Unity Completed Suposeku ~Face Up Battlefuck~ [v25.02.24] [eat the meat]

2.00 star(s) 2 Votes
May 6, 2023
2
9
38
so in VR, the game's locked looking at a single direction regardless if i turn my head, it still looks at a single direction. is that an issue or just how the game is?
Yeah the game doesn't implement tracking, or controllers from what I can tell.

You can change the camera with RMB an dragging for angle, or MMB and dragging for panning, and scroll to move forward backward.
 

magetilli

Newbie
Jun 8, 2024
57
107
119
Nice game, but it seems that on my system the bluetooth is not able to handle the faster speeds properly so the higher speeds don't work properly which on one hand makes "beating" the game easier, but on other hand I would like to "lose" in the end.
 

edale

Member
Apr 1, 2018
101
119
94
Nice game, but it seems that on my system the bluetooth is not able to handle the faster speeds properly so the higher speeds don't work properly which on one hand makes "beating" the game easier, but on other hand I would like to "lose" in the end.
Are you using Interface Central ( ) or the game's "Direct Connection" to connect to the Handy?
 

magetilli

Newbie
Jun 8, 2024
57
107
119
Are you using Interface Central ( ) or the game's "Direct Connection" to connect to the Handy?
I am using Intiface Central. I did not get the direct connection to work at all. In the intiface logs I saw some error logs e.g. "bluetooth device not ready to write". Also, I am on linux BTW so it could be a linux BT driver issue. I think the BT drivers at least used to be notoriously bad.
 

alasad

Member
Jun 13, 2017
357
479
185
speaking of intiface, did people manage to get it to work with the newest handy firmware? Because it doesn't work for me. It will not recognize my handy on bluetooth. I need to downgrade to a 2 year old firmware in order for intiface to detect my handy.
 

edale

Member
Apr 1, 2018
101
119
94
I am using Intiface Central. I did not get the direct connection to work at all. In the intiface logs I saw some error logs e.g. "bluetooth device not ready to write". Also, I am on linux BTW so it could be a linux BT driver issue. I think the BT drivers at least used to be notoriously bad.
Interface Central can't be running when you try a direct connection. That said, I get better results with Interface Central, and it has no problems keeping up.
It may be a weak bluetooth signal issue.
speaking of intiface, did people manage to get it to work with the newest handy firmware? Because it doesn't work for me. It will not recognize my handy on bluetooth. I need to downgrade to a 2 year old firmware in order for intiface to detect my handy.
IIRC FW 4 changed things so the Handy goes into Bluetooth mode first, and holding the button makes it go into the HTTP connection mode. And then they changed the light colors for the modes to make it even more confusing.
 

alasad

Member
Jun 13, 2017
357
479
185
IIRC FW 4 changed things so the Handy goes into Bluetooth mode first, and holding the button makes it go into the HTTP connection mode. And then they changed the light colors for the modes to make it even more confusing.
yeah but does it work for you or nah? on FW4. Because for me it doesn't. and I want to find out if thats a ME issue (e.g. I just contact customer support and replace the handy) or if thats a general known issue and the handy with FW4 simply doesn't work with intiface
 

edale

Member
Apr 1, 2018
101
119
94
yeah but does it work for you or nah? on FW4. Because for me it doesn't. and I want to find out if thats a ME issue (e.g. I just contact customer support and replace the handy) or if thats a general known issue and the handy with FW4 simply doesn't work with intiface
I'm personally on FW3, but I know plenty of people can connect to interface with FW4 no problem.
 

alasad

Member
Jun 13, 2017
357
479
185
I'm personally on FW3, but I know plenty of people can connect to interface with FW4 no problem.
if you ever find the time, would you be willing to test it yourself? Cause I'm going crazy here lol. You can easily downgrade the FW again in case it won't work anymore
 

edale

Member
Apr 1, 2018
101
119
94
if you ever find the time, would you be willing to test it yourself? Cause I'm going crazy here lol. You can easily downgrade the FW again in case it won't work anymore
...yea, I couldn't connect on FW4, and had to downgrade back to FW3.
 
  • Like
Reactions: alasad

ninjacake1

Newbie
Aug 8, 2024
24
6
23
Any word if they're going to add a 3rd character? Noticed there was an open space when cycling between them and game modes
 

alasad

Member
Jun 13, 2017
357
479
185
...yea, I couldn't connect on FW4, and had to downgrade back to FW3.
thanks for letting me know. so this means there is no defect with my handy, it rather seems to be a common issue with intiface and FW4 not being compatible
 

Jirenmp

New Member
May 14, 2018
1
1
62
speaking of intiface, did people manage to get it to work with the newest handy firmware? Because it doesn't work for me. It will not recognize my handy on bluetooth. I need to downgrade to a 2 year old firmware in order for intiface to detect my handy.
to use FW4 with Intiface, you need to switch the Handy to Legacy Bluetooth mode

hold the UP button and long-press the ACTION button, the LED light will change to blue

 
  • Like
Reactions: alasad

Dimava

Newbie
Dec 6, 2018
24
38
57
To run the game in VR use `-vr`command-line flag
C:
public class BootSceneController : MonoBehaviour {
    private void Awake() {
        if (Environment.GetCommandLineArgs().contains("-vr")) {
            SceneManager.LoadScene("VRTitleScene");
            return;
        }
        SceneManager.LoadScene("TitleScene");
    }
}
Bash:
;  Suposeku VR.bat
.\Suposeku.exe -vr
 

Dimava

Newbie
Dec 6, 2018
24
38
57
Here's decen mod but I dont want to bother compiling it

C:
using UnityEngine;
using System.Collections.Generic;

string mosaicTextureName = "Mosaic";
List<SkinnedMeshRenderer> mosaicRenderers = new List<SkinnedMeshRenderer>();

// Find SkinnedMeshRenderers with Mosaic Materials
SkinnedMeshRenderer[] allRenderers = UnityEngine.Object.FindObjectsOfType<SkinnedMeshRenderer>();

foreach (SkinnedMeshRenderer renderer in allRenderers)
{
    if (renderer.materials != null && renderer.materials.Length > 0)
    {
        foreach (Material material in renderer.materials)
        {
            if (material != null && material.name.Contains(mosaicTextureName))
            {
                mosaicRenderers.Add(renderer);
                break;            }
        }
    }
}

// Remove Mosaic Materials and Apply New Material Array
foreach (SkinnedMeshRenderer renderer in mosaicRenderers)
{
    List<Material> newMaterialsList = new List<Material>(); // Temporary list to hold non-mosaic materials

    foreach (Material material in renderer.materials)
    {
        if (material != null && !material.name.Contains(mosaicTextureName))
        {
            newMaterialsList.Add(material); // Add the material if it doesn't contain the mosaic texture name
        }
    }

    // Convert the list to an array and assign to the renderer
    renderer.materials = newMaterialsList.ToArray();
}
 

eqoirbqpw

New Member
Oct 15, 2019
5
18
46
Sorry to bother , there is a update at 03/28 that add vibrator support. it's there any chance we get an update?
 

alasad

Member
Jun 13, 2017
357
479
185
to use FW4 with Intiface, you need to switch the Handy to Legacy Bluetooth mode

hold the UP button and long-press the ACTION button, the LED light will change to blue

THANK YOU MAN IT WORKS!!
 

alasad

Member
Jun 13, 2017
357
479
185
Here's decen mod but I dont want to bother compiling it

C:
using UnityEngine;
using System.Collections.Generic;

string mosaicTextureName = "Mosaic";
List<SkinnedMeshRenderer> mosaicRenderers = new List<SkinnedMeshRenderer>();

// Find SkinnedMeshRenderers with Mosaic Materials
SkinnedMeshRenderer[] allRenderers = UnityEngine.Object.FindObjectsOfType<SkinnedMeshRenderer>();

foreach (SkinnedMeshRenderer renderer in allRenderers)
{
    if (renderer.materials != null && renderer.materials.Length > 0)
    {
        foreach (Material material in renderer.materials)
        {
            if (material != null && material.name.Contains(mosaicTextureName))
            {
                mosaicRenderers.Add(renderer);
                break;            }
        }
    }
}

// Remove Mosaic Materials and Apply New Material Array
foreach (SkinnedMeshRenderer renderer in mosaicRenderers)
{
    List<Material> newMaterialsList = new List<Material>(); // Temporary list to hold non-mosaic materials

    foreach (Material material in renderer.materials)
    {
        if (material != null && !material.name.Contains(mosaicTextureName))
        {
            newMaterialsList.Add(material); // Add the material if it doesn't contain the mosaic texture name
        }
    }

    // Convert the list to an array and assign to the renderer
    renderer.materials = newMaterialsList.ToArray();
}
I'm not sure what to do with this information. can somebody explain to me how to uncensor this game?
 
2.00 star(s) 2 Votes