- Jun 27, 2017
- 372
- 780
Bad news from Mortze...
I have some bad news to tell you. I’ve been working on the sequel to The Warrior’s Heart for over a year now, and I’ve only finished about a third of the images so far. At the rate I’ve been going, it’s not going to be done for a very long time.
I’ve learned a lot about myself over the last year. I’ve learned that I don’t work well when I’m alone. I need my partner to inspire my creativity, to give me images to create, and to drive me to work hard at creating them. Especially that last part. It's also been particularly frustrating for me to not be able to progress the way I should. In the last months I've been asking myself what to do; either continuing struggling in a sort of creative limbo or just move on to something that my creativity asks for. I've looked into other creators perspectives on the matter, what they do when they get creative blockage, either because ideas don't come or because they lack the proper discipline. Not only 3D content creators but also painters, writers, musicians. Most advice given points towards one direction: follow your creativity wherever it leads. Forcing yourself to create something that doesn't easily come only results in bad work and self-frustration. I know that this is a personal flaw of mine and I'm taking a stand: I don't want to stall and I want to move forward.
I’m putting this game on hold. I have no idea when I’ll get back to it. I’ve asked Tlaero to send me the script for the first few scenes of Chasing Beth, and I’ve started rendering those images. The flow has been totally different and I've been progressing in just a few weeks almost the same amount I've done for SW this whole time.
I know this is disappointing, and I’m sorry to have let you all down.
Mortze
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I have some bad news to tell you. I’ve been working on the sequel to The Warrior’s Heart for over a year now, and I’ve only finished about a third of the images so far. At the rate I’ve been going, it’s not going to be done for a very long time.
I’ve learned a lot about myself over the last year. I’ve learned that I don’t work well when I’m alone. I need my partner to inspire my creativity, to give me images to create, and to drive me to work hard at creating them. Especially that last part. It's also been particularly frustrating for me to not be able to progress the way I should. In the last months I've been asking myself what to do; either continuing struggling in a sort of creative limbo or just move on to something that my creativity asks for. I've looked into other creators perspectives on the matter, what they do when they get creative blockage, either because ideas don't come or because they lack the proper discipline. Not only 3D content creators but also painters, writers, musicians. Most advice given points towards one direction: follow your creativity wherever it leads. Forcing yourself to create something that doesn't easily come only results in bad work and self-frustration. I know that this is a personal flaw of mine and I'm taking a stand: I don't want to stall and I want to move forward.
I’m putting this game on hold. I have no idea when I’ll get back to it. I’ve asked Tlaero to send me the script for the first few scenes of Chasing Beth, and I’ve started rendering those images. The flow has been totally different and I've been progressing in just a few weeks almost the same amount I've done for SW this whole time.
I know this is disappointing, and I’m sorry to have let you all down.
Mortze