Imagebutton does not have a idle image.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
SP 0.42.01
Fri Dec 25 16:08:05 2020
 

Passion3D

Well-Known Member
Modder
Nov 10, 2017
1,258
6,975
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/screen/screen_cellphone.rpy", line 61, in execute
  File "game/screen/screen_cellphone.rpy", line 61, in execute
  File "game/screen/screen_cellphone.rpy", line 101, in execute
  File "game/screen/screen_cellphone.rpy", line 102, in execute
Exception: Imagebutton does not have a idle image.

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "func_action_processing.rpyc", line 56, in script
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/screen/screen_cellphone.rpy", line 61, in execute
  File "game/screen/screen_cellphone.rpy", line 61, in execute
  File "game/screen/screen_cellphone.rpy", line 101, in execute
  File "game/screen/screen_cellphone.rpy", line 102, in execute
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ui.py", line 946, in _imagebutton
    idle = choice(idle, idle_image, "idle", required=True)
  File "C:\Users\Name Removed\Desktop\hg5\SuperPowered_v0.42.01b-win\SuperPowered_v0.42.01-win\renpy\ui.py", line 942, in choice
    raise Exception("Imagebutton does not have a %s image." % (name, ))
Exception: Imagebutton does not have a idle image.

Windows-8-6.2.9200
Ren'Py 7.3.5.606
SP 0.42.01
Fri Dec 25 16:08:05 2020
I do not modify the file "screen_cellphone.rpy".
Do you have the error without the mod? There seems to be an image missing, maybe an installation problem. Try to reinstall, test without and with the mod.
 

chaoslolicon

Newbie
Dec 1, 2019
30
5
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/func_action_processing.rpy", line 209, in script call
    call screen school
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/screen/SFC_screens.rpy", line 10, in execute
  File "game/screen/SFC_screens.rpy", line 10, in execute
  File "game/screen/SFC_screens.rpy", line 14, in execute
  File "game/screen/SFC_screens.rpy", line 17, in execute
  File "game/screen/SFC_screens.rpy", line 23, in execute
  File "game/screen/SFC_screens.rpy", line 23, in keywords
NameError: name 'SFCHome' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/func_action_processing.rpy", line 209, in script call
    call screen school
  File "SFC.rpyc", line 148, in script
  File "F:\J\sp42\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "F:\J\sp42\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "F:\J\sp42\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "F:\J\sp42\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "F:\J\sp42\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\J\sp42\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "F:\J\sp42\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "F:\J\sp42\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "F:\J\sp42\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "F:\J\sp42\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "F:\J\sp42\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "F:\J\sp42\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "F:\J\sp42\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "F:\J\sp42\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/screen/SFC_screens.rpy", line 10, in execute
  File "game/screen/SFC_screens.rpy", line 10, in execute
  File "game/screen/SFC_screens.rpy", line 14, in execute
  File "game/screen/SFC_screens.rpy", line 17, in execute
  File "game/screen/SFC_screens.rpy", line 23, in execute
  File "game/screen/SFC_screens.rpy", line 23, in keywords
  File "<screen language>", line 26, in <module>
NameError: name 'SFCHome' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
SP 0.42.02
Sun Jan 03 01:20:44 2021
 

Passion3D

Well-Known Member
Modder
Nov 10, 2017
1,258
6,975
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "game/func_action_processing.rpy", line 209, in script call
    call screen school
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "game/screen/SFC_screens.rpy", line 10, in execute
  File "game/screen/SFC_screens.rpy", line 10, in execute
  File "game/screen/SFC_screens.rpy", line 14, in execute
  File "game/screen/SFC_screens.rpy", line 17, in execute
  File "game/screen/SFC_screens.rpy", line 23, in execute
  File "game/screen/SFC_screens.rpy", line 23, in keywords
NameError: name 'SFCHome' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "game/func_action_processing.rpy", line 209, in script call
    call screen school
  File "SFC.rpyc", line 148, in script
  File "F:\J\sp42\renpy\ast.py", line 1949, in execute
    self.call("execute")
  File "F:\J\sp42\renpy\ast.py", line 1937, in call
    return renpy.statements.call(method, parsed, *args, **kwargs)
  File "F:\J\sp42\renpy\statements.py", line 277, in call
    return method(parsed, *args, **kwargs)
  File "renpy/common/000statements.rpy", line 531, in execute_call_screen
    store._return = renpy.call_screen(name, *args, **kwargs)
  File "F:\J\sp42\renpy\exports.py", line 2905, in call_screen
    rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
  File "F:\J\sp42\renpy\ui.py", line 297, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "F:\J\sp42\renpy\display\core.py", line 2702, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
  File "F:\J\sp42\renpy\display\core.py", line 3094, in interact_core
    root_widget.visit_all(lambda i : i.per_interact())
  File "F:\J\sp42\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "F:\J\sp42\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "F:\J\sp42\renpy\display\core.py", line 541, in visit_all
    d.visit_all(callback, seen)
  File "F:\J\sp42\renpy\display\screen.py", line 430, in visit_all
    callback(self)
  File "F:\J\sp42\renpy\display\core.py", line 3094, in <lambda>
    root_widget.visit_all(lambda i : i.per_interact())
  File "F:\J\sp42\renpy\display\screen.py", line 440, in per_interact
    self.update()
  File "F:\J\sp42\renpy\display\screen.py", line 625, in update
    self.screen.function(**self.scope)
  File "game/screen/SFC_screens.rpy", line 10, in execute
  File "game/screen/SFC_screens.rpy", line 10, in execute
  File "game/screen/SFC_screens.rpy", line 14, in execute
  File "game/screen/SFC_screens.rpy", line 17, in execute
  File "game/screen/SFC_screens.rpy", line 23, in execute
  File "game/screen/SFC_screens.rpy", line 23, in keywords
  File "<screen language>", line 26, in <module>
NameError: name 'SFCHome' is not defined

Windows-8-6.2.9200
Ren'Py 7.3.5.606
SP 0.42.02
Sun Jan 03 01:20:44 2021
I see that you have SP 0.42.02, I don't have this version. I made the mod on SP 0.42.01b.
If you get this error with a backup, try with a new game.
 

fulcrum

Engaged Member
Feb 2, 2018
3,497
2,034
do you change the character rpys? if not, you could split off your own stuff so the game doesnt break too hard when old versions are put into a new game version
 
5.00 star(s) 3 Votes